--- /dev/null
+/* SCCS Id: @(#)vidvga.c 3.3 96/02/16 */
+/* Copyright (c) NetHack PC Development Team 1995 */
+/* NetHack may be freely redistributed. See license for details. */
+/*
+ * vidvga.c - VGA Hardware video support
+ */
+
+#include "hack.h"
+
+#ifdef SCREEN_VGA /* this file is for SCREEN_VGA only */
+#include "pcvideo.h"
+#include "tile.h"
+#include "pctiles.h"
+
+#include <dos.h>
+#include <ctype.h>
+#include "wintty.h"
+
+# ifdef __GO32__
+#include <pc.h>
+#include <unistd.h>
+# endif
+
+/*=========================================================================
+ * VGA Video supporting routines (for tiles).
+ *
+ * The following routines carry out the lower level video functions required
+ * to make PC NetHack work with VGA graphics.
+ *
+ * - The binary files NetHack1.tib and NetHacko.tib must be in your
+ * game directory. Currently, unpredictable results may occur if they
+ * aren't since the code hasn't been tested with it missing (yet).
+ *
+ * Notes (96/02/16):
+ *
+ * - Cursor emulation on the map is now implemented. The input routine
+ * in msdos.c calls the routine to display the cursor just before
+ * waiting for input, and hides the cursor immediately after satisfying
+ * the input request.
+ *
+ * - A check for a VGA adapter is implemented.
+ *
+ * - With 640 x 480 resolution, the use of 16 x 16 icons allows only 40
+ * columns for the map display. This makes it necessary to support the
+ * TTY CLIPPING code. The right/left scrolling with this can be
+ * a little annoying. Feel free to rework the routines.
+ *
+ * - NetHack1.tib is built from text files derived from bitmap files
+ * provided by Warwick Allison, using routines developed and supplied
+ * by Janet Walz. The icons are very well done and thanks to
+ * Warwick Allison for an excellent effort!
+ *
+ * - The text fonts that this is using while in graphics mode come from
+ * the Video BIOS ROM on board the VGA adapter. Code in vga_WriteChar
+ * copies the appropriate pixels from the video ROM to the Video buffer.
+ *
+ * - Currently, most of the routines are in an ifdef OVLB.
+ * If you change that, you may have to muck with some of the
+ * variable declarations which now assume this. This is not a
+ * problem in a non-overlaid environment (djgpp for example).
+ *
+ * - VGA 640 by 480, 16 colour mode (0x12) uses an odd method to
+ * represent a colour value from the palette. There are four
+ * planes of video memory, all overlaid at the same memory location.
+ * For example, if a pixel has the colour value 7:
+ *
+ * 0 1 1 1
+ * \ \ \ \
+ * \ \ \ plane 0
+ * \ \ plane 1
+ * \ plane 2
+ * plane 3
+ *
+ * - VGA write mode 2 requires that a read be done before a write to
+ * set some latches on the card. The value read had to be placed
+ * into a variable declared 'volatile' to prevent djgpp from
+ * optimizing away the entire instruction (the value was assigned
+ * to a variable which was never used). This corrects the striping
+ * problem that was apparent with djgpp.
+ *
+ * - A check for valid mode switches has been added.
+ *
+ * - No tiles are displayed on the Rogue Level in keeping with the
+ * original Rogue. The display adapter remains in graphics mode
+ * however.
+ *
+ * - Added handling for missing NetHackX.tib files, and resort to using
+ * video:default and tty if one of them can't be located.
+ *
+ * ToDo (96/02/17):
+ *
+ * - Nothing prior to release.
+ *=========================================================================
+ */
+
+
+# if defined(_MSC_VER)
+# if _MSC_VER >= 700
+#pragma warning(disable:4018) /* signed/unsigned mismatch */
+#pragma warning(disable:4127) /* conditional expression is constant */
+#pragma warning(disable:4131) /* old style declarator */
+#pragma warning(disable:4305) /* prevents complaints with MK_FP */
+#pragma warning(disable:4309) /* initializing */
+# if _MSC_VER > 700
+#pragma warning(disable:4759) /* prevents complaints with MK_FP */
+# endif
+# endif
+# include <conio.h>
+# endif
+
+/* STATIC_DCL void FDECL(vga_NoBorder, (int)); */
+void FDECL(vga_gotoloc, (int,int)); /* This should be made a macro */
+void NDECL(vga_backsp);
+#ifdef SCROLLMAP
+STATIC_DCL void FDECL(vga_scrollmap,(BOOLEAN_P));
+#endif
+STATIC_DCL void FDECL(vga_redrawmap,(BOOLEAN_P));
+void FDECL(vga_cliparound,(int, int));
+STATIC_OVL void FDECL(decal_planar,(struct planar_cell_struct *, unsigned));
+
+#ifdef POSITIONBAR
+STATIC_DCL void NDECL(positionbar);
+static void FDECL(vga_special,(int, int, int));
+#endif
+
+extern int clipx, clipxmax; /* current clipping column from wintty.c */
+extern boolean clipping; /* clipping on? from wintty.c */
+extern int savevmode; /* store the original video mode */
+extern int curcol,currow; /* current column and row */
+extern int g_attribute;
+extern int attrib_text_normal; /* text mode normal attribute */
+extern int attrib_gr_normal; /* graphics mode normal attribute */
