a_point : point_2d | point_3d | point_4d ;
-point_2d : VALUE VALUE {alloc_point_2d($1,$2) };
+point_2d : VALUE VALUE {alloc_point_2d($1,$2); };
-point_3d : VALUE VALUE VALUE {alloc_point_3d($1,$2,$3) };
+point_3d : VALUE VALUE VALUE {alloc_point_3d($1,$2,$3); };
-point_4d : VALUE VALUE VALUE VALUE {alloc_point_4d($1,$2,$3,$4) };
+point_4d : VALUE VALUE VALUE VALUE {alloc_point_4d($1,$2,$3,$4); };
-empty : EMPTY {alloc_empty() } ;
+empty : EMPTY {alloc_empty(); } ;
%%