if (FailingCommands.empty())
return false;
- // CUDA can have the same input source code compiled multiple times so do not
- // compiled again if there are already failures. It is OK to abort the CUDA
- // pipeline on errors.
- if (A->isOffloading(Action::OFK_Cuda))
+ // CUDA/HIP can have the same input source code compiled multiple times so do
+ // not compiled again if there are already failures. It is OK to abort the
+ // CUDA pipeline on errors.
+ if (A->isOffloading(Action::OFK_Cuda) || A->isOffloading(Action::OFK_HIP))
return true;
for (const auto &CI : FailingCommands)
Work(*C.getSingleOffloadToolChain<Action::OFK_Cuda>());
else if (JA.isDeviceOffloading(Action::OFK_Cuda))
Work(*C.getSingleOffloadToolChain<Action::OFK_Host>());
+ else if (JA.isHostOffloading(Action::OFK_HIP))
+ Work(*C.getSingleOffloadToolChain<Action::OFK_HIP>());
+ else if (JA.isDeviceOffloading(Action::OFK_HIP))
+ Work(*C.getSingleOffloadToolChain<Action::OFK_Host>());
if (JA.isHostOffloading(Action::OFK_OpenMP)) {
auto TCs = C.getOffloadToolChains<Action::OFK_OpenMP>();
// Check number of inputs for sanity. We need at least one input.
assert(Inputs.size() >= 1 && "Must have at least one input.");
const InputInfo &Input = Inputs[0];
- // CUDA compilation may have multiple inputs (source file + results of
+ // CUDA/HIP compilation may have multiple inputs (source file + results of
// device-side compilations). OpenMP device jobs also take the host IR as a
// second input. All other jobs are expected to have exactly one
// input.
bool IsCuda = JA.isOffloading(Action::OFK_Cuda);
+ bool IsHIP = JA.isOffloading(Action::OFK_HIP);
bool IsOpenMPDevice = JA.isDeviceOffloading(Action::OFK_OpenMP);
- assert((IsCuda || (IsOpenMPDevice && Inputs.size() == 2) ||
+ assert((IsCuda || IsHIP || (IsOpenMPDevice && Inputs.size() == 2) ||
Inputs.size() == 1) &&
"Unable to handle multiple inputs.");
bool IsWindowsMSVC = RawTriple.isWindowsMSVCEnvironment();
bool IsIAMCU = RawTriple.isOSIAMCU();
- // Adjust IsWindowsXYZ for CUDA compilations. Even when compiling in device
- // mode (i.e., getToolchain().getTriple() is NVPTX, not Windows), we need to
- // pass Windows-specific flags to cc1.
- if (IsCuda) {
+ // Adjust IsWindowsXYZ for CUDA/HIP compilations. Even when compiling in
+ // device mode (i.e., getToolchain().getTriple() is NVPTX/AMDGCN, not
+ // Windows), we need to pass Windows-specific flags to cc1.
+ if (IsCuda || IsHIP) {
IsWindowsMSVC |= AuxTriple && AuxTriple->isWindowsMSVCEnvironment();
IsWindowsGNU |= AuxTriple && AuxTriple->isWindowsGNUEnvironment();
IsWindowsCygnus |= AuxTriple && AuxTriple->isWindowsCygwinEnvironment();
Args.ClaimAllArgs(options::OPT_MJ);
}
- if (IsCuda) {
- // We have to pass the triple of the host if compiling for a CUDA device and
- // vice-versa.
+ if (IsCuda || IsHIP) {
+ // We have to pass the triple of the host if compiling for a CUDA/HIP device
+ // and vice-versa.
std::string NormalizedTriple;
- if (JA.isDeviceOffloading(Action::OFK_Cuda))
+ if (JA.isDeviceOffloading(Action::OFK_Cuda) ||
+ JA.isDeviceOffloading(Action::OFK_HIP))
NormalizedTriple = C.getSingleOffloadToolChain<Action::OFK_Host>()
->getTriple()
.normalize();
else
- NormalizedTriple = C.getSingleOffloadToolChain<Action::OFK_Cuda>()
- ->getTriple()
- .normalize();
+ NormalizedTriple =
+ (IsCuda ? C.getSingleOffloadToolChain<Action::OFK_Cuda>()
+ : C.getSingleOffloadToolChain<Action::OFK_HIP>())
+ ->getTriple()
+ .normalize();
CmdArgs.push_back("-aux-triple");
CmdArgs.push_back(Args.MakeArgString(NormalizedTriple));