-/* NetHack 3.6 uhitm.c $NHDT-Date: 1547846557 2019/01/18 21:22:37 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.200 $ */
+/* NetHack 3.6 uhitm.c $NHDT-Date: 1548125369 2019/01/22 02:49:29 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.201 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/*-Copyright (c) Robert Patrick Rankin, 2012. */
/* NetHack may be freely redistributed. See license for details. */
originalweapon = (altwep && uswapwep) ? &uswapwep : &uwep;
if (uswapwep /* set up 'altwep' flag for next iteration */
/* only consider seconary when wielding one-handed primary */
- && uwep && !bimanual(uwep)
+ && uwep && (uwep->oclass == WEAPON_CLASS || is_weptool(uwep))
+ && !bimanual(uwep)
/* only switch if not wearing shield and not at artifact;
shield limitation is iffy since still get extra swings
if polyform has them, but it matches twoweap behavior;