+extern int attrib_text_intense; /* text mode intense attribute */
+extern int attrib_gr_intense; /* graphics mode intense attribute */
+extern boolean inmap; /* in the map window */
+
+/*
+ * Global Variables
+ */
+
+STATIC_VAR unsigned char __far *font;
+STATIC_VAR char *screentable[SCREENHEIGHT];
+
+STATIC_VAR char *paletteptr;
+STATIC_VAR struct map_struct {
+ int glyph;
+ int ch;
+ int attr;
+ unsigned special;
+} map[ROWNO][COLNO]; /* track the glyphs */
+
+# define vga_clearmap() { int x,y; for (y=0; y < ROWNO; ++y) \
+ for (x=0; x < COLNO; ++x) { map[y][x].glyph = cmap_to_glyph(S_stone); \
+ map[y][x].ch = S_stone; map[y][x].attr = 0; map[y][x].special = 0;} }
+# define TOP_MAP_ROW 1
+# if defined(OVLB)
+STATIC_VAR int vgacmap[CLR_MAX] = {0,3,5,9,4,8,12,14,11,2,6,7,1,8,12,13};
+STATIC_VAR int viewport_size = 40;
+/* STATIC_VAR char masktable[8]={0x80,0x40,0x20,0x10,0x08,0x04,0x02,0x01}; */
+/* STATIC_VAR char bittable[8]= {0x01,0x02,0x04,0x08,0x10,0x20,0x40,0x80}; */
+#if 0
+STATIC_VAR char defpalette[] = { /* Default VGA palette */
+ 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0xaa,
+ 0x00, 0xaa, 0x00,
+ 0x00, 0xaa, 0xaa,
+ 0xaa, 0x00, 0x00,
+ 0xaa, 0x00, 0xaa,
+ 0xaa, 0xaa, 0x00,
+ 0xaa, 0xaa, 0xaa,
+ 0x55, 0x55, 0x55,
+ 0xcc, 0xcc, 0xcc,
+ 0x00, 0x00, 0xff,
+ 0x00, 0xff, 0x00,
+ 0xff, 0x00, 0x00,
+ 0xff, 0xff, 0x00,
+ 0xff, 0x00, 0xff,
+ 0xff, 0xff, 0xff
+ };
+#endif
+
+# ifndef ALTERNATE_VIDEO_METHOD
+int vp[SCREENPLANES] = {8,4,2,1};
+# endif
+int vp2[SCREENPLANES] = {1,2,4,8};
+# else
+extern int vgacmap[CLR_MAX];
+extern int viewport_size;
+extern char masktable[8];
+extern char bittable[8];
+extern char defpalette[];
+# ifndef ALTERNATE_VIDEO_METHOD
+extern int vp[SCREENPLANES];
+# endif
+extern int vp2[SCREENPLANES];
+# endif /* OVLB */
+
+STATIC_VAR struct planar_cell_struct *planecell;
+STATIC_VAR struct overview_planar_cell_struct *planecell_O;
+
+# if defined(USE_TILES)
+STATIC_VAR struct tibhdr_struct tibheader;
+/* extern FILE *tilefile; */ /* Not needed in here most likely */
+# endif
+
+/* STATIC_VAR int g_attribute; */ /* Current attribute to use */
+
+#ifdef OVLB
+void
+vga_get_scr_size()
+{
+ CO = 80;
+ LI = 29;
+}
+#endif /*OVLB*/
+
+
+
+# ifdef OVLB
+
+void
+vga_backsp()
+{
+ int col,row;
+
+ col = curcol; /* Character cell row and column */
+ row = currow;
+
+ if (col > 0) col = col-1;
+ vga_gotoloc(col,row);
+ vga_xputc(' ',g_attribute);
+ vga_gotoloc(col,row);
+}
+
+# endif /* OVLB */
+# ifdef OVL0
+
+void
+vga_clear_screen(colour)
+int colour;
+{
+ char __far *pch;
+ int y,j;
+ char volatile a;
+
+ outportb(0x3ce,5);
+ outportb(0x3cf,2);
+
+ for (y=0; y < SCREENHEIGHT; ++y) {
+ pch = screentable[y];
+ for (j=0; j < SCREENBYTES; ++j) {
+ outportb(0x3ce,8);
+ outportb(0x3cf,255);
+ a = READ_ABSOLUTE(pch); /* Must read , then write */
+ WRITE_ABSOLUTE(pch, (char)colour);
+ ++pch;
+ }
+ }
+ outportb(0x3ce,5);
+ outportb(0x3cf,0);
+ if (iflags.tile_view) vga_clearmap();
+ vga_gotoloc(0,0); /* is this needed? */
+}
+
+void
+vga_cl_end(col,row) /* clear to end of line */
+int col,row;
+{
+ int count;
+
+ /*
+ * This is being done via character writes.
+ * This should perhaps be optimized for speed by using VGA write
+ * mode 2 methods as did clear_screen()
+ */
+ for (count = col; count < (CO-1); ++count) {
+ vga_WriteChar(' ',count,row,BACKGROUND_VGA_COLOR);
+ }
+}
+
+void
+vga_cl_eos(cy) /* clear to end of screen */
+int cy;
+{
+ int count;
+
+ cl_end();
+ while(cy <= LI-2) {
+ for (count = 0; count < (CO-1); ++count) {
+ vga_WriteChar(' ',count,cy,
+ BACKGROUND_VGA_COLOR);
+ }
+ cy++;
+ }
+}
+
+
+# endif /* OVL0 */
+
+# ifdef OVLB
+void
+vga_tty_end_screen()
+{
+ vga_clear_screen(BACKGROUND_VGA_COLOR);
+ vga_SwitchMode(MODETEXT);
+}
+
+
+void
+vga_tty_startup(wid, hgt)
+ int *wid, *hgt;
+{
+
+ /* code to sense display adapter is required here - MJA */
+
+ vga_get_scr_size();
+ if (CO && LI) {
+ *wid = CO;
+ *hgt = LI;
+ }
+
+ attrib_gr_normal = ATTRIB_VGA_NORMAL;
+ attrib_gr_intense = ATTRIB_VGA_INTENSE;
+ g_attribute = attrib_gr_normal; /* Give it a starting value */
+}
+# endif /* OVLB */
+
+/*
+ * Screen output routines (these are heavily used).
+ *
+ * These are the 3 routines used to place information on the screen
+ * in the VGA PC tty port of NetHack. These are the routines
+ * that get called by the general interface routines in video.c.
+ *
+ * vga_xputs -Writes a c null terminated string at the current location.
+ *
+ * vga_xputc -Writes a single character at the current location. Since
+ * various places in the code assume that control characters
+ * can be used to control, we are forced to interpret some of
+ * the more common ones, in order to keep things looking correct.
+ *
+ * vga_xputg -This routine is used to display a graphical representation of a
+ * NetHack glyph (a tile) at the current location. For more
+ * information on NetHack glyphs refer to the comments in
+ * include/display.h.
