#include "scoreboard.h"
#include "lua_dbd.h"
#include "util_md5.h"
+#include "util_varbuf.h"
APLOG_USE_MODULE(lua);
#define POST_MAX_VARS 500
if (object) {
if (object->type == LUA_TBOOLEAN) lua_pushboolean(L, object->number);
else if (object->type == LUA_TNUMBER) lua_pushnumber(L, object->number);
- else if (object->type == LUA_TSTRING) lua_pushlstring(L, object->string, object->size);
+ else if (object->type == LUA_TSTRING) lua_pushlstring(L, object->vb.buf, object->size);
return 1;
}
else {
const char *key, *raw_key;
const char *value = NULL;
lua_ivm_object *object = NULL;
+ lua_ivm_object *old_object = NULL;
+
request_rec *r = ap_lua_check_request_rec(L, 1);
key = luaL_checkstring(L, 2);
luaL_checkany(L, 3);
raw_key = apr_pstrcat(r->pool, "lua_ivm_", key, NULL);
- /* This will require MaxConnectionsPerChild to be > 0, since it's
- * essentially leaking memory as values are being overridden */
+ apr_pool_userdata_get((void **)&old_object, raw_key, r->server->process->pool);
object = apr_pcalloc(r->server->process->pool, sizeof(lua_ivm_object));
object->type = lua_type(L, 3);
if (object->type == LUA_TNUMBER) object->number = lua_tonumber(L, 3);
else if (object->type == LUA_TBOOLEAN) object->number = lua_tonumber(L, 3);
else if (object->type == LUA_TSTRING) {
value = lua_tolstring(L, 3, &object->size);
- object->string = apr_pstrmemdup(r->server->process->pool, value, object->size);
+ ap_varbuf_init(r->server->process->pool, &object->vb, object->size);
+ ap_varbuf_strmemcat(&object->vb, value, object->size);
}
apr_pool_userdata_set(object, raw_key, NULL, r->server->process->pool);
+ if (old_object && old_object->type == LUA_TSTRING) {
+ ap_varbuf_free(&old_object->vb);
+ }
return 0;
}