--- /dev/null
+# Accessor functions for control properties
+
+from Controls import *
+import struct
+
+_codingdict = {
+ kControlPushButtonDefaultTag : ("b", None, None),
+ kControlEditTextTextTag: (None, None, None),
+ kControlEditTextPasswordTag: (None, None, None),
+}
+
+def SetControlData(control, part, selector, data):
+ if not _codingdict.has_key(selector):
+ raise KeyError, ('Unknown control selector', selector)
+ structfmt, coder, decoder = _codingdict[selector]
+ if coder:
+ data = coder(data)
+ if structfmt:
+ data = struct.pack(structfmt, data)
+ control.SetControlData(part, selector, data)
+
+def GetControlData(control, part, selector):
+ if not _codingdict.has_key(selector):
+ raise KeyError, ('Unknown control selector', selector)
+ structfmt, coder, decoder = _codingdict[selector]
+ data = control.GetControlData(part, selector)
+ if structfmt:
+ data = struct.unpack(structfmt, data)
+ if decoder:
+ data = decoder(data)
+ return data
+