cl::value_desc("address"), cl::init(UINT64_MAX));
static StringRef ToolName;
+typedef std::vector<std::tuple<uint64_t, StringRef, uint8_t>> SectionSymbolsTy;
+
namespace {
typedef std::function<bool(llvm::object::SectionRef const &)> FilterPredicate;
llvm_unreachable("Unsupported binary format");
}
+template <class ELFT> static void
+addDynamicElfSymbols(const ELFObjectFile<ELFT> *Obj,
+ std::map<SectionRef, SectionSymbolsTy> &AllSymbols) {
+ for (auto Symbol : Obj->getDynamicSymbolIterators()) {
+ uint8_t SymbolType = Symbol.getELFType();
+ if (SymbolType != ELF::STT_FUNC || Symbol.getSize() == 0)
+ continue;
+
+ Expected<uint64_t> AddressOrErr = Symbol.getAddress();
+ if (!AddressOrErr)
+ report_error(Obj->getFileName(), AddressOrErr.takeError());
+ uint64_t Address = *AddressOrErr;
+
+ Expected<StringRef> Name = Symbol.getName();
+ if (!Name)
+ report_error(Obj->getFileName(), Name.takeError());
+ if (Name->empty())
+ continue;
+
+ Expected<section_iterator> SectionOrErr = Symbol.getSection();
+ if (!SectionOrErr)
+ report_error(Obj->getFileName(), SectionOrErr.takeError());
+ section_iterator SecI = *SectionOrErr;
+ if (SecI == Obj->section_end())
+ continue;
+
+ AllSymbols[*SecI].emplace_back(Address, *Name, SymbolType);
+ }
+}
+
+static void
+addDynamicElfSymbols(const ObjectFile *Obj,
+ std::map<SectionRef, SectionSymbolsTy> &AllSymbols) {
+ assert(Obj->isELF());
+ if (auto *Elf32LEObj = dyn_cast<ELF32LEObjectFile>(Obj))
+ addDynamicElfSymbols(Elf32LEObj, AllSymbols);
+ else if (auto *Elf64LEObj = dyn_cast<ELF64LEObjectFile>(Obj))
+ addDynamicElfSymbols(Elf64LEObj, AllSymbols);
+ else if (auto *Elf32BEObj = dyn_cast<ELF32BEObjectFile>(Obj))
+ addDynamicElfSymbols(Elf32BEObj, AllSymbols);
+ else if (auto *Elf64BEObj = cast<ELF64BEObjectFile>(Obj))
+ addDynamicElfSymbols(Elf64BEObj, AllSymbols);
+ else
+ llvm_unreachable("Unsupported binary format");
+}
+
static void DisassembleObject(const ObjectFile *Obj, bool InlineRelocs) {
if (StartAddress > StopAddress)
error("Start address should be less than stop address");
// Create a mapping from virtual address to symbol name. This is used to
// pretty print the symbols while disassembling.
- typedef std::vector<std::tuple<uint64_t, StringRef, uint8_t>> SectionSymbolsTy;
std::map<SectionRef, SectionSymbolsTy> AllSymbols;
for (const SymbolRef &Symbol : Obj->symbols()) {
Expected<uint64_t> AddressOrErr = Symbol.getAddress();
AllSymbols[*SecI].emplace_back(Address, *Name, SymbolType);
}
+ if (AllSymbols.empty() && Obj->isELF())
+ addDynamicElfSymbols(Obj, AllSymbols);
// Create a mapping from virtual address to section.
std::vector<std::pair<uint64_t, SectionRef>> SectionAddresses;