#define lobj_is_ok(lo) ((lo) && (lo)->obj && (lo)->obj->where != OBJ_LUAFREE)
static struct _lua_obj *
-l_obj_check(lua_State *L, int index)
+l_obj_check(lua_State *L, int indx)
{
struct _lua_obj *lo;
- luaL_checktype(L, index, LUA_TUSERDATA);
- lo = (struct _lua_obj *)luaL_checkudata(L, index, "obj");
+ luaL_checktype(L, indx, LUA_TUSERDATA);
+ lo = (struct _lua_obj *) luaL_checkudata(L, indx, "obj");
if (!lo)
nhl_error(L, "Obj error");
return lo;