don't duplicate any gold inside containers when saving bones data
can't tell between acid and holy/unholy water that burns like acid
tame stuck monsters should release you after regaining their senses
-engraving Elbereth should exercise wisdom, not everything but wisdom
+engraving Elbereth exercises wisdom, engraving anything else does not
artifact bows get any special attack bonus added to missile to-hit roll
monsters with gaze attacks should not try to blind the hero with potions
players polymorphed into umber hulks should not try to eat boulders in Sokoban
as latent human (or whatever) hit points
pets should not try to go after food that they can't reach
monsters shouldn't use wands of digging in Sokoban
-objects dropped in or travelling across java pools can take damage
+objects dropped in or travelling across lava pools can take damage
monsters that enter lava can take damage
eating an unpaid tin should calculate cost before not after eating
spells shouldn't do negative damage
+when reading spellbooks, don't "continue studying" wrong book if original one
+ gets destroyed after previous reading attempt has been interrupted
Platform- and/or Interface-Specific Fixes
add Jason Short's additional lenses use patch
add new Gnomish Mines levels from Kelly Bailey's patch
jousting by players wielding a lance while riding
-when reading spellbooks, don't "continue studying" wrong book if original one
- gets destroyed after previous reading attempt has been interrupted
can start game without a pet via pettype:none (Dylan O'Donnell)