+ *
+ */
+
+# ifdef OVL0
+void
+vga_xputs(s,col,row)
+const char *s;
+int col,row;
+{
+
+ if (s != (char *)0) {
+ vga_WriteStr((char *)s,strlen(s),col,row,g_attribute);
+ }
+}
+
+void
+vga_xputc(ch,attr) /* write out character (and attribute) */
+char ch;
+int attr;
+{
+ int col,row;
+
+ col = curcol;
+ row = currow;
+
+ switch(ch) {
+ case '\n':
+ col = 0;
+ ++row;
+ break;
+ default:
+ vga_WriteChar((unsigned char)ch,col,row,attr);
+ if (col < (CO -1 )) ++col;
+ break;
+ } /* end switch */
+ vga_gotoloc(col,row);
+}
+
+# if defined(USE_TILES)
+void
+vga_xputg(glyphnum,ch, special) /* Place tile represent. a glyph at current location */
+int glyphnum;
+int ch;
+unsigned special; /* special feature: corpse, invis, detected, pet, ridden - hack.h */
+{
+ int col,row;
+ int attr;
+ int ry;
+
+ row = currow;
+ col = curcol;
+ if ((col < 0 || col >= COLNO) ||
+ (row < TOP_MAP_ROW || row >= (ROWNO + TOP_MAP_ROW))) return;
+ ry = row - TOP_MAP_ROW;
+ map[ry][col].glyph = glyphnum;
+ map[ry][col].ch = ch;
+ map[ry][col].special = special;
+ attr = (g_attribute == 0) ? attrib_gr_normal : g_attribute;
+ map[ry][col].attr = attr;
+ if (iflags.traditional_view) {
+ vga_WriteChar((unsigned char)ch,col,row,attr);
+ } else if (!iflags.over_view) {
+ if ((col >= clipx) && (col <= clipxmax)) {
+ if (!ReadPlanarTileFile(glyph2tile[glyphnum], &planecell)) {
+ if (map[ry][col].special) decal_planar(planecell, special);
+ vga_DisplayCell(planecell,
+ col - clipx, row);
+ } else
+ pline("vga_xputg: Error reading tile (%d,%d) from file",
+ glyphnum,glyph2tile[glyphnum]);
+ }
+ } else {
+ if (!ReadPlanarTileFile_O(glyph2tile[glyphnum], &planecell_O))
+ vga_DisplayCell_O(planecell_O, col, row);
+ else
+ pline("vga_xputg: Error reading tile (%d,%d) from file",
+ glyphnum,glyph2tile[glyphnum]);
+ }
+ if (col < (CO - 1 )) ++col;
+ vga_gotoloc(col,row);
+}
+# endif /* USE_TILES */
+
+/*
+ * Cursor location manipulation, and location information fetching
+ * routines.
+ * These include:
+ *
+ * vga_gotoloc(x,y) - Moves the "cursor" on screen to the specified x
+ * and y character cell location. This routine
+ * determines the location where screen writes
+ * will occur next, it does not change the location
+ * of the player on the NetHack level.
+ */
+
+void
+vga_gotoloc(col,row)
+int col,row;
+{
+ curcol = min(col,CO - 1); /* protection from callers */
+ currow = min(row,LI - 1);
+}
+
+# if defined(USE_TILES) && defined(CLIPPING)
+void
+vga_cliparound(x, y)
+int x, y;
+{
+ extern boolean restoring;
+ int oldx = clipx;
+
+ if (!iflags.tile_view || iflags.over_view || iflags.traditional_view)
+ return;
+
+ if (x < clipx + 5) {
+ clipx = max(0, x - (viewport_size / 2));
+ clipxmax = clipx + (viewport_size - 1);
+ }
+ else if (x > clipxmax - 5) {
+ clipxmax = min(COLNO - 1, x + (viewport_size / 2));
+ clipx = clipxmax - (viewport_size - 1);
+ }
+ if (clipx != oldx) {
+ if (on_level(&u.uz0, &u.uz) && !restoring)
+ /* (void) doredraw(); */
+ vga_redrawmap(1);
+ }
+}
+
+STATIC_OVL void
+vga_redrawmap(clearfirst)
+boolean clearfirst;
+{
+ int j,x,y,t;
+ char __far *pch;
+ char volatile a;
+
+ if (clearfirst) {
+ /* y here is in pixel rows */
+ outportb(0x3ce,5);
+ outportb(0x3cf,2);
+ t = TOP_MAP_ROW * ROWS_PER_CELL;
+ for (y = t; y < (ROWNO * ROWS_PER_CELL) + t; ++y) {
+ pch = screentable[y];
+ for (j=0; j < SCREENBYTES; ++j) {
+ outportb(0x3ce,8);
+ outportb(0x3cf,255);
+ /* On VGA mode2, must read first, then write */
+ a = READ_ABSOLUTE(pch);
+ WRITE_ABSOLUTE(pch, (char)BACKGROUND_VGA_COLOR);
+ ++pch;
+ }
+ }
+ outportb(0x3ce,5);
+ outportb(0x3cf,0);
+ }
+ /* y here is in screen rows*/
+# ifdef ROW_BY_ROW
+ for (y = 0; y < ROWNO; ++y)
+ for (x = clipx; x <= clipxmax; ++x) {
+# else
+ for (x = clipx; x <= clipxmax; ++x)
+ for (y = 0; y < ROWNO; ++y) {
+# endif
+ if (iflags.traditional_view) {
+ if (!(clearfirst && map[y][x].ch == S_stone))
+ vga_WriteChar(
+ (unsigned char)map[y][x].ch,
+ x,y + TOP_MAP_ROW,map[y][x].attr);
+ } else {
+ t = map[y][x].glyph;
+ if (!(clearfirst && t == cmap_to_glyph(S_stone))) {
+ if (!iflags.over_view) {
+ if (!ReadPlanarTileFile(glyph2tile[t],
+ &planecell)) {
+ if (map[y][x].special)
+ decal_planar(planecell, map[y][x].special);
+ vga_DisplayCell(planecell,
+ x - clipx, y + TOP_MAP_ROW);
+ } else
+ pline("vga_redrawmap: Error reading tile (%d,%d)",
+ t,glyph2tile[t]);
+ } else {
+ if (!ReadPlanarTileFile_O(glyph2tile[t],
+ &planecell_O)) {
+ vga_DisplayCell_O(planecell_O,
+ x, y + TOP_MAP_ROW);
+ } else
+ pline("vga_redrawmap: Error reading tile (%d,%d)",
+ t,glyph2tile[t]);
+ }
+ }
+ }
+ }
+}
+# endif /* USE_TILES && CLIPPING */
+# endif /* OVL0 */
+# ifdef OVL2
+
+void
+vga_userpan(left)
+boolean left;
+{
+ int x;
+
+/* pline("Into userpan"); */
