struct _cmd_queue *next;
};
+typedef long cmdcount_t; /* Command counts */
+
/*
* 'g' -- instance_globals holds engine state that does not need to be
* persisted upon game exit. The initialization state is well defined
coord clicklook_cc;
winid en_win;
boolean en_via_menu;
- long last_command_count;
+ cmdcount_t last_command_count;
struct ext_func_tab *ext_tlist; /* info for rhack() from doextcmd() */
/* dbridge.c */
int hackpid; /* current process id */
char chosen_windowtype[WINTYPELEN];
int bases[MAXOCLASSES + 1];
- int multi;
+ cmdcount_t multi;
char command_line[COLNO];
- long command_count;
+ cmdcount_t command_count;
const char *multi_reason;
char multireasonbuf[QBUFSZ]; /* note: smaller than usual [BUFSZ] */
int nroom;
extern int isok(int, int);
extern int get_adjacent_loc(const char *, const char *, xchar, xchar, coord *);
extern const char *click_to_cmd(int, int, int);
-extern char get_count(char *, char, long, long *, boolean);
+extern char get_count(char *, char, long, cmdcount_t *, boolean);
#ifdef HANGUPHANDLING
extern void hangup(int);
extern void end_of_input(void);
exerper();
if (g.moves >= g.context.next_attrib_check) {
- debugpline1("exerchk: ready to test. multi = %d.", g.multi);
+ debugpline1("exerchk: ready to test. multi = %ld.", g.multi);
}
/* Are we ready for a test? */
if (g.moves >= g.context.next_attrib_check && !g.multi) {
char *allowchars,
char inkey,
long maxcount,
- long *count,
+ cmdcount_t *count,
boolean historicmsg) /* whether to include in ^P history: True => yes */
{
char qbuf[QBUFSZ];