if (mtmp && (mtmp->mpeaceful || mtmp->mtame)) {
Sprintf(buf, "Talk to %s", mon_nam(mtmp));
mcmd_addmenu(win, MCMD_TALK, buf), ++K;
- }
- if (mtmp) {
+
+ Sprintf(buf, "Swap places with %s", mon_nam(mtmp));
+ mcmd_addmenu(win, MCMD_MOVE_DIR, buf), ++K;
+
Sprintf(buf, "%s %s",
!has_mgivenname(mtmp) ? "Name" : "Rename",
mon_nam(mtmp));
mcmd_addmenu(win, MCMD_NAME, buf), ++K;
}
- if (mtmp || glyph_is_invisible(glyph_at(x, y))) {
+ if ((mtmp && !(mtmp->mpeaceful || mtmp->mtame))
+ || glyph_is_invisible(glyph_at(x, y))) {
Sprintf(buf, "Attack %s", mtmp ? mon_nam(mtmp) : "unseen creature");
mcmd_addmenu(win, MCMD_ATTACK_NEXT2U, buf), ++K;
/* attacking overrides any other automatic action */