This makes a lot of sense. Why would they hate one artifact sword so
much and not really care about the one that is especially designed to
kill their type personally?
add a small chance of surviving food poisoning
deliberate level teleporter activation ignores magic resistance
auto-id scroll of remove curse when a known buc-state was changed
+demon lords hate Demonbane
Fixes to 3.7.0-x Problems that Were Exposed Via git Repository
if (is_dprince(ptr) && ptr->msound == MS_BRIBE) {
mtmp->mpeaceful = mtmp->minvis = mtmp->perminvis = 1;
mtmp->mavenge = 0;
- if (uwep && uwep->oartifact == ART_EXCALIBUR)
+ if (uwep && (uwep->oartifact == ART_EXCALIBUR
+ || uwep->oartifact == ART_DEMONBANE))
mtmp->mpeaceful = mtmp->mtame = FALSE;
}
if (mndx == PM_LONG_WORM && (mtmp->wormno = get_wormno()) != 0) {
{
long cash, demand, offer;
- if (uwep && uwep->oartifact == ART_EXCALIBUR) {
+ if (uwep && (uwep->oartifact == ART_EXCALIBUR
+ || uwep->oartifact == ART_DEMONBANE)) {
pline("%s looks very angry.", Amonnam(mtmp));
mtmp->mpeaceful = mtmp->mtame = 0;
set_malign(mtmp);