+ if (iflags.over_view || iflags.traditional_view) return;
+ if (left)
+ x = min(COLNO - 1, clipxmax + 10);
+ else
+ x = max(0, clipx - 10);
+ vga_cliparound(x, 10); /* y value is irrelevant on VGA clipping */
+ positionbar();
+ vga_DrawCursor();
+}
+
+
+void vga_overview(on)
+boolean on;
+{
+/* vga_HideCursor(); */
+ if (on) {
+ iflags.over_view = TRUE;
+ clipx = 0;
+ clipxmax = CO - 1;
+ } else {
+ iflags.over_view = FALSE;
+ clipx = max(0, (curcol - viewport_size / 2));
+ if (clipx > ((CO - 1) - viewport_size))
+ clipx = (CO - 1) - viewport_size;
+ clipxmax = clipx + (viewport_size - 1);
+ }
+}
+
+void vga_traditional(on)
+boolean on;
+{
+/* vga_HideCursor(); */
+ if (on) {
+/* switch_graphics(ASCII_GRAPHICS); */
+ iflags.traditional_view = TRUE;
+ clipx = 0;
+ clipxmax = CO - 1;
+ } else {
+ iflags.traditional_view = FALSE;
+ if (!iflags.over_view) {
+ clipx = max(0, (curcol - viewport_size / 2));
+ if (clipx > ((CO - 1) - viewport_size))
+ clipx = (CO - 1) - viewport_size;
+ clipxmax = clipx + (viewport_size - 1);
+ }
+ }
+}
+
+void vga_refresh()
+{
+ positionbar();
+ vga_redrawmap(1);
+ vga_DrawCursor();
+}
+
+# ifdef SCROLLMAP
+STATIC_OVL void
+vga_scrollmap(left)
+boolean left;
+{
+ int j,x,y,t;
+ int i,pixx,pixy,x1,y1,x2,y2;
+ int byteoffset, vplane;
+ char __far *tmp1;
+ char __far *tmp2;
+ unsigned char source[SCREENPLANES][80];
+ unsigned char first,second;
+
+
+ pixy = row2y(TOP_MAP_ROW); /* convert to pixels */
+ pixx = col2x(x1);
+ if (left) {
+ x1 = 20;
+ x2 = 0;
+ } else {
+ x1 = 0;
+ x2 = 20;
+ }
+ /* read each row, all columns but the one to be replaced */
+ for(i = 0;i < (ROWNO-1) * ROWS_PER_CELL; ++i) {
+ tmp1 = screentable[i + pixy];
+ tmp1 += x1;
+ for(vplane=0; vplane < SCREENPLANES; ++vplane) {
+ egareadplane(vplane);
+ for (byteoffset = 0; byteoffset < 20; ++byteoffset) {
+ tmp2 = tmp1 + byteoffset;
+ source[vplane][byteoffset] = READ_ABSOLUTE(tmp2);
+ }
+ }
+ tmp1 = screentable[i + pixy];
+ tmp1 += x2;
+ for(vplane=0; vplane < SCREENPLANES; ++vplane) {
+ egawriteplane(vp2[vplane]);
+ for (byteoffset = 0; byteoffset < 20; ++byteoffset) {
+ tmp2 = tmp1 + byteoffset;
+ WRITE_ABSOLUTE(tmp2,source[vplane][byteoffset]);
+ }
+ }
+ egawriteplane(15);
+ }
+
+ if (left) {
+ i = clipxmax - 1;
+ j = clipxmax;
+ } else {
+ i = clipx;
+ j = clipx + 1;
+ }
+ for (y = 0; y < ROWNO; ++y) {
+ for (x = i; x < j; x += 2) {
+ t = map[y][x].glyph;
+ if (!ReadPlanarTileFile(glyph2tile[t], &planecell))
+ if (map[y][x].special) decal_planar(planecell, map[y][x].special);
+ vga_DisplayCell(planecell, x - clipx, y + TOP_MAP_ROW);
+ else
+ pline("vga_shiftmap: Error reading tile (%d,%d)",
+ t, glyph2tile[t]);
+ }
+ }
+}
+# endif /* SCROLLMAP */
+# endif /* OVL2 */
+
+# ifdef OVLB
+STATIC_OVL void
+decal_planar(gp, special)
+struct planar_cell_struct *gp;
+unsigned special;
+{
+ if (special & MG_CORPSE) {
+ } else if (special & MG_INVIS) {
+ } else if (special & MG_DETECT) {
+ } else if (special & MG_PET) {
+ } else if (special & MG_RIDDEN) {
+ }
+}
+
+/*
+ * Open tile files,
+ * initialize the SCREEN, switch it to graphics mode,
+ * initialize the pointers to the fonts, clear
+ * the screen.
+ *
+ */
+void vga_Init(void)
+{
+ int i;
+
+# ifdef USE_TILES
+ int tilefailure = 0;
+/*
+ * Attempt to open the required tile files. If we can't
+ * don't perform the video mode switch, use TTY code instead.
+ *
+ */
+ if (OpenTileFile(NETHACK_PLANAR_TILEFILE, FALSE)) tilefailure |= 1;
+ if (OpenTileFile(NETHACK_OVERVIEW_TILEFILE, TRUE)) tilefailure |= 2;
+ if (ReadTileFileHeader(&tibheader, FALSE)) tilefailure |= 4;
+
+ if (tilefailure) {
+ raw_printf("Reverting to TTY mode, tile initialization failure (%d).",
+ tilefailure);
+ wait_synch();
+ iflags.usevga = 0;
+ iflags.tile_view = FALSE;
+ iflags.over_view = FALSE;
+ CO = 80;
+ LI = 25;
+/* clear_screen() */ /* not vga_clear_screen() */
+ return;
+ }
+# endif
+
+ if (iflags.usevga) {
+ for (i=0; i < SCREENHEIGHT; ++i) {
+ screentable[i]=MK_PTR(VIDEOSEG, (i * SCREENBYTES));
+ }
+ }
+ vga_SwitchMode(MODE640x480);
+ windowprocs.win_cliparound = vga_cliparound;
+/* vga_NoBorder(BACKGROUND_VGA_COLOR); */ /* Not needed after palette mod */
+# ifdef USE_TILES
+ paletteptr = tibheader.palette;
+ iflags.tile_view = TRUE;
+ iflags.over_view = FALSE;
+# else
+ paletteptr = defpalette;
+# endif
+ vga_SetPalette(paletteptr);
+ g_attribute = attrib_gr_normal;
+ font = vga_FontPtrs();
+ clear_screen();
+ clipx = 0;
+ clipxmax = clipx + (viewport_size - 1);
+}
+
+/*
+ * Switches modes of the video card.
+ *
+ * If mode == MODETEXT (0x03), then the card is placed into text
+ * mode. If mode == 640x480, then the card is placed into vga
+ * mode (video mode 0x12). No other modes are currently supported.
