else {
RHSBlock->setTerminator(Term);
TryResult KnownVal = tryEvaluateBool(RHS);
- addSuccessor(RHSBlock, KnownVal.isFalse() ? NULL : TrueBlock);
- addSuccessor(RHSBlock, KnownVal.isTrue() ? NULL : FalseBlock);
+ addSuccessor(RHSBlock, TrueBlock, !KnownVal.isFalse());
+ addSuccessor(RHSBlock, FalseBlock, !KnownVal.isTrue());
}
Block = RHSBlock;
// Now link the LHSBlock with RHSBlock.
if (B->getOpcode() == BO_LOr) {
- addSuccessor(LHSBlock, KnownVal.isFalse() ? NULL : TrueBlock);
- addSuccessor(LHSBlock, KnownVal.isTrue() ? NULL : RHSBlock);
+ addSuccessor(LHSBlock, TrueBlock, !KnownVal.isFalse());
+ addSuccessor(LHSBlock, RHSBlock, !KnownVal.isTrue());
} else {
assert(B->getOpcode() == BO_LAnd);
- addSuccessor(LHSBlock, KnownVal.isFalse() ? NULL : RHSBlock);
- addSuccessor(LHSBlock, KnownVal.isTrue() ? NULL : FalseBlock);
+ addSuccessor(LHSBlock, RHSBlock, !KnownVal.isFalse());
+ addSuccessor(LHSBlock, FalseBlock, !KnownVal.isTrue());
}
return std::make_pair(EntryLHSBlock, ExitBlock);
/// Returns true if we should always explore all successors of a block.
static bool shouldTreatSuccessorsAsReachable(const CFGBlock *B) {
- if (const Stmt *Term = B->getTerminator())
+ if (const Stmt *Term = B->getTerminator()) {
if (isa<SwitchStmt>(Term))
return true;
+ // Specially handle '||' and '&&'.
+ if (isa<BinaryOperator>(Term))
+ return isConfigurationValue(Term);
+ }
return isConfigurationValue(B->getTerminatorCondition());
}
// and that we should forge ahead and explore those branches anyway.
// This allows us to potentially uncover some "always unreachable" code
// within the "sometimes unreachable" code.
- bool TreatAllSuccessorsAsReachable = shouldTreatSuccessorsAsReachable(item);
-
// Look at the successors and mark then reachable.
+ Optional<bool> TreatAllSuccessorsAsReachable;
+
for (CFGBlock::const_succ_iterator I = item->succ_begin(),
E = item->succ_end(); I != E; ++I) {
const CFGBlock *B = *I;
if (!UB)
break;
- if (TreatAllSuccessorsAsReachable) {
+ if (!TreatAllSuccessorsAsReachable.hasValue())
+ TreatAllSuccessorsAsReachable =
+ shouldTreatSuccessorsAsReachable(item);
+
+ if (TreatAllSuccessorsAsReachable.getValue()) {
B = UB;
break;
}