%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
% AddValueToSplayTree() adds the given key and value to the splay-tree.
-% The both key and value is used as is, without coping or cloning.
+% Both key and value are used as is, without coping or cloning.
%
% The format of the AddValueToSplayTree method is:
%
Write tile to TIFF image.
*/
status=0;
- bytes_per_pixel=TIFFTileSize(tiff)/(ssize_t) (tiff_info->tile_geometry.height*
- tiff_info->tile_geometry.width);
+ bytes_per_pixel=TIFFTileSize(tiff)/(ssize_t) (
+ tiff_info->tile_geometry.height*tiff_info->tile_geometry.width);
number_tiles=(image->columns+tiff_info->tile_geometry.width)/
tiff_info->tile_geometry.width;
for (i=0; i < (ssize_t) number_tiles; i++)