InstCombiner::BuilderTy &Builder) {
auto *Shuf = dyn_cast<ShuffleVectorInst>(Trunc.getOperand(0));
if (Shuf && Shuf->hasOneUse() && isa<UndefValue>(Shuf->getOperand(1)) &&
- Shuf->getMask()->getSplatValue()) {
+ Shuf->getMask()->getSplatValue() &&
+ Shuf->getType() == Shuf->getOperand(0)->getType()) {
// trunc (shuf X, Undef, SplatMask) --> shuf (trunc X), Undef, SplatMask
Constant *NarrowUndef = UndefValue::get(Trunc.getType());
Value *NarrowOp = Builder.CreateTrunc(Shuf->getOperand(0), Trunc.getType());
ret <3 x i31> %trunc
}
+; TODO: The shuffle extends the length of the input vector. Should we shrink this?
+
+define <8 x i8> @wide_lengthening_splat(<4 x i16> %v) {
+; CHECK-LABEL: @wide_lengthening_splat(
+; CHECK-NEXT: [[SHUF:%.*]] = shufflevector <4 x i16> %v, <4 x i16> undef, <8 x i32> zeroinitializer
+; CHECK-NEXT: [[TR:%.*]] = trunc <8 x i16> [[SHUF]] to <8 x i8>
+; CHECK-NEXT: ret <8 x i8> [[TR]]
+;
+ %shuf = shufflevector <4 x i16> %v, <4 x i16> %v, <8 x i32> zeroinitializer
+ %tr = trunc <8 x i16> %shuf to <8 x i8>
+ ret <8 x i8> %tr
+}
+