destination_indexes=GetCacheViewAuthenticIndexQueue(destination_view);
for (x=0; x < (ssize_t) composite_image->columns; x++)
{
+ MagickRealType
+ b,
+ h,
+ w;
+
if (((x_offset+x) < 0) || ((x_offset+x) >= (ssize_t) image->columns))
{
p++;
/* if w or h blurs are getting too small,
* adjust the filter sigma, rather than the ellipse
*/
- MagickRealType
- w=width*GetRedPixelComponent(p),
- h=height*GetGreenPixelComponent(p),
- b=MagickMax(w,h) + MagickEpsilon;
+ w=width*GetRedPixelComponent(p);
+ h=height*GetGreenPixelComponent(p);
+ b=MagickMax(w,h) + MagickEpsilon;
if ( b < 1.0 )
w /= b, h /= b; /* make sure ellipse does not get too small */
else
/*
Tile texture onto the image background.
*/
-#if defined(MAGICKCORE_OPENMP_SUPPORT)
+#if defined(MAGICKCORE_OPENMP_SUPPORT)
#pragma omp parallel for schedule(dynamic,4) shared(status) omp_throttle(1)
#endif
for (y=0; y < (ssize_t) image->rows; y+=(ssize_t) texture->rows)
MagickBooleanType
proceed;
-#if defined(MAGICKCORE_OPENMP_SUPPORT)
+#if defined(MAGICKCORE_OPENMP_SUPPORT)
#pragma omp critical (MagickCore_TextureImage)
#endif
proceed=SetImageProgress(image,TextureImageTag,(MagickOffsetType)