+ *
+ */
+void vga_SwitchMode(unsigned int mode)
+{
+ union REGS regs;
+
+ if ((mode == MODE640x480) || (mode == MODETEXT)) {
+ if (iflags.usevga && (mode == MODE640x480)) {
+ iflags.grmode = 1;
+ } else {
+ iflags.grmode = 0;
+ }
+ regs.x.ax = mode;
+ (void) int86(VIDEO_BIOS, ®s, ®s);
+ } else {
+ iflags.grmode = 0; /* force text mode for error msg */
+ regs.x.ax = MODETEXT;
+ (void) int86(VIDEO_BIOS, ®s, ®s);
+ g_attribute = attrib_text_normal;
+ impossible("vga_SwitchMode: Bad video mode requested 0x%X",
+ mode);
+ }
+}
+
+/*
+ * This allows grouping of several tasks to be done when
+ * switching back to text mode. This is a public (extern) function.
+ *
+ */
+void vga_Finish(void)
+{
+ CloseTileFile(0);
+ CloseTileFile(1);
+ vga_SwitchMode(MODETEXT);
+ windowprocs.win_cliparound = tty_cliparound;
+ g_attribute = attrib_text_normal;
+ iflags.tile_view = FALSE;
+}
+
+#if 0
+/*
+ * Turn off any border colour that might be enabled in the VGA card
+ * register.
+ *
+ * I disabled this after modifying tile2bin.c to remap black & white
+ * to a more standard values - MJA 94/04/23.
+ *
+ */
+STATIC_OVL void
+vga_NoBorder(int bc)
+{
+ union REGS regs;
+
+ regs.h.ah = (char)0x10;
+ regs.h.al = (char)0x01;
+ regs.h.bh = (char)bc;
+ regs.h.bl = 0;
+ (void) int86(VIDEO_BIOS, ®s, ®s);
+}
+#endif
+
+/*
+ *
+ * Returns a far pointer (or flat 32 bit pointer under djgpp) to the
+ * location of the appropriate ROM font for the _current_ video mode
+ * (so you must place the card into the desired video mode before
+ * calling this function).
+ *
+ * This function takes advantage of the video BIOS loading the
+ * address of the appropriate character definition table for
+ * the current graphics mode into interrupt vector 0x43 (0000:010C).
+ */
+char __far *vga_FontPtrs(void)
+{
+ USHORT __far *tmp;
+ char __far *retval;
+ USHORT fseg, foff;
+ tmp = (USHORT __far *)MK_PTR(((USHORT)FONT_PTR_SEGMENT),
+ ((USHORT)FONT_PTR_OFFSET));
+ foff = READ_ABSOLUTE_WORD(tmp);
+ ++tmp;
+ fseg = READ_ABSOLUTE_WORD(tmp);
+ retval = (char __far *)MK_PTR(fseg,foff);
+ return retval;
+}
+
+/*
+ * This will verify the existance of a VGA adapter on the machine.
+ * Video function call 0x1a returns 0x1a in AL if successful, and
+ * returns the following values in BL for the active display:
+ *
+ * 0=no display, 1=MDA, 2=CGA, 4=EGA(color-monitor),
+ * 5=EGA(mono-monitor), 6=PGA, 7=VGA(mono-monitor), 8=VGA(color-monitor),
+ * 0xB=MCGA(mono-monitor), 0xC=MCGA(color-monitor), 0xFF=unknown)
+ */
+int vga_detect()
+{
+ union REGS regs;
+
+ regs.h.al = 0;
+ regs.h.ah = 0x1a;
+ (void) int86(VIDEO_BIOS, ®s, ®s);
+/*
+ * debug
+ *
+ * printf("vga_detect returned al=%02x, bh=%02x, bl=%02x\n",
+ * (int)regs.h.al, (int)regs.h.bh, (int)regs.h.bl);
+ * getch();
+ */
+ if ((int)regs.h.al == 0x1a) {
+ if (((int)regs.h.bl == 8) || ((int)regs.h.bl == 7)) {
+ return 1;
+ }
+ }
+ return 0;
+}
+
+/*
+ * Write character 'ch', at (x,y) and
+ * do it using the colour 'colour'.
+ *
+ */
+void
+vga_WriteChar(chr,col,row,colour)
+int chr,col,row,colour;
+{
+ int i;
+ int x,pixy;
+
+ char volatile tc;
+ char __far *cp;
+ unsigned char __far *fp = font;
+ unsigned char fnt;
+ int actual_colour = vgacmap[colour];
+
+
+ x = min(col,(CO-1)); /* min() used protection from callers */
+ pixy = min(row,(LI-1)) * 16; /* assumes 8 x 16 char set */
+/* if (chr < ' ') chr = ' '; */ /* assumes ASCII set */
+
+ outportb(0x3ce,5);
+ outportb(0x3cf,2);
+
+ chr = chr<<4;
+ for (i=0; i < MAX_ROWS_PER_CELL; ++i) {
+ cp = screentable[pixy+i] + x;
+ fnt = READ_ABSOLUTE((fp + chr + i));
+ outportb(0x3ce,8);
+ outportb(0x3cf,fnt);
+ tc = READ_ABSOLUTE(cp); /* wrt mode 2, must read, then write */
+ WRITE_ABSOLUTE(cp, (char)actual_colour);
+ outportb(0x3ce,8);
+ outportb(0x3cf,~fnt);
+ tc = READ_ABSOLUTE(cp); /* wrt mode 2, must read, then write */
+ WRITE_ABSOLUTE(cp, (char)BACKGROUND_VGA_COLOR);
+ }
+ outportb(0x3ce,5);
+ outportb(0x3cf,0);
+ outportb(0x3ce,8);
+ outportb(0x3cf,255);
+}
+
+/*
+ * This is the routine that displays a high-res "cell" pointed to by 'gp'
+ * at the desired location (col,row).
+ *
+ * Note: (col,row) in this case refer to the coordinate location in
+ * NetHack character grid terms, (ie. the 40 x 25 character grid),
+ * not the x,y pixel location.
