/// invoke function.
static void AllocateAllBlockDeclRefs(const CodeGenFunction::BlockInfo &Info,
CodeGenFunction *CGF) {
+#if 0
// Always allocate self, as it is often handy in the debugger, even if there
// is no codegen in the block that uses it. This is also useful to always do
// this as if we didn't, we'd have to figure out all code that uses a self
SelfDecl->getType(), SourceLocation(), false);
CGF->AllocateBlockDecl(BDRE);
}
+#endif
// FIXME: Also always forward the this pointer in C++ as well.
IDecl->setLocEnd(RBrace);
// Add ivar's to class's DeclContext.
for (unsigned i = 0, e = numIvars; i != e; ++i) {
- ivars[i]->setLexicalDeclContext(IDecl);
- IDecl->addDecl(ivars[i]);
+ ivars[i]->setLexicalDeclContext(ImpDecl);
+ IDecl->makeDeclVisibleInContext(ivars[i], false);
}
return;