public class NativeConstants
{
// Audio encoders
- public const uint HB_ACODEC_MASK = 0x03FFFF00;
- public const uint HB_ACODEC_LAME = 0x00000200;
- public const uint HB_ACODEC_VORBIS = 0x00000400;
public const uint HB_ACODEC_AC3 = 0x00000800;
- public const uint HB_ACODEC_LPCM = 0x00001000;
public const uint HB_ACODEC_DCA = 0x00002000;
- public const uint HB_ACODEC_CA_AAC = 0x00004000;
- public const uint HB_ACODEC_CA_HAAC = 0x00008000;
public const uint HB_ACODEC_FFAAC = 0x00010000;
- public const uint HB_ACODEC_FFMPEG = 0x00020000;
public const uint HB_ACODEC_DCA_HD = 0x00040000;
public const uint HB_ACODEC_MP3 = 0x00080000;
public const uint HB_ACODEC_FFFLAC = 0x00100000;
- public const uint HB_ACODEC_FFFLAC24 = 0x00200000;
- public const uint HB_ACODEC_FDK_AAC = 0x00400000;
- public const uint HB_ACODEC_FDK_HAAC = 0x00800000;
public const uint HB_ACODEC_FFEAC3 = 0x01000000;
public const uint HB_ACODEC_FFTRUEHD = 0x02000000;
- public const uint HB_ACODEC_FF_MASK = 0x03FF2800;
public const uint HB_ACODEC_PASS_FLAG = 0x40000000;
public const uint HB_ACODEC_PASS_MASK = (HB_ACODEC_AC3 | HB_ACODEC_DCA | HB_ACODEC_DCA_HD | HB_ACODEC_FFAAC | HB_ACODEC_FFEAC3 | HB_ACODEC_FFFLAC | HB_ACODEC_MP3 | HB_ACODEC_FFTRUEHD);
- public const uint HB_ACODEC_AUTO_PASS = (HB_ACODEC_PASS_MASK | HB_ACODEC_PASS_FLAG);
- public const uint HB_ACODEC_MP3_PASS = (HB_ACODEC_MP3 | HB_ACODEC_PASS_FLAG);
- public const uint HB_ACODEC_AAC_PASS = (HB_ACODEC_FFAAC | HB_ACODEC_PASS_FLAG);
- public const uint HB_ACODEC_AC3_PASS = (HB_ACODEC_AC3 | HB_ACODEC_PASS_FLAG);
- public const uint HB_ACODEC_DCA_PASS = (HB_ACODEC_DCA | HB_ACODEC_PASS_FLAG);
- public const uint HB_ACODEC_DCA_HD_PASS = (HB_ACODEC_DCA_HD | HB_ACODEC_PASS_FLAG);
- public const uint HB_ACODEC_EAC3_PASS = (HB_ACODEC_PASS_FLAG | HB_ACODEC_FFEAC3);
- public const uint HB_ACODEC_FLAC_PASS = (HB_ACODEC_PASS_FLAG | HB_ACODEC_FFFLAC);
- public const uint HB_ACODEC_ANY = (HB_ACODEC_MASK | HB_ACODEC_PASS_FLAG);
- public const uint HB_ACODEC_TRUEHD_PASS = (HB_ACODEC_PASS_FLAG | HB_ACODEC_FFTRUEHD);
// VideoEncoders
public const uint HB_VCODEC_QSV_H264 = 0x0000100;
public const uint HB_VCODEC_QSV_H265 = 0x0000200;
public const uint HB_VCODEC_QSV_H265_10BIT = 0x0000400;
- public const uint HB_VCODEC_QSV_MASK = 0x0000F00;
-
- public const uint HB_VCODEC_FFMPEG_VCE_H264 = 0x00040000;
- public const uint HB_VCODEC_FFMPEG_VCE_H265 = 0x00080000;
- public const uint HB_VCODEC_FFMPEG_MASK = (0x00000F0 | HB_VCODEC_FFMPEG_VCE_H264 | HB_VCODEC_FFMPEG_VCE_H265);
-
- // Encode state
- public const int HB_STATE_IDLE = 1;
- public const int HB_STATE_SCANNING = 2;
- public const int HB_STATE_SCANDONE = 4;
- public const int HB_STATE_WORKING = 8;
- public const int HB_STATE_PAUSED = 16;
- public const int HB_STATE_WORKDONE = 32;
- public const int HB_STATE_MUXING = 64;
- public const int HB_STATE_SEARCHING = 128;
-
- // Keep aspect ratio values
- public const int HB_KEEP_WIDTH = 0x01;
- public const int HB_KEEP_HEIGHT = 0x02;
- public const int HB_KEEP_DISPLAY_ASPECT = 0x04;
}
}
/// <summary>
/// Gets or sets the copy mask.
/// </summary>
- public uint[] CopyMask { get; set; }
+ public string[] CopyMask { get; set; }
/// <summary>
/// Gets or sets the fallback encoder.
/// </summary>
- public int FallbackEncoder { get; set; }
+ public string FallbackEncoder { get; set; }
}
}
\ No newline at end of file
/// <summary>
/// Gets or sets the encoder.
/// </summary>
- public int Encoder { get; set; }
+ public string Encoder { get; set; }
/// <summary>
/// Gets or sets the gain.
/// <summary>
/// Gets or sets the mux.