+ *
+ */
+void
+vga_DisplayCell(gp,col,row)
+struct planar_cell_struct *gp;
+int col,row;
+{
+ int i,pixx,pixy;
+ char __far *tmp_s; /* source pointer */
+ char __far *tmp_d; /* destination pointer */
+ int vplane;
+
+ pixy = row2y(row); /* convert to pixels */
+ pixx = col2x(col);
+ for(vplane=0; vplane < SCREENPLANES; ++vplane) {
+ egawriteplane(vp[vplane]);
+ for(i=0;i < ROWS_PER_CELL; ++i) {
+ tmp_d = screentable[i+pixy];
+ tmp_d += pixx;
+ /*
+ * memcpy((void *)tmp,(void *)gp->plane[vplane].image[i],
+ * BYTES_PER_CELL);
+ */
+ tmp_s = gp->plane[vplane].image[i];
+ WRITE_ABSOLUTE(tmp_d, (*tmp_s));
+ ++tmp_s; ++tmp_d;
+ WRITE_ABSOLUTE(tmp_d, (*tmp_s));
+ }
+ }
+ egawriteplane(15);
+}
+
+void
+vga_DisplayCell_O(gp,col,row)
+struct overview_planar_cell_struct *gp;
+int col,row;
+{
+ int i,pixx,pixy;
+ char __far *tmp_s; /* source pointer */
+ char __far *tmp_d; /* destination pointer */
+ int vplane;
+
+ pixy = row2y(row); /* convert to pixels */
+ pixx = col;
+ for(vplane=0; vplane < SCREENPLANES; ++vplane) {
+ egawriteplane(vp[vplane]);
+ for(i=0;i < ROWS_PER_CELL; ++i) {
+ tmp_d = screentable[i+pixy];
+ tmp_d += pixx;
+ /*
+ * memcpy((void *)tmp,(void *)gp->plane[vplane].image[i],
+ * BYTES_PER_CELL);
+ */
+ tmp_s = gp->plane[vplane].image[i];
+ WRITE_ABSOLUTE(tmp_d, (*tmp_s));
+ }
+ }
+ egawriteplane(15);
+}
+
+/*
+ * Write the character string pointed to by 's', whose maximum length
+ * is 'len' at location (x,y) using the 'colour' colour.
+ *
+ */
+void
+vga_WriteStr(s,len,col,row,colour)
+char *s;
+int len,col,row,colour;
+{
+ unsigned char *us;
+ int i = 0;
+
+ /* protection from callers */
+ if (row > (LI-1)) return;
+
+ i = 0;
+ us = (unsigned char *)s;
+ while( (*us != 0) && (i < len) && (col < (CO - 1))) {
+ vga_WriteChar(*us,col,row,colour);
+ ++us;
+ ++i;
+ ++col;
+ }
+}
+
+# endif /* OVLB */
+
+
+# ifdef OVLB
+/*
+ * Initialize the VGA palette with the desired colours. This
+ * must be a series of 48 bytes for use with a card in
+ * 16 colour mode at 640 x 480.
+ *
+ */
+void
+vga_SetPalette(p)
+ char *p;
+{
+ union REGS regs;
+ int i;
+
+ outportb(0x3c6,0xff);
+ for(i=0;i < COLORDEPTH; ++i) {
+ outportb(0x3c8,i);
+ outportb(0x3c9,(*p++) >> 2);
+ outportb(0x3c9,(*p++) >> 2);
+ outportb(0x3c9,(*p++) >> 2);
+ }
+ regs.x.bx = 0x0000;
+ for(i=0;i < COLORDEPTH; ++i) {
+ regs.x.ax = 0x1000;
+ (void) int86(VIDEO_BIOS,®s,®s);
+ regs.x.bx += 0x0101;
+ }
+}
+
+/*static unsigned char colorbits[]={0x01,0x02,0x04,0x08}; */ /* wrong */
+static unsigned char colorbits[]={0x08,0x04,0x02,0x01};
+
+#ifdef POSITIONBAR
+
+#define PBAR_ROW (LI - 4)
+#define PBAR_COLOR_ON 15 /* slate grey background colour of tiles */
+#define PBAR_COLOR_OFF 12 /* bluish grey, used in old style only */
+#define PBAR_COLOR_STAIRS 9 /* brown */
+#define PBAR_COLOR_HERO 14 /* creamy white */
+
+static unsigned char pbar[COLNO];
+
+void
+vga_update_positionbar(posbar)
+char *posbar;
+{
+ char *p = pbar;
+ if (posbar) while (*posbar) *p++ = *posbar++;
+ *p = 0;
+}
+
+STATIC_OVL void
+positionbar()
+{
+ char *posbar = pbar;
+ int feature, ucol;
+ int k, y, colour, row;
+ char __far *pch;
+
+ int startk, stopk;
+ char volatile a;
+ boolean nowhere = FALSE;
+ int pixy = (PBAR_ROW * MAX_ROWS_PER_CELL);
+ int tmp;
+
+ if (!iflags.grmode || !iflags.tile_view) return;
+ if ((clipx < 0) || (clipxmax <= 0) || (clipx >= clipxmax))
+ nowhere = TRUE;
+ if (nowhere) {
+#ifdef DEBUG
+ pline("Would have put bar using %d - %d.",clipx,clipxmax);
+#endif
+ return;
+ }
+#ifdef OLD_STYLE
+ outportb(0x3ce,5);
+ outportb(0x3cf,2);
+ for (y=pixy; y < (pixy + MAX_ROWS_PER_CELL); ++y) {
+ pch = screentable[y];
+ for (k=0; k < SCREENBYTES; ++k) {
+ if ((k < clipx) || (k > clipxmax)) {
+ colour = PBAR_COLOR_OFF;
+ } else colour = PBAR_COLOR_ON;
+ outportb(0x3ce,8);
+ outportb(0x3cf,255);
+ a = READ_ABSOLUTE(pch); /* Must read , then write */
+ WRITE_ABSOLUTE(pch, (char)colour);
+ ++pch;
+ }
+ }
+ outportb(0x3ce,5);
+ outportb(0x3cf,0);
+#else
+ colour = PBAR_COLOR_ON;
+ outportb(0x3ce,5);
+ outportb(0x3cf,2);
+ for (y=pixy, row = 0; y < (pixy + MAX_ROWS_PER_CELL); ++y, ++row) {
