This is a fix for https://bugs.llvm.org/show_bug.cgi?id=41775,
Problem is in the final line:
Size += this->EntrySize;
I checked that we do not actually need it in this place,
since we always call removeSectionReferences which
calls removeSymbols which updates the Size.
But it worth to keep it, that allows to relax the dependencies.
Differential revision: https://reviews.llvm.org/D61636
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@360227
91177308-0d34-0410-b5e6-
96231b3b80d8
void SymbolTableSection::addSymbol(Twine Name, uint8_t Bind, uint8_t Type,
SectionBase *DefinedIn, uint64_t Value,
uint8_t Visibility, uint16_t Shndx,
- uint64_t Size) {
+ uint64_t SymbolSize) {
Symbol Sym;
Sym.Name = Name.str();
Sym.Binding = Bind;
}
Sym.Value = Value;
Sym.Visibility = Visibility;
- Sym.Size = Size;
+ Sym.Size = SymbolSize;
Sym.Index = Symbols.size();
Symbols.emplace_back(llvm::make_unique<Symbol>(Sym));
Size += this->EntrySize;
void addSymbol(Twine Name, uint8_t Bind, uint8_t Type, SectionBase *DefinedIn,
uint64_t Value, uint8_t Visibility, uint16_t Shndx,
- uint64_t Size);
+ uint64_t SymbolSize);
void prepareForLayout();
// An 'empty' symbol table still contains a null symbol.
bool empty() const { return Symbols.size() == 1; }