mutable OwningPtr<BugType> BT_objc_subscript_undef;
mutable OwningPtr<BugType> BT_msg_arg;
mutable OwningPtr<BugType> BT_msg_ret;
+ mutable OwningPtr<BugType> BT_call_few_args;
public:
void checkPreStmt(const CallExpr *CE, CheckerContext &C) const;
State = StNonNull;
}
+ const Decl *D = Call.getDecl();
+ if (const FunctionDecl *FD = dyn_cast_or_null<FunctionDecl>(D)) {
+ // If we have a declaration, we can make sure we pass enough parameters to
+ // the function.
+ unsigned Params = FD->getNumParams();
+ if (Call.getNumArgs() < Params) {
+ ExplodedNode *N = C.generateSink();
+ if (!N)
+ return;
+
+ LazyInit_BT("Function call with too few arguments", BT_call_few_args);
+
+ SmallString<512> Str;
+ llvm::raw_svector_ostream os(Str);
+ os << "Function taking " << Params << " argument"
+ << (Params == 1 ? "" : "s") << " is called with less ("
+ << Call.getNumArgs() << ")";
+
+ BugReport *R = new BugReport(*BT_call_few_args, os.str(), N);
+ C.emitReport(R);
+ }
+ }
+
// Don't check for uninitialized field values in arguments if the
// caller has a body that is available and we have the chance to inline it.
// This is a hack, but is a reasonable compromise betweens sometimes warning
// and sometimes not depending on if we decide to inline a function.
- const Decl *D = Call.getDecl();
const bool checkUninitFields =
!(C.getAnalysisManager().shouldInlineCall() && (D && D->getBody()));
CallEvent::param_iterator E) {
MemRegionManager &MRMgr = SVB.getRegionManager();
+ // If the function has fewer parameters than the call has arguments, we simply
+ // do not bind any values to them.
+ unsigned NumArgs = Call.getNumArgs();
unsigned Idx = 0;
- for (; I != E; ++I, ++Idx) {
+ for (; I != E && Idx < NumArgs; ++I, ++Idx) {
const ParmVarDecl *ParamDecl = *I;
assert(ParamDecl && "Formal parameter has no decl?");