+ pch = screentable[y];
+ if ((!row) || (row == (ROWS_PER_CELL-1))) {
+ startk = 0;
+ stopk = SCREENBYTES;
+ } else {
+ startk = clipx;
+ stopk = clipxmax;
+ }
+ for (k=0; k < SCREENBYTES; ++k) {
+ if ((k < startk) || (k > stopk))
+ colour = BACKGROUND_VGA_COLOR;
+ else
+ colour = PBAR_COLOR_ON;
+ outportb(0x3ce,8);
+ outportb(0x3cf,255);
+ a = READ_ABSOLUTE(pch); /* Must read , then write */
+ WRITE_ABSOLUTE(pch, (char)colour);
+ ++pch;
+ }
+ }
+ outportb(0x3ce,5);
+ outportb(0x3cf,0);
+#endif
+ ucol = 0;
+ if (posbar) {
+ while (*posbar != 0) {
+ feature = *posbar++;
+ switch (feature) {
+ case '>':
+ vga_special(feature, (int)*posbar++, PBAR_COLOR_STAIRS);
+ break;
+ case '<':
+ vga_special(feature, (int)*posbar++, PBAR_COLOR_STAIRS);
+ break;
+ case '@':
+ ucol = (int)*posbar++;
+ vga_special(feature, ucol, PBAR_COLOR_HERO);
+ break;
+ default: /* unanticipated symbols */
+ vga_special(feature, (int)*posbar++, PBAR_COLOR_STAIRS);
+ break;
+ }
+ }
+ }
+# ifdef SIMULATE_CURSOR
+ if (inmap) {
+ tmp = curcol + 1;
+ if ((tmp != ucol) && (curcol >= 0))
+ vga_special('_', tmp, PBAR_COLOR_HERO);
+ }
+# endif
+}
+
+void
+vga_special(chr,col,color)
+int chr,col,color;
+{
+ int i,y,pixy;
+ char __far *tmp_d; /* destination pointer */
+ int vplane;
+ char fnt;
+ char bits[SCREENPLANES][ROWS_PER_CELL];
+
+ pixy = PBAR_ROW * MAX_ROWS_PER_CELL;
+ for(vplane=0; vplane < SCREENPLANES; ++vplane) {
+ egareadplane(vplane);
+ y = pixy;
+ for(i=0;i < ROWS_PER_CELL; ++i) {
+ tmp_d = screentable[y++] + col;
+ bits[vplane][i] = READ_ABSOLUTE(tmp_d);
+ fnt = READ_ABSOLUTE((font + ((chr<<4) + i)));
+ if (colorbits[vplane] & color)
+ bits[vplane][i] |= fnt;
+ else
+ bits[vplane][i] &= ~fnt;
+ }
+ }
+ for(vplane=0; vplane < SCREENPLANES; ++vplane) {
+ egawriteplane(vp[vplane]);
+ y = pixy;
+ for(i=0;i < ROWS_PER_CELL; ++i) {
+ tmp_d = screentable[y++] + col;
+ WRITE_ABSOLUTE(tmp_d, (bits[vplane][i]));
+ }
+ }
+ egawriteplane(15);
+}
+
+# endif POSITIONBAR
+
+# ifdef SIMULATE_CURSOR
+
+static struct planar_cell_struct undercursor;
+static struct planar_cell_struct cursor;
+
+void
+vga_DrawCursor()
+{
+ int i,pixx,pixy,x,y,p;
+ char __far *tmp1;
+ char __far *tmp2;
+ unsigned char first,second;
+/* char on[2] = {0xFF,0xFF}; */
+/* char off[2] = {0x00,0x00}; */
+#ifdef REINCARNATION
+ boolean isrogue = Is_rogue_level(&u.uz);
+ boolean singlebyte = (isrogue || iflags.over_view
+ || iflags.traditional_view || !inmap);
+#else
+ boolean singlebyte = (iflags.over_view
+ || iflags.traditional_view || !inmap);
+#endif
+ int curtyp;
+
+ if (!cursor_type && inmap) return; /* CURSOR_INVIS - nothing to do */
+
+ x = min(curcol,(CO - 1)); /* protection from callers */
+ y = min(currow,(LI - 1)); /* protection from callers */
+ if (!singlebyte && ((x < clipx) || (x > clipxmax))) return;
+ pixy = row2y(y); /* convert to pixels */
+ if (singlebyte)
+ pixx = x;
+ else
+ pixx = col2x((x-clipx));
+
+ for(i=0;i < ROWS_PER_CELL; ++i) {
+ tmp1 = screentable[i+pixy];
+ tmp1 += pixx;
+ tmp2 = tmp1 + 1;
+ egareadplane(3);
+ /* memcpy(undercursor.plane[3].image[i],tmp1,BYTES_PER_CELL); */
+ undercursor.plane[3].image[i][0] = READ_ABSOLUTE(tmp1);
+ if (!singlebyte)
+ undercursor.plane[3].image[i][1] = READ_ABSOLUTE(tmp2);
+
+ egareadplane(2);
+ /* memcpy(undercursor.plane[2].image[i],tmp1,BYTES_PER_CELL); */
+ undercursor.plane[2].image[i][0] = READ_ABSOLUTE(tmp1);
+ if (!singlebyte)
+ undercursor.plane[2].image[i][1] = READ_ABSOLUTE(tmp2);
+
+ egareadplane(1);
+ /* memcpy(undercursor.plane[1].image[i],tmp1,BYTES_PER_CELL); */
+ undercursor.plane[1].image[i][0] = READ_ABSOLUTE(tmp1);
+ if (!singlebyte)
+ undercursor.plane[1].image[i][1] = READ_ABSOLUTE(tmp2);
+
+ egareadplane(0);
+ /* memcpy(undercursor.plane[0].image[i],tmp1,BYTES_PER_CELL); */
+ undercursor.plane[0].image[i][0] = READ_ABSOLUTE(tmp1);
+ if (!singlebyte)
+ undercursor.plane[0].image[i][1] = READ_ABSOLUTE(tmp2);
+ }
+
+ /*
+ * Now we have a snapshot of the current cell.
+ * Make a copy of it, then manipulate the copy
+ * to include the cursor, and place the tinkered
+ * version on the display.
