I added a diagnostic along the lines of `-Wpessimizing-move` to detect `return x = y` suppressing copy elision, but I don't know if the diagnostic is really worth it. Anyway, here are the places where my diagnostic reported that copy elision would have been possible if not for the assignment.
P1155R1 in the post-San-Diego WG21 (C++ committee) mailing discusses whether WG21 should fix this pitfall by just changing the core language to permit copy elision in cases like these.
(Kona update: The bulk of P1155 is proceeding to CWG review, but specifically *not* the parts that explored the notion of permitting copy-elision in these specific cases.)
Reviewed By: dblaikie
Author: Arthur O'Dwyer
Differential Revision: https://reviews.llvm.org/D54885
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@359236
91177308-0d34-0410-b5e6-
96231b3b80d8
MachineBasicBlock::instr_iterator I) {
while (I->isBundledWithSucc())
++I;
- return ++I;
+ ++I;
+ return I;
}
/// Returns an iterator pointing beyond the bundle containing \p I.
MachineBasicBlock::const_instr_iterator I) {
while (I->isBundledWithSucc())
++I;
- return ++I;
+ ++I;
+ return I;
}
//===----------------------------------------------------------------------===//
BranchProbability operator+(BranchProbability RHS) const {
BranchProbability Prob(*this);
- return Prob += RHS;
+ Prob += RHS;
+ return Prob;
}
BranchProbability operator-(BranchProbability RHS) const {
BranchProbability Prob(*this);
- return Prob -= RHS;
+ Prob -= RHS;
+ return Prob;
}
BranchProbability operator*(BranchProbability RHS) const {
BranchProbability Prob(*this);
- return Prob *= RHS;
+ Prob *= RHS;
+ return Prob;
}
BranchProbability operator*(uint32_t RHS) const {
BranchProbability Prob(*this);
- return Prob *= RHS;
+ Prob *= RHS;
+ return Prob;
}
BranchProbability operator/(uint32_t RHS) const {
BranchProbability Prob(*this);
- return Prob /= RHS;
+ Prob /= RHS;
+ return Prob;
}
bool operator==(BranchProbability RHS) const { return N == RHS.N; }
I.Path = Path;
I.Position = Path.size();
I.S = style;
- return ++I;
+ ++I;
+ return I;
}
reverse_iterator rend(StringRef Path) {
MBB = MBB->getPrevNode();
MBBI = MBB->end();
}
- return --MBBI;
+ --MBBI;
+ return MBBI;
}
static const Constant *getConstantFromPool(const MachineInstr &MI,
/// Moves I before IP. Returns new insert point.
static BasicBlock::iterator moveBeforeInsertPoint(BasicBlock::iterator I, BasicBlock::iterator IP) {
// If I is IP, move the insert point down.
- if (I == IP)
- return ++IP;
- // Otherwise, move I before IP and return IP.
- I->moveBefore(&*IP);
+ if (I == IP) {
+ ++IP;
+ } else {
+ // Otherwise, move I before IP and return IP.
+ I->moveBefore(&*IP);
+ }
return IP;
}