register char *dir;
#if defined(WIN32)
char fnamebuf[BUFSZ], encodedfnamebuf[BUFSZ];
- boolean save_getreturn_status;
+ boolean save_getreturn_status = getreturn_enabled;
#endif
#ifdef NOCWD_ASSUMPTIONS
char failbuf[BUFSZ];
MMMMMKKMMMKAMMMM
MMMMMMMMMMMMMMMM
}
+# tile 19 (dingo)
+{
+ MMMMMMMMMMMMMMMM
+ MMMMMMMMMMMMMMMM
+ MMMMMMMMMMMMMMMM
+ MMMMMMMMMMMMMCMM
+ MMMCMMCMMMMMMMCM
+ MMMCMCCMMMMMMMCA
+ MMCCCCKMMMMMMMCA
+ MMACACCKCCCCCCAA
+ MMLLCCCKCCCLCCCA
+ MKCCACKCLLLLACCA
+ MMAACAACLLAAACCA
+ MMMMACACAAAAAACA
+ MMMMCCACAAAMMCCA
+ MMMMMACCAMMMMMMM
+ MMMMMMMMMMMMMMMM
+ MMMMMMMMMMMMMMMM
+}
# tile 17 (dog)
{
MMMMMMMMMMMMMMMM
MMMMMKKAAMMMKAMM
MMMMMMMMMMMMMMMM
}
-# tile 19 (dingo)
-{
- MMMMMMMMMMMMMMMM
- MMMMMMMMMMMMMMMM
- MMMMMMMMMMMMMMMM
- MMMMMMMMMMMMMCMM
- MMMCMMCMMMMMMMCM
- MMMCMCCMMMMMMMCA
- MMCCCCKMMMMMMMCA
- MMACACCKCCCCCCAA
- MMLLCCCKCCCLCCCA
- MKCCACKCLLLLACCA
- MMAACAACLLAAACCA
- MMMMACACAAAAAACA
- MMMMCCACAAAMMCCA
- MMMMMACCAMMMMMMM
- MMMMMMMMMMMMMMMM
- MMMMMMMMMMMMMMMM
-}
# tile 20 (wolf)
{
MMMMMMMMMMMMMMMM
MMMLMLLAAMMPPMMM
MMMMMLLMMMMMMMMM
}
-# tile 22 (warg)
-{
- MMMMMMMMMMMMMMMM
- MMMPMMPMMMMPPMMM
- MMMPMPPMMMMMMPMM
- MMPPPPMMMMMMMPMA
- MMNMNPPMMMMMMPMA
- MPMMPPPPPMMMMPMA
- PPPPDPPPPPPPPPAA
- DPPNDPPPPPPPPPAA
- MMDDDPPPPPPPPPAA
- PNDNPMPPPPPPPPAA
- MPPPPAPPPPAPPMAM
- MMMPAAPPAAAAPPAA
- MMMPAAPMAAAAPMAM
- MPPPAAPAAAAAPAAM
- MMMMPPPAAMPPPAMM
- MMMMMMMMMMMMMMMM
-}
# tile 23 (winter wolf cub)
{
MMMMMMMMMMMMMMMM
MMMMMNBMMNBAMMMM
MMMMMMMMMMMMMMMM
}
+# tile 22 (warg)
+{
+ MMMMMMMMMMMMMMMM
+ MMMPMMPMMMMPPMMM
+ MMMPMPPMMMMMMPMM
+ MMPPPPMMMMMMMPMA
+ MMNMNPPMMMMMMPMA
+ MPMMPPPPPMMMMPMA
+ PPPPDPPPPPPPPPAA
+ DPPNDPPPPPPPPPAA
+ MMDDDPPPPPPPPPAA
+ PNDNPMPPPPPPPPAA