+ */
+
+ cursor = undercursor;
+ if (inmap) curtyp = cursor_type;
+ else curtyp = CURSOR_UNDERLINE;
+
+ switch(curtyp) {
+
+ case CURSOR_CORNER:
+ for(i = 0; i < 2; ++i) {
+ if (!i) {
+ if (singlebyte) first = 0xC3;
+ else first = 0xC0;
+ second = 0x03;
+ } else {
+ if (singlebyte) first = 0x81;
+ else first = 0x80;
+ second = 0x01;
+ }
+ for (p=0; p < 4; ++p) {
+ if (cursor_color & colorbits[p]) {
+ cursor.plane[p].image[i][0] |= first;
+ if (!singlebyte)
+ cursor.plane[p].image[i][1] |= second;
+ } else {
+ cursor.plane[p].image[i][0] &= ~first;
+ if (!singlebyte)
+ cursor.plane[p].image[i][1] &= ~second;
+ }
+ }
+ }
+
+ for(i = ROWS_PER_CELL - 2; i < ROWS_PER_CELL; ++i) {
+ if (i != (ROWS_PER_CELL-1)) {
+ if (singlebyte) first = 0x81;
+ else first = 0x80;
+ second = 0x01;
+ } else {
+ if (singlebyte) first = 0xC3;
+ else first = 0xC0;
+ second = 0x03;
+ }
+ for (p=0; p < SCREENPLANES; ++p) {
+ if (cursor_color & colorbits[p]) {
+ cursor.plane[p].image[i][0] |= first;
+ if (!singlebyte)
+ cursor.plane[p].image[i][1] |= second;
+ } else {
+ cursor.plane[p].image[i][0] &= ~first;
+ if (!singlebyte)
+ cursor.plane[p].image[i][1] &= ~second;
+ }
+ }
+ }
+ break;
+
+ case CURSOR_UNDERLINE:
+
+ i = ROWS_PER_CELL - 1;
+ first = 0xFF;
+ second = 0xFF;
+ for (p=0; p < SCREENPLANES; ++p) {
+ if (cursor_color & colorbits[p]) {
+ cursor.plane[p].image[i][0] |= first;
+ if (!singlebyte)
+ cursor.plane[p].image[i][1] |= second;
+ } else {
+ cursor.plane[p].image[i][0] &= ~first;
+ if (!singlebyte)
+ cursor.plane[p].image[i][1] &= ~second;
+ }
+ }
+ break;
+
+ case CURSOR_FRAME:
+
+ /* fall through */
+
+ default:
+ for(i = 0; i < ROWS_PER_CELL; ++i) {
+
+ if ((i == 0) || (i == (ROWS_PER_CELL-1))) {
+ first = 0xFF;
+ second = 0xFF;
+ } else {
+ if (singlebyte) first = 0x81;
+ else first = 0x80;
+ second = 0x01;
+ }
+ for (p=0; p < SCREENPLANES; ++p) {
+ if (cursor_color & colorbits[p]) {
+ cursor.plane[p].image[i][0] |= first;
+ if (!singlebyte)
+ cursor.plane[p].image[i][1] |= second;
+ } else {
+ cursor.plane[p].image[i][0] &= ~first;
+ if (!singlebyte)
+ cursor.plane[p].image[i][1] &= ~second;
+ }
+ }
+ }
+ break;
+ }
+
+ /*
+ * Place the new cell onto the display.
+ *
+ */
+
+ for(i=0;i < ROWS_PER_CELL; ++i) {
+ tmp1 = screentable[i+pixy];
+ tmp1 += pixx;
+ tmp2 = tmp1 + 1;
+ egawriteplane(8);
+ /* memcpy(tmp1,cursor.plane[3].image[i],BYTES_PER_CELL); */
+ WRITE_ABSOLUTE(tmp1,cursor.plane[3].image[i][0]);
+ if (!singlebyte)
+ WRITE_ABSOLUTE(tmp2,cursor.plane[3].image[i][1]);
+
+ egawriteplane(4);
+ /* memcpy(tmp1,cursor.plane[2].image[i],BYTES_PER_CELL); */
+ WRITE_ABSOLUTE(tmp1,cursor.plane[2].image[i][0]);
+ if (!singlebyte)
+ WRITE_ABSOLUTE(tmp2,cursor.plane[2].image[i][1]);
+
+ egawriteplane(2);
+ /* memcpy(tmp1,cursor.plane[1].image[i],BYTES_PER_CELL); */
+ WRITE_ABSOLUTE(tmp1,cursor.plane[1].image[i][0]);
+ if (!singlebyte)
+ WRITE_ABSOLUTE(tmp2,cursor.plane[1].image[i][1]);
+
+ egawriteplane(1);
+ /* memcpy(tmp1,cursor.plane[0].image[i],BYTES_PER_CELL); */
+ WRITE_ABSOLUTE(tmp1,cursor.plane[0].image[i][0]);
+ if (!singlebyte)
+ WRITE_ABSOLUTE(tmp2,cursor.plane[0].image[i][1]);
+ }
+ egawriteplane(15);
+#ifdef POSITIONBAR
+ if (inmap) positionbar();
+#endif
+}
+
+void
+vga_HideCursor()
+{
+
+ int i,pixx,pixy,x,y;
+ char __far *tmp1;
+ char __far *tmp2;
+#ifdef REINCARNATION
+ boolean isrogue = Is_rogue_level(&u.uz);
+ boolean singlebyte = (isrogue || iflags.over_view
+ || iflags.traditional_view || !inmap);
+#else
+ boolean singlebyte = (iflags.over_view
+ || iflags.traditional_view || !inmap);
+#endif
+ int curtyp;
+
+ if (inmap && !cursor_type) return; /* CURSOR_INVIS - nothing to do */
+ /* protection from callers */
+ x = min(curcol,(CO - 1));
+ y = min(currow,(LI-1));
+ if (!singlebyte && ((x < clipx) || (x > clipxmax))) return;
+
+ pixy = row2y(y); /* convert to pixels */
+ if (singlebyte)
+ pixx = x;
+ else
+ pixx = col2x((x-clipx));
+
+ if (inmap) curtyp = cursor_type;
+ else curtyp = CURSOR_UNDERLINE;
+
+ if (curtyp == CURSOR_UNDERLINE) /* optimization for uline */
+ i = ROWS_PER_CELL - 1;
+ else
+ i = 0;
+
+ for(;i < ROWS_PER_CELL; ++i) {
+ tmp1 = screentable[i+pixy];
+ tmp1 += pixx;
+ tmp2 = tmp1 + 1;
+ egawriteplane(8);
+ /* memcpy(tmp,undercursor.plane[3].image[i],BYTES_PER_CELL); */
+ WRITE_ABSOLUTE(tmp1,undercursor.plane[3].image[i][0]);
+ if (!singlebyte)
+ WRITE_ABSOLUTE(tmp2,undercursor.plane[3].image[i][1]);
+
+ egawriteplane(4);
+ /* memcpy(tmp,undercursor.plane[2].image[i],BYTES_PER_CELL); */
+ WRITE_ABSOLUTE(tmp1,undercursor.plane[2].image[i][0]);
+ if (!singlebyte)
+ WRITE_ABSOLUTE(tmp2,undercursor.plane[2].image[i][1]);
+
+ egawriteplane(2);
+ /* memcpy(tmp,undercursor.plane[1].image[i],BYTES_PER_CELL); */
+ WRITE_ABSOLUTE(tmp1,undercursor.plane[1].image[i][0]);
+ if (!singlebyte)
+ WRITE_ABSOLUTE(tmp2,undercursor.plane[1].image[i][1]);
+
+ egawriteplane(1);
+ /* memcpy(tmp,undercursor.plane[0].image[i],BYTES_PER_CELL); */
+ WRITE_ABSOLUTE(tmp1,undercursor.plane[0].image[i][0]);
+ if (!singlebyte)
+ WRITE_ABSOLUTE(tmp2,undercursor.plane[0].image[i][1]);
+ }
+ egawriteplane(15);
+}
+# endif /* SIMULATE_CURSOR */
+# endif /* OVLB */
+#endif /* SCREEN_VGA */
+
+/* vidvga.c */