int mb_col, mb_row;
unsigned int filter_weight[MAX_LAG_BUFFERS];
unsigned char *mm_ptr = cpi->fp_motion_map;
- int cols = cpi->common.mb_cols;
- int rows = cpi->common.mb_rows;
+ int mb_cols = cpi->common.mb_cols;
+ int mb_rows = cpi->common.mb_rows;
int MBs = cpi->common.MBs;
int mb_y_offset = 0;
int mb_uv_offset = 0;
filter_weight[frame] = 1;
}
- for (mb_row = 0; mb_row < rows; mb_row++)
+ for (mb_row = 0; mb_row < mb_rows; mb_row++)
{
#if ALT_REF_MC_ENABLED
// Reduced search extent by 3 for 6-tap filter & smaller UMV border
+ (VP8BORDERINPIXELS - 19);
#endif
- for (mb_col = 0; mb_col < cols; mb_col++)
+ for (mb_col = 0; mb_col < mb_cols; mb_col++)
{
int i, j, k, w;
int weight_cap;
mb_uv_offset += 8;
}
- mb_y_offset += 16*f->y_stride-f->y_width;
- mb_uv_offset += 8*f->uv_stride-f->uv_width;
+ mb_y_offset += 16*(f->y_stride-mb_cols);
+ mb_uv_offset += 8*(f->uv_stride-mb_cols);
}
// Restore input state