#include "clang/StaticAnalyzer/Core/CheckerManager.h"
#include "clang/StaticAnalyzer/Core/PathSensitive/ExprEngine.h"
#include "clang/StaticAnalyzer/Core/PathSensitive/CallEvent.h"
+#include "clang/AST/CXXInheritance.h"
#include "clang/AST/DeclCXX.h"
#include "clang/AST/ParentMap.h"
#include "llvm/ADT/SmallSet.h"
return std::pair<const Stmt*, const CFGBlock*>(S, Blk);
}
+/// Adjusts a return value when the called function's return type does not
+/// match the caller's expression type. This can happen when a dynamic call
+/// is devirtualized, and the overridding method has a covariant (more specific)
+/// return type than the parent's method. For C++ objects, this means we need
+/// to add base casts.
+static SVal adjustReturnValue(SVal V, QualType ExpectedTy, QualType ActualTy,
+ StoreManager &StoreMgr) {
+ // For now, the only adjustments we handle apply only to locations.
+ if (!isa<Loc>(V))
+ return V;
+
+ // If the types already match, don't do any unnecessary work.
+ if (ExpectedTy == ActualTy)
+ return V;
+
+ // No adjustment is needed between Objective-C pointer types.
+ if (ExpectedTy->isObjCObjectPointerType() &&
+ ActualTy->isObjCObjectPointerType())
+ return V;
+
+ // C++ object pointers may need "derived-to-base" casts.
+ const CXXRecordDecl *ExpectedClass = ExpectedTy->getPointeeCXXRecordDecl();
+ const CXXRecordDecl *ActualClass = ActualTy->getPointeeCXXRecordDecl();
+ if (ExpectedClass && ActualClass) {
+ CXXBasePaths Paths(/*FindAmbiguities=*/true, /*RecordPaths=*/true,
+ /*DetectVirtual=*/false);
+ if (ActualClass->isDerivedFrom(ExpectedClass, Paths) &&
+ !Paths.isAmbiguous(ActualTy->getCanonicalTypeUnqualified())) {
+ return StoreMgr.evalDerivedToBase(V, Paths.front());
+ }
+ }
+
+ // Unfortunately, Objective-C does not enforce that overridden methods have
+ // covariant return types, so we can't assert that that never happens.
+ // Be safe and return UnknownVal().
+ return UnknownVal();
+}
+
/// The call exit is simulated with a sequence of nodes, which occur between
/// CallExitBegin and CallExitEnd. The following operations occur between the
/// two program points:
const CFGBlock *Blk = 0;
llvm::tie(LastSt, Blk) = getLastStmt(CEBNode);
+ // Generate a CallEvent /before/ cleaning the state, so that we can get the
+ // correct value for 'this' (if necessary).
+ CallEventManager &CEMgr = getStateManager().getCallEventManager();
+ CallEventRef<> Call = CEMgr.getCaller(calleeCtx, state);
+
// Step 2: generate node with bound return value: CEBNode -> BindedRetNode.
// If the callee returns an expression, bind its value to CallExpr.
if (const ReturnStmt *RS = dyn_cast_or_null<ReturnStmt>(LastSt)) {
const LocationContext *LCtx = CEBNode->getLocationContext();
SVal V = state->getSVal(RS, LCtx);
+
+ const Decl *Callee = calleeCtx->getDecl();
+ if (Callee != Call->getDecl()) {
+ QualType ReturnedTy = CallEvent::getDeclaredResultType(Callee);
+ if (!ReturnedTy.isNull()) {
+ if (const Expr *Ex = dyn_cast<Expr>(CE)) {
+ V = adjustReturnValue(V, Ex->getType(), ReturnedTy,
+ getStoreManager());
+ }
+ }
+ }
+
state = state->BindExpr(CE, callerCtx, V);
}
}
}
- // Generate a CallEvent /before/ cleaning the state, so that we can get the
- // correct value for 'this' (if necessary).
- CallEventManager &CEMgr = getStateManager().getCallEventManager();
- CallEventRef<> Call = CEMgr.getCaller(calleeCtx, state);
-
// Step 3: BindedRetNode -> CleanedNodes
// If we can find a statement and a block in the inlined function, run remove
// dead bindings before returning from the call. This is important to ensure
// Don't crash if we don't know the receiver's region.
void randomlyMessageAnObject(MyClass *arr[], int i) {
(void)[arr[i] getInt];
-}
\ No newline at end of file
+}
+
+
+@interface EvilChild : MyParent
+- (id)getInt;
+@end
+
+@implementation EvilChild
+- (id)getInt { // expected-warning {{types are incompatible}}
+ return self;
+}
+@end
+
+int testNonCovariantReturnType() {
+ MyParent *obj = [[EvilChild alloc] init];
+
+ // Devirtualization allows us to directly call -[EvilChild getInt], but
+ // that returns an id, not an int. There is an off-by-default warning for
+ // this, -Woverriding-method-mismatch, and an on-by-default analyzer warning,
+ // osx.cocoa.IncompatibleMethodTypes. This code would probably crash at
+ // runtime, but at least the analyzer shouldn't crash.
+ int x = 1 + [obj getInt];
+
+ [obj release];
+ return 5/(x-1); // no-warning
+}