+ MPPPPAPPPPAPPMAM
+ MMMPAAPPAAAAPPAA
+ MMMPAAPMAAAAPMAM
+ MPPPAAPAAAAAPAAM
+ MMMMPPPAAMPPPAMM
+ MMMMMMMMMMMMMMMM
+}
# tile 24 (winter wolf)
{
MMMMMMMMMMMMMMMM
MMMAAGFAAGFAAAMM
MAAAAAAAAAAAAAAA
}
+# tile 104 (pony)
+{
+ MMMMMMMMMMMMMMMM
+ MMMMMMMMMMMMMMMM
+ MMMMMJJMMMMMMMMM
+ MMMMKKKJMMMMMMMM
+ MMMKKEKJMMMMMMMM
+ MMKKJKKJMMMMMMMM
+ MMJJAKKJAAMMMMMM
+ MMMAKKKJAMMMMMMM
+ MMMKKKKKKKJMMMMM
+ MMMKKKKKKKJJAAAM
+ MMMKJKJJJJJAJAMM
+ MMMJAJAAAAJAAMMM
+ MMMJAJAAJAJAMMMM
+ MMMLMJAALAJMMMMM
+ MMMMMLAMMMLMMMMM
+ MMMMMMMMMMMMMMMM
+}
# tile 101 (white unicorn)
{
MMMMMMMMMMMMMMMM
MMMMMLPMMMLMMMMM
MMMMMMMMMMMMMMMM
}
-# tile 104 (pony)
-{
- MMMMMMMMMMMMMMMM
- MMMMMMMMMMMMMMMM
- MMMMMJJMMMMMMMMM
- MMMMKKKJMMMMMMMM
- MMMKKEKJMMMMMMMM
- MMKKJKKJMMMMMMMM
- MMJJAKKJAAMMMMMM
- MMMAKKKJAMMMMMMM
- MMMKKKKKKKJMMMMM
- MMMKKKKKKKJJAAAM
- MMMKJKJJJJJAJAMM
- MMMJAJAAAAJAAMMM
- MMMJAJAAJAJAMMMM
- MMMLMJAALAJMMMMM
- MMMMMLAMMMLMMMMM
- MMMMMMMMMMMMMMMM
-}
# tile 105 (horse)
{
MMMMMMMMMMMMMMMM
MMMMMCLJACLJAAAA
MMMLLLLJMCLLLKAA
}
-# tile 175 (storm giant)
-{
- MMMMMMJJJJAAMMMM
- MMMMJJJJJJJJAMMM
- MMMMJJLLLLJJAMMM
- MMMMJFFLLFFJAMMM
- MMMMJLLLLLLJAMMM
- MMMMALLAALLAAHMM
- MMMMMALLLLJAHAAM
- MMMJJKJJJJJHHAAM
- MMLJJCCKCKHHLAAM
- MMJLKKKCKHHHHHHM
- MMLAAKKCCKJAHHAA
- MMLAAJJJKKJHHALA
- MMLCMJJJJJKHAAAA
- MMLLMCLJACHAAAAA
- MMMMMCLJACCJAAAA
- MMMLLLLJMLLLLKAA
-}
# tile 176 (ettin)
{
MMMMNNMMONOPMMMM
MMMMMBPAABPAAAAA
MMMPPPPAMBPPPFAA
}
+# tile 175 (storm giant)
+{
+ MMMMMMJJJJAAMMMM
+ MMMMJJJJJJJJAMMM
+ MMMMJJLLLLJJAMMM
+ MMMMJFFLLFFJAMMM
+ MMMMJLLLLLLJAMMM
+ MMMMALLAALLAAHMM
+ MMMMMALLLLJAHAAM
+ MMMJJKJJJJJHHAAM
+ MMLJJCCKCKHHLAAM
+ MMJLKKKCKHHHHHHM
+ MMLAAKKCCKJAHHAA
+ MMLAAJJJKKJHHALA
+ MMLCMJJJJJKHAAAA
