Problem: Win32: directx not enabled by default.
Solution: Change Makefile to enable directx by default. (Ken Takata)
N *+dialog_con_gui* Support for |:confirm| with GUI and console dialog.
N *+diff* |vimdiff| and 'diff'
N *+digraphs* |digraphs| *E196*
-m *+directx* Win32 GUI only: DirectX and |'renderoptions'|
+ *+directx* Win32 GUI only: DirectX and |'renderoptions'|
*+dnd* Support for DnD into the "~ register |quote_~|.
B *+emacs_tags* |emacs-tags| files
N *+eval* expression evaluation |eval.txt|
#
# "make upx" makes *compressed* versions of the 32 bit GUI and console EXEs,
# using the excellent UPX compressor:
-# http://upx.sourceforge.net/
+# https://upx.github.io/
# "make mpress" uses the MPRESS compressor for 32- and 64-bit EXEs:
# http://www.matcode.com/mpress.htm
#
OPTIMIZE=MAXSPEED
# set to yes to make gvim, no for vim
GUI=yes
-# set to yes if you want to use DirectWrite (DirectX)
+# set to no if you do not want to use DirectWrite (DirectX)
# MinGW-w64 is needed, and ARCH should be set to i686 or x86-64.
-DIRECTX=no
+DIRECTX=yes
# FEATURES=[TINY | SMALL | NORMAL | BIG | HUGE]
# Set to TINY to make minimal version (few features).
FEATURES=HUGE
# GUI interface: GUI=yes (default is no)
#
# GUI with DirectWrite (DirectX): DIRECTX=yes
-# (default is no, requires GUI=yes and MBYTE=yes)
+# (default is yes if GUI=yes, requires GUI=yes and MBYTE=yes)
#
# Color emoji support: COLOR_EMOJI=yes
# (default is yes if DIRECTX=yes, requires WinSDK 8.1 or later.)
TARGETOS = WINNT
+!ifndef DIRECTX
+DIRECTX = $(GUI)
+!endif
+
# Select one of eight object code directories, depends on GUI, OLE, DEBUG and
# interfaces.
# If you change something else, do "make clean" first!
static int included_patches[] =
{ /* Add new patch number below this line */
+/**/
+ 1608,
/**/
1607,
/**/