-$NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.132 $ $NHDT-Date: 1570872701 2019/10/12 09:31:41 $
+$NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.137 $ $NHDT-Date: 1571045295 2019/10/14 09:28:15 $
This fixes36.3 file is here to capture information about updates in the 3.6.x
lineage following the release of 3.6.2 in May 2019. Please note, however,
OSX 10.11) documentation and things didn't work as intended
curses: menu coloring required that both 'menucolors' and 'guicolor' be On;
for menus, override guicolor with more-specific menucolors
+curses: support symset:DECgraphics for map display
+curses: enable the 'use_inverse' boolean option (via wincap WC_INVERSE flag)
+ for extended monster detection and black&white lava; forced to True
+ to override default of False (for tty's benefit)
curses+'perm_invent': entries were wrapping without any control; usually not
noticeable because next entry overwrote, but visible for final entry
when whole inventory fit within the available height; looked ok with
-/* NetHack 3.6 options.c $NHDT-Date: 1567240693 2019/08/31 08:38:13 $ $NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.369 $ */
+/* NetHack 3.6 options.c $NHDT-Date: 1571045295 2019/10/14 09:28:15 $ $NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.376 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/*-Copyright (c) Michael Allison, 2008. */
/* NetHack may be freely redistributed. See license for details. */
iflags.wc_align_message = ALIGN_TOP;
iflags.wc_align_status = ALIGN_BOTTOM;
- /* these are currently only used by curses */
+ /* used by tty and curses */
iflags.wc2_statuslines = 2;
+ /* only used by curses */
iflags.wc2_windowborders = 2; /* 'Auto' */
/* since this is done before init_objects(), do partial init here */
*/
#endif /* PDCURSES */
+ /* FIXME: this overrides explicit OPTIONS=!use_inverse */
+ iflags.wc_inverse = TRUE; /* aka iflags.use_inverse; default is False */
+
/* fix up pet highlighting */
if (iflags.wc2_petattr == -1) /* shouldn't happen */
iflags.wc2_petattr = A_NORMAL;
/* Interface definition, for windows.c */
struct window_procs curses_procs = {
"curses",
- (WC_ALIGN_MESSAGE | WC_ALIGN_STATUS | WC_COLOR | WC_HILITE_PET
+ (WC_ALIGN_MESSAGE | WC_ALIGN_STATUS | WC_COLOR | WC_INVERSE
+ | WC_HILITE_PET
#ifdef NCURSES_MOUSE_VERSION /* (this macro name works for PDCURSES too) */
| WC_MOUSE_SUPPORT
#endif
else
attr = A_REVERSE;
}
+ /* water and lava look the same except for color; when color is off,
+ render lava in inverse video so that they look different */
+ if ((special & MG_BW_LAVA) && iflags.use_inverse) {
+ attr = A_REVERSE; /* mapglyph() only sets this if color is off */
+ }
}
curses_putch(wid, x, y, ch, color, attr);