+ MMLLMCLJACHAAAAA
+ MMMMMCLJACCJAAAA
+ MMMLLLLJMLLLLKAA
+}
# tile 177 (titan)
{
MMMMMAAAAAAAMMMM
MMMMMMMMMMMMMMMM
MMMMMMMMMMMMMMMM
}
-# tile 210 (black pudding)
-{
- MMMMMMMMAMMMMMMM
- MMMMMMMMAAMMMMMM
- MMMMMAAAMMMMMMMM
- MMMMAAAAAMMMMMMM
- MMMMCACAAMMMMMMM
- MMMMDADAAMMMMMMM
- MMMMAAAAAMMMMMMM
- MMMMAAAAAMMMMMMM
- MMMMAAAAAMMMMMMM
- MMMMMAAAAAMMMMMM
- MMMMMAAAAAMMMMMM
- MMMMMMAAAAAMMMMM
- MMMMMMAAAAAAMMMM
- MMMMMMMAAAAAAMAM
- MMMMMMMMAAAAAAAA
- MMMMMMMMMMAAAAMM
-}
# tile 211 (green slime)
{
MMMMMMMMMMMMMMMM
NGGFGGFMMGFMMMMM
MMGGFMMGGFMMGMMM
}
+# tile 210 (black pudding)
+{
+ MMMMMMMMAMMMMMMM
+ MMMMMMMMAAMMMMMM
+ MMMMMAAAMMMMMMMM
+ MMMMAAAAAMMMMMMM
+ MMMMCACAAMMMMMMM
+ MMMMDADAAMMMMMMM
+ MMMMAAAAAMMMMMMM
+ MMMMAAAAAMMMMMMM
+ MMMMAAAAAMMMMMMM
+ MMMMMAAAAAMMMMMM
+ MMMMMAAAAAMMMMMM
+ MMMMMMAAAAAMMMMM
+ MMMMMMAAAAAAMMMM
+ MMMMMMMAAAAAAMAM
+ MMMMMMMMAAAAAAAA
+ MMMMMMMMMMAAAAMM
+}
# tile 212 (quantum mechanic)
{
MMMMMMMMMMMMMMMM
MMMMMAAAAAMMMMMM
MMMMMMMMMMMMMMMM
}
-# tile 218 (pit viper)
-{
- MMMMMMMMMMMMMMMM
- MMMMMMMMMMMMMMMM
- MMMMMMMMMMMMMMMM
- MMMMAAAMMMMMMMMM
- MMMAAAAAMMMAAAMM
- MMMOAAAAAMAAMAAM
- MMMAAMMAAMAAMAAM
- MMMDMMMAAMAAMMAM
- MMMMMMAAAMMAAMAM
- MMMMMMAAMMMAAMMM
- MMMMMAAAMMMAAMMM
- MMMMMAAMMMAAAMMM
- MMMMMAAMMAAAMMMM
- MMMMMAAAAAAMMMMM
- MMMMMMAAAAMMMMMM
- MMMMMMMMMMMMMMMM
-}
# tile 219 (python)
{
MMMMMMMMMMMMMMMM
MMMMMJJJJJAAMMMM
MMMMMMMMMMMMMMMM
}
+# tile 218 (pit viper)
+{
+ MMMMMMMMMMMMMMMM
+ MMMMMMMMMMMMMMMM
+ MMMMMMMMMMMMMMMM
+ MMMMAAAMMMMMMMMM
+ MMMAAAAAMMMAAAMM
+ MMMOAAAAAMAAMAAM
+ MMMAAMMAAMAAMAAM
+ MMMDMMMAAMAAMMAM
+ MMMMMMAAAMMAAMAM
+ MMMMMMAAMMMAAMMM
+ MMMMMAAAMMMAAMMM
+ MMMMMAAMMMAAAMMM
+ MMMMMAAMMAAAMMMM
+ MMMMMAAAAAAMMMMM
