/*
* IA64-specific code to fetch the AR.BSP register for stack depth checks.
*
- * We currently support gcc, icc, and HP-UX inline assembly here.
+ * We currently support gcc, icc, and HP-UX's native compiler here.
*/
#if defined(__ia64__) || defined(__ia64)
-#if defined(__hpux) && !defined(__GNUC__) && !defined __INTEL_COMPILER
+#if defined(__hpux) && !defined(__GNUC__) && !defined(__INTEL_COMPILER)
+/* Assume it's HP-UX native compiler */
#include <ia64/sys/inline.h>
#define ia64_get_bsp() ((char *) (_Asm_mov_from_ar(_AREG_BSP, _NO_FENCE)))
#else
-
-#ifdef __INTEL_COMPILER
-#include <asm/ia64regs.h>
-#endif
-
+/* Use inline assembly; works with gcc and icc */
static __inline__ char *
ia64_get_bsp(void)
{
char *ret;
-#ifndef __INTEL_COMPILER
/* the ;; is a "stop", seems to be required before fetching BSP */
__asm__ __volatile__(
";;\n"
" mov %0=ar.bsp \n"
: "=r"(ret));
-#else
- ret = (char *) __getReg(_IA64_REG_AR_BSP);
-#endif
+
return ret;
}
#endif