rather than a computed std::distance(). At some point I had convinced
myself that these two were different; but as far as I can tell on
re-exampination they aren't, and the number of block IDs is actually
just a count of the blocks in the CFG.
While this removes the primary motivation for guarding all of this with
CollectStats, I have a patch coming up that will almost certainly make
it important again.
git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@134552
91177308-0d34-0410-b5e6-
96231b3b80d8
if (CFG *cfg = AC.getCFG()) {
// If we successfully built a CFG for this context, record some more
// detail information about it.
- unsigned NumBlocks = std::distance(cfg->begin(), cfg->end());
- NumCFGBlocks += NumBlocks;
+ NumCFGBlocks += cfg->getNumBlockIDs();
MaxCFGBlocksPerFunction = std::max(MaxCFGBlocksPerFunction,
- NumBlocks);
+ cfg->getNumBlockIDs());
} else {
++NumFunctionsWithBadCFGs;
}