/// </summary>
- public int Mux { get; set; }
+ public string Mux { get; set; }
}
}
\ No newline at end of file
/// <summary>
/// Gets or sets the codec.
/// </summary>
- public int Encoder { get; set; }
+ public string Encoder { get; set; }
/// <summary>
/// Gets or sets the level.
},
ChapterMarkers = job.IncludeChapterMarkers,
AlignAVStart = job.AlignAVStart,
- Mux = HBFunctions.hb_container_get_from_name(job.OutputFormat == OutputFormat.Mp4 ? "av_mp4" : "av_mkv"), // TODO tidy up.
+ Mux = EnumHelper<OutputFormat>.GetShortName(job.OutputFormat),
ChapterList = new List<Chapter>()
};
Validate.NotNull(videoEncoder, "Video encoder " + job.VideoEncoder + " not recognized.");
if (videoEncoder != null)
{
- video.Encoder = videoEncoder.Id;
+ video.Encoder = videoEncoder.ShortName;
}
string advancedOptions = job.ShowAdvancedTab ? job.AdvancedEncoderOptions : string.Empty;
{
Audio audio = new Audio();
- List<uint> copyMaskList = new List<uint>();
- if (job.AllowedPassthruOptions.AudioAllowAACPass) copyMaskList.Add(NativeConstants.HB_ACODEC_AAC_PASS);
- if (job.AllowedPassthruOptions.AudioAllowAC3Pass) copyMaskList.Add(NativeConstants.HB_ACODEC_AC3_PASS);
- if (job.AllowedPassthruOptions.AudioAllowDTSHDPass) copyMaskList.Add(NativeConstants.HB_ACODEC_DCA_HD_PASS);
- if (job.AllowedPassthruOptions.AudioAllowDTSPass) copyMaskList.Add(NativeConstants.HB_ACODEC_DCA_PASS);
- if (job.AllowedPassthruOptions.AudioAllowEAC3Pass) copyMaskList.Add(NativeConstants.HB_ACODEC_EAC3_PASS);
- if (job.AllowedPassthruOptions.AudioAllowFlacPass) copyMaskList.Add(NativeConstants.HB_ACODEC_FLAC_PASS);
- if (job.AllowedPassthruOptions.AudioAllowMP3Pass) copyMaskList.Add(NativeConstants.HB_ACODEC_MP3_PASS);
- if (job.AllowedPassthruOptions.AudioAllowTrueHDPass) copyMaskList.Add(NativeConstants.HB_ACODEC_TRUEHD_PASS);
+ List<string> copyMaskList = new List<string>();
+ if (job.AllowedPassthruOptions.AudioAllowAACPass) copyMaskList.Add(EnumHelper<AudioEncoder>.GetShortName(AudioEncoder.AacPassthru));
+ if (job.AllowedPassthruOptions.AudioAllowAC3Pass) copyMaskList.Add(EnumHelper<AudioEncoder>.GetShortName(AudioEncoder.Ac3Passthrough));
+ if (job.AllowedPassthruOptions.AudioAllowDTSHDPass) copyMaskList.Add(EnumHelper<AudioEncoder>.GetShortName(AudioEncoder.DtsHDPassthrough));
+ if (job.AllowedPassthruOptions.AudioAllowDTSPass) copyMaskList.Add(EnumHelper<AudioEncoder>.GetShortName(AudioEncoder.DtsPassthrough));
+ if (job.AllowedPassthruOptions.AudioAllowEAC3Pass) copyMaskList.Add(EnumHelper<AudioEncoder>.GetShortName(AudioEncoder.EAc3Passthrough));
+ if (job.AllowedPassthruOptions.AudioAllowFlacPass) copyMaskList.Add(EnumHelper<AudioEncoder>.GetShortName(AudioEncoder.FlacPassthru));
+ if (job.AllowedPassthruOptions.AudioAllowMP3Pass) copyMaskList.Add(EnumHelper<AudioEncoder>.GetShortName(AudioEncoder.Mp3Passthru));
+ if (job.AllowedPassthruOptions.AudioAllowTrueHDPass) copyMaskList.Add(EnumHelper<AudioEncoder>.GetShortName(AudioEncoder.TrueHDPassthrough));
audio.CopyMask = copyMaskList.ToArray();
HBAudioEncoder audioEncoder = HandBrakeEncoderHelpers.GetAudioEncoder(EnumHelper<AudioEncoder>.GetShortName(job.AllowedPassthruOptions.AudioEncoderFallback));
- audio.FallbackEncoder = audioEncoder.Id;
+ audio.FallbackEncoder = audioEncoder.ShortName;
audio.AudioList = new List<HandBrake.Interop.Interop.Json.Encode.AudioTrack>();
foreach (AudioTrack item in job.AudioTracks)
{
Track = (item.Track.HasValue ? item.Track.Value : 0) - 1,
DRC = item.DRC,
- Encoder = encoder.Id,
+ Encoder = encoder.ShortName,
Gain = item.Gain,
Mixdown = mixdown != null ? mixdown.Id : -1,
NormalizeMixLevel = false,
public enum OutputFormat
{
[DisplayName("MP4")]
- [ShortName("av_mp4")]
+ [ShortName("mp4")]
Mp4 = 0,
[DisplayName("MKV")]
- [ShortName("av_mkv")]
+ [ShortName("mkv")]
Mkv,
}
}