#endif
/* might display need graphics code? */
-#if !defined(AMIGA) && !defined(TOS) && !defined(MAC)
+#if !defined(AMIGA) && !defined(TOS) && !defined(MAC) && !defined(ASCIIGRAPH)
# if defined(TERMLIB) || defined(OS2) || defined(MSDOS)
# define ASCIIGRAPH
# endif
#define TEXTCOLOR /* Use System V r3.2 terminfo color support */
/* and/or ANSI color support on termcap systems */
/* and/or X11 color */
+#define ASCIIGRAPH /* ASCII graphics support on terminals */
#define POSIX_JOB_CONTROL /* use System V / Solaris 2.x / POSIX job control */
/* (e.g., VSUSP) */
#define POSIX_TYPES /* use POSIX types for system calls and termios */
(*ascgraphics_mode_callback)();
#endif
#ifdef TERMLIB
- if (symhandling && !strcmpi(symhandling,"DEC")
+ if (symhandling && !strcmp(symhandling,"DEC")
&& decgraphics_mode_callback)
(*decgraphics_mode_callback)();
#endif
STATIC_DCL void FDECL(bad_negation, (const char *,BOOLEAN_P));
STATIC_DCL int FDECL(change_inv_order, (char *));
STATIC_DCL void FDECL(oc_to_str, (char *, char *));
-STATIC_DCL void FDECL(graphics_opts, (char *,const char *,int,int));
STATIC_DCL int FDECL(feature_alert_opts, (char *, const char *));
STATIC_DCL const char *FDECL(get_compopt_value, (const char *, char *));
STATIC_DCL boolean FDECL(special_handling, (const char *, BOOLEAN_P, BOOLEAN_P));
-e '}' \
-e '$$s/.*/nodlb/p' < dat/options` ; \
$(MAKE) dofiles-$${target-nodlb}
+ (cd dat ; cp symbols $(GAMEDIR) )
cp src/$(GAME) $(GAMEDIR)
cp util/recover $(GAMEDIR)
-rm -f $(SHELLDIR)/$(GAME)
-$(CHOWN) $(GAMEUID) $(SHELLDIR)/$(GAME)
$(CHGRP) $(GAMEGRP) $(SHELLDIR)/$(GAME)
chmod $(EXEPERM) $(SHELLDIR)/$(GAME)
+ -( cd $(GAMEDIR) ; $(CHOWN) $(GAMEUID) symbols ; \
+ $(CHGRP) $(GAMEGRP) symbols ; \
+ chmod $(FILEPERM) symbols )
dofiles-dlb: check-dlb
( cd dat ; cp nhdat $(DATNODLB) $(GAMEDIR) )