}
static const EHPersonality &getCXXPersonality(const llvm::Triple &T,
- const LangOptions &L) {
+ const LangOptions &L,
+ const TargetInfo &Target) {
if (L.SjLjExceptions)
return EHPersonality::GNU_CPlusPlus_SJLJ;
if (L.DWARFExceptions)
return EHPersonality::MSVC_CxxFrameHandler3;
if (L.SEHExceptions)
return EHPersonality::GNU_CPlusPlus_SEH;
- if (T.getArch() == llvm::Triple::wasm32 ||
- T.getArch() == llvm::Triple::wasm64)
+ // Wasm EH is a non-MVP feature for now.
+ if (Target.hasFeature("exception-handling") &&
+ (T.getArch() == llvm::Triple::wasm32 ||
+ T.getArch() == llvm::Triple::wasm64))
return EHPersonality::GNU_Wasm_CPlusPlus;
return EHPersonality::GNU_CPlusPlus;
}
/// Determines the personality function to use when both C++
/// and Objective-C exceptions are being caught.
static const EHPersonality &getObjCXXPersonality(const llvm::Triple &T,
- const LangOptions &L) {
+ const LangOptions &L,
+ const TargetInfo &Target) {
switch (L.ObjCRuntime.getKind()) {
// In the fragile ABI, just use C++ exception handling and hope
// they're not doing crazy exception mixing.
case ObjCRuntime::FragileMacOSX:
- return getCXXPersonality(T, L);
+ return getCXXPersonality(T, L, Target);
// The ObjC personality defers to the C++ personality for non-ObjC
// handlers. Unlike the C++ case, we use the same personality
const FunctionDecl *FD) {
const llvm::Triple &T = CGM.getTarget().getTriple();
const LangOptions &L = CGM.getLangOpts();
+ const TargetInfo &Target = CGM.getTarget();
// Functions using SEH get an SEH personality.
if (FD && FD->usesSEHTry())
return getSEHPersonalityMSVC(T);
if (L.ObjC1)
- return L.CPlusPlus ? getObjCXXPersonality(T, L) : getObjCPersonality(T, L);
- return L.CPlusPlus ? getCXXPersonality(T, L) : getCPersonality(T, L);
+ return L.CPlusPlus ? getObjCXXPersonality(T, L, Target)
+ : getObjCPersonality(T, L);
+ return L.CPlusPlus ? getCXXPersonality(T, L, Target) : getCPersonality(T, L);
}
const EHPersonality &EHPersonality::get(CodeGenFunction &CGF) {
const EHPersonality &ObjCXX = EHPersonality::get(*this, /*FD=*/nullptr);
const EHPersonality &CXX =
- getCXXPersonality(getTarget().getTriple(), LangOpts);
+ getCXXPersonality(getTarget().getTriple(), LangOpts, getTarget());
if (&ObjCXX == &CXX)
return;