Opinions expressed:
> I actually like having "yes" consistently mean take a
> dangerous action, and "no" mean the safe route.
Also:
> I would classify the current behavior--where the "safe" answer
> is the opposite of the one for other prompts--as simply a bug.
[...]
change the dreaded "Stop eating?" prompt to "Continue eating?" with default "no"
General Fixes and Modified Features
-----------------------------------
+change the dreaded "Stop eating?" to "Continue eating?" with default "no"
setmangry should not be called when a monster enters a bones region
bad capitalization of msg when charging for something that catches light
missing opthelp for use_inverse
context.victual.fullwarn = TRUE;
if (context.victual.canchoke && context.victual.reqtime > 1) {
/* a one-gulp food will not survive a stop */
- if (yn_function("Stop eating?",ynchars,'y')=='y') {
+ if (yn_function("Continue eating?",
+ ynchars,'n') != 'y') {
reset_eat();
nomovemsg = (char *)0;
}