}
-void glCompImageClick(glCompObj * o, GLfloat x, GLfloat y,
- glMouseButtonType t)
-{
- if (o->common.callbacks.click)
- o->common.callbacks.click(o, x, y, t);
-}
-
void glCompImageDoubleClick(glCompObj * obj, GLfloat x, GLfloat y,
glMouseButtonType t)
{
int width, int height,int is2D);
extern int glCompImageLoadPng(glCompImage * i, char *pngFile,int is2D);
extern void glCompImageDraw(void *obj);
- extern void glCompImageClick(glCompObj * o, GLfloat x, GLfloat y,
- glMouseButtonType t);
extern void glCompImageDoubleClick(glCompObj * obj, GLfloat x,
GLfloat y, glMouseButtonType t);
extern void glCompImageMouseDown(glCompObj * obj, GLfloat x, GLfloat y,