if( cpu&X264_CPU_SSSE3 )
{
+ pf->quant_2x2_dc = x264_quant_2x2_dc_ssse3;
pf->quant_4x4_dc = x264_quant_4x4_dc_ssse3;
pf->quant_4x4 = x264_quant_4x4_ssse3;
pf->quant_8x8 = x264_quant_8x8_ssse3;
QUANT_MMX [r0], mm6, mm7
RET
+cglobal x264_quant_2x2_dc_ssse3, 1,1
+ QUANT_DC_START
+ QUANT_SSSE3 [r0], mm6, mm7
+ RET
+
;-----------------------------------------------------------------------------
; void x264_quant_4x4_dc_mmxext( int16_t dct[16], int mf, int bias )
;-----------------------------------------------------------------------------
void x264_quant_4x4_dc_sse2( int16_t dct[4][4], int mf, int bias );
void x264_quant_4x4_sse2( int16_t dct[4][4], uint16_t mf[16], uint16_t bias[16] );
void x264_quant_8x8_sse2( int16_t dct[8][8], uint16_t mf[64], uint16_t bias[64] );
+void x264_quant_2x2_dc_ssse3( int16_t dct[2][2], int mf, int bias );
void x264_quant_4x4_dc_ssse3( int16_t dct[4][4], int mf, int bias );
void x264_quant_4x4_ssse3( int16_t dct[4][4], uint16_t mf[16], uint16_t bias[16] );
void x264_quant_8x8_ssse3( int16_t dct[8][8], uint16_t mf[64], uint16_t bias[64] );