def wait(self):
# wait for handler connection to be closed, then stop the server
- while not getattr(self.handler_instance, "closed", True):
+ while not getattr(self.handler_instance, "closed", False):
time.sleep(0.001)
self.stop()
self.assertEqual(offset, total_sent)
self.assertEqual(total_sent, len(self.DATA))
+ self.client.shutdown(socket.SHUT_RDWR)
self.client.close()
self.server.wait()
data = self.server.handler_instance.get_data()
+ self.assertEqual(len(data), len(self.DATA))
self.assertEqual(data, self.DATA)
def test_send_at_certain_offset(self):
total_sent += sent
self.assertTrue(sent <= nbytes)
+ self.client.shutdown(socket.SHUT_RDWR)
self.client.close()
self.server.wait()
data = self.server.handler_instance.get_data()
expected = self.DATA[len(self.DATA) // 2:]
self.assertEqual(total_sent, len(expected))
+ self.assertEqual(len(data), len(expected))
self.assertEqual(data, expected)
def test_offset_overflow(self):
raise
else:
self.assertEqual(sent, 0)
+ self.client.shutdown(socket.SHUT_RDWR)
self.client.close()
self.server.wait()
data = self.server.handler_instance.get_data()