static glCompTex *glCompSetAddNewTexture(glCompSet * s, int width,
int height, unsigned char *data,
- int is2D,int fs)
+ int is2D)
{
int Er, offset, ind;
glCompTex *t;
glCompTex *t;
if (!data)
return NULL;
- t = glCompSetAddNewTexture(s, width, height, data, is2D,-1);
+ t = glCompSetAddNewTexture(s, width, height, data, is2D);
if (!t)
return NULL;
t->type = glTexImage;
data = glCompCreatePangoTexture(def, fs, text, surface, &width, &height);
if (!data) /*pango error , */
Er = 1;
- t = glCompSetAddNewTexture(s, width, height, data, is2D,fs);
+ t = glCompSetAddNewTexture(s, width, height, data, is2D);
if (!t)
Er = 1;
cairo_surface_destroy(surface);