]> granicus.if.org Git - python/commitdiff
Windows sound playing module, by Fredrik Lundh.
authorGuido van Rossum <guido@python.org>
Tue, 2 Feb 1999 15:14:37 +0000 (15:14 +0000)
committerGuido van Rossum <guido@python.org>
Tue, 2 Feb 1999 15:14:37 +0000 (15:14 +0000)
Modules/winsound.c [new file with mode: 0644]

diff --git a/Modules/winsound.c b/Modules/winsound.c
new file mode 100644 (file)
index 0000000..d3f747f
--- /dev/null
@@ -0,0 +1,71 @@
+/*
+ * SOUND
+ * $Id$
+ *
+ * play sound on a windows platform
+ *
+ * history:
+ * 99-02-02 fl  created
+ *
+ * Copyright (c) 1999 by Secret Labs AB.
+ * Copyright (c) 1999 by Fredrik Lundh.
+ *
+ * fredrik@pythonware.com
+ * http://www.pythonware.com
+ *
+ * --------------------------------------------------------------------
+ * Permission to use, copy, modify, and distribute this software and
+ * its associated documentation for any purpose and without fee is
+ * hereby granted.  This software is provided as is.
+ * --------------------------------------------------------------------
+ */
+
+#include "Python.h"
+
+#include "windows.h"
+#include "mmsystem.h"
+
+static PyObject*
+_play(PyObject* self, PyObject* args)
+{
+    int result;
+    
+    /* first argument is a string that should contain the contents of
+       a WAV file.  second argument should be non-zero to wait for the
+       sound to complete. */
+
+    char *data = NULL;
+    int bytes;
+    int wait = 0;
+    if (!PyArg_ParseTuple(args, "|s#i", &data, &bytes, &wait))
+       return NULL;
+
+    result = PlaySound(data, NULL, (SND_MEMORY|SND_NOWAIT|SND_NODEFAULT) |
+                       (wait ? 0 : SND_ASYNC));
+
+    return Py_BuildValue("i", result);
+}
+
+static PyObject*
+_stop(PyObject* self, PyObject* args)
+{
+    if (!PyArg_NoArgs(args))
+       return NULL;
+
+    return Py_BuildValue("i", PlaySound(NULL, NULL, 0));
+}
+
+static PyMethodDef _functions[] = {
+    {"play", _play, 1},
+    {"stop", _stop, 0},
+    {NULL, NULL}
+};
+
+void
+#ifdef WIN32
+__declspec(dllexport)
+#endif
+initwinsound()
+{
+    Py_InitModule("winsound", _functions);
+}