+ MMMMMMAAAAMMMMMM
+ MMMMMMMMMMMMMMMM
+}
# tile 220 (cobra)
{
MMMMMMMMMMMMMMMM
MMMMMGFAAGFAAAAA
MMMFFFFAMGFFFFAA
}
-# tile 248 (giant zombie)
-{
- MMMMMMJJJJAAMMMM
- MMMMJJJJJJJJAMMM
- MMMMJJFFFFJJAMMM
- MMMMJDDFFDDJAMMM
- MMMMJFFFFFFJAMMM
- MMMMAFFAAFFAAAMM
- MMMMMAFFFFJAAAAM
- MMGGFFJJJJFFGGAA
- MGFFFGGFFFFFFFCA
- MFFFKFFFFFFKFFFA
- FFFAAFFFFFFAAFFA
- FFAAMJJJKKJAAFFA
- FFAMMJJJJJKAGFAA
- MMMMMGFAGFFAFFAA
- MMMMGFFAGFFAAAAA
- MMMGFFAAGFFFAAAA
-}
# tile 249 (ghoul)
{
MMMMMMAAAMMMMMMM
MMMMOOAOOAMMMMMM
MMMMMMMMMMMMMMMM
}
+# tile 248 (giant zombie)
+{
+ MMMMMMJJJJAAMMMM
+ MMMMJJJJJJJJAMMM
+ MMMMJJFFFFJJAMMM
+ MMMMJDDFFDDJAMMM
+ MMMMJFFFFFFJAMMM
+ MMMMAFFAAFFAAAMM
+ MMMMMAFFFFJAAAAM
+ MMGGFFJJJJFFGGAA
+ MGFFFGGFFFFFFFCA
+ MFFFKFFFFFFKFFFA
+ FFFAAFFFFFFAAFFA
+ FFAAMJJJKKJAAFFA
+ FFAMMJJJJJKAGFAA
+ MMMMMGFAGFFAFFAA
+ MMMMGFFAGFFAAAAA
+ MMMGFFAAGFFFAAAA
+}
# tile 250 (skeleton)
{
MMMMMMMMMMMMMMMM
MMCDMLLAALLADCMM
MMMMMMMMMMMMMMMM
}
-# tile 273 (nurse)
-{
- MMMMMMMMMMMMMMMM
- MMMMMMMNOMMMMMMM
- MMMMMMNDDOMMMMMM
- MMMMMMNNOOAMMMMM
- MMMMMDBLBLDMMMMM
- MMMMMCLLLLDCMMMM
- MMMMMDALLACDMMMM
- MMMMMCNAAODCAAAM
- MMMMMNNNOOLAAAAM
- MMMMLANNDOALAAAM
- MMMMLANNOOALAAAM
- MMMMMMNNOOAAAAMM
- MMMMMMNNAOAAMAMM
- MMMMMLLAMLLAMMMM
- MMMMMMMMMMMMMMMM
- MMMMMMMMMMMMMMMM
-}
# tile 274 (shopkeeper)
{
MMMMMMMMMMMMMMMM
MMMMMAAMAAMMMMMM
MMMMMMMMMMMMMMMM
}
+# tile 273 (nurse)
+{
+ MMMMMMMMMMMMMMMM
+ MMMMMMMNOMMMMMMM
+ MMMMMMNDDOMMMMMM
+ MMMMMMNNOOAMMMMM
+ MMMMMDBLBLDMMMMM
+ MMMMMCLLLLDCMMMM
+ MMMMMDALLACDMMMM
+ MMMMMCNAAODCAAAM
+ MMMMMNNNOOLAAAAM
+ MMMMLANNDOALAAAM
+ MMMMLANNOOALAAAM
+ MMMMMMNNOOAAAAMM
+ MMMMMMNNAOAAMAMM
+ MMMMMLLAMLLAMMMM
+ MMMMMMMMMMMMMMMM
+ MMMMMMMMMMMMMMMM
+}
