causing wielded Excalibur from blasting hero twice
hero poly'd into vampire could drain monster down to 0 HP without killing it,
triggering impossible "dmonsfree: 1 removed doesn't match 0 pending"
+"you observe a fog cloud where a vampire/bat was" if an unseen vampire on the
+ far side of a closed door shifted shape to pass under that door
Platform- and/or Interface-Specific Fixes
-/* NetHack 3.6 monmove.c $NHDT-Date: 1505180840 2017/09/12 01:47:20 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.92 $ */
+/* NetHack 3.6 monmove.c $NHDT-Date: 1505265968 2017/09/13 01:26:08 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.93 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/* NetHack may be freely redistributed. See license for details. */
boolean uses_items = 0, setlikes = 0;
boolean avoid = FALSE;
boolean better_with_displacing = FALSE;
+ boolean sawmon = canspotmon(mtmp); /* before it moved */
struct permonst *ptr;
struct monst *mtoo;
schar mmoved = 0; /* not strictly nec.: chi >= 0 will do */
&& (amorphous(ptr)
|| (can_fog(mtmp)
&& vamp_shift(mtmp, &mons[PM_FOG_CLOUD],
- canspotmon(mtmp))))) {
+ sawmon)))) {
/* update cached value for vamp_shift() case */
ptr = mtmp->data;
if (flags.verbose && canseemon(mtmp))