update_font(p,p->text,fontName,temp->size);
}
-void glCompLabelMouseOver(glCompObj * obj, GLfloat x, GLfloat y)
-{
- /*Put your internal code here */
- if (((glCompLabel *) obj)->common.callbacks.mouseover)
- ((glCompLabel *) obj)->common.callbacks.mouseover(obj, x, y);
-}
-
void glCompLabelMouseUp(glCompObj * obj, GLfloat x, GLfloat y,
glMouseButtonType t)
{
/*events*/
extern int glCompLabelDraw(glCompLabel * p);
- extern void glCompLabelMouseOver(glCompObj * obj, GLfloat x,
- GLfloat y);
extern void glCompLabelMouseUp(glCompObj * obj, GLfloat x, GLfloat y,
glMouseButtonType t);