# tile 282 (lieutenant)
{
MMMMMMMMMMMMMMMM
MMMMEEAEEAMMMMMM
MMMMMMMMMMMMMMMM
}
-# tile 293 (horned devil)
-{
- MMMMMMMMMMMMMMMM
- MMMMMMMMMMMMMMMM
- MMOMMMMMMMOMMMMM
- MMOOMMMMMOOMMMMM
- MMMLOCDCOLMMMMMM
- MMMCDDDDDCMMMMMM
- MMMDAADAADAMMDMM
- MMMDDDDDDDAMDMMM
- MMCCDDFDDCCADMAM
- MMCDKDDDKCDADAMM
- MMCDAKKKACDAAAAM
- MMDDADDDADDAAAAM
- MMMMCDDDKAAAAAMM
- MMMCDDADDKAAMMMM
- MMCDDAAMDDKMMMMM
- MMMMMMMMMMMMMMMM
-}
# tile 294 (succubus)
{
DDMOHHDMMMMMMMMM
MMMMDDAAMMDDAAMM
MMMDDJAMMMDDDAMM
}
+# tile 293 (horned devil)
+{
+ MMMMMMMMMMMMMMMM
+ MMMMMMMMMMMMMMMM
+ MMOMMMMMMMOMMMMM
+ MMOOMMMMMOOMMMMM
+ MMMLOCDCOLMMMMMM
+ MMMCDDDDDCMMMMMM
+ MMMDAADAADAMMDMM
+ MMMDDDDDDDAMDMMM
+ MMCCDDFDDCCADMAM
+ MMCDKDDDKCDADAMM
+ MMCDAKKKACDAAAAM
+ MMDDADDDADDAAAAM
+ MMMMCDDDKAAAAAMM
+ MMMCDDADDKAAMMMM
+ MMCDDAAMDDKMMMMM
+ MMMMMMMMMMMMMMMM
+}
# tile 295 (incubus)
{
DDMOHHDMMMMMMMMM
MMMCDDAAMDDKMMMM
MMMMMMMMMMMMMMMM
}
+# tile 319 (sandestin)
+{
+ MMMMMCCCCCMMIMMM
+ MIMMCDMMMMCMMMMM
+ MMMCDMDDDMMCMMIM
+ MMCDMDDDDDMMCMMM
+ MMCDMDNDNDAMDCMM
+ IMCDMDDDDDAMDCMM
+ MMCDMADDDAMDCMMA
+ MCDMDDAAADDMDCAA
+ CDMDDDDDDDDDADCA
+ CDMDADDDDDADADCA
+ CDMDADDDDDADADCA
+ CDMDADDDDDADADCM
+ MCDMMDDJDDAADCAM
+ MMCDMDDADDADCAMM
+ MCDMDDAADDDADCMM
+ MMMMMMMMMMMMMMMM
+}
# tile 305 (balrog)
{
MMMMMMMMMMMMMMMM
MMMMMMMMMIFEDMMM
MMMMMMMMMMMMMMMM
}
-# tile 319 (sandestin)
-{
- MMMMMCCCCCMMIMMM
- MIMMCDMMMMCMMMMM
- MMMCDMDDDMMCMMIM
- MMCDMDDDDDMMCMMM
- MMCDMDNDNDAMDCMM
- IMCDMDDDDDAMDCMM
- MMCDMADDDAMDCMMA
- MCDMDDAAADDMDCAA
- CDMDDDDDDDDDADCA
- CDMDADDDDDADADCA
- CDMDADDDDDADADCA
- CDMDADDDDDADADCM
- MCDMMDDJDDAADCAM
- MMCDMDDADDADCAMM
- MCDMDDAADDDADCMM
- MMMMMMMMMMMMMMMM
-}
# tile 320 (jellyfish)
{
MMMMMMMMMMMMMMMM