// Turn the file name into an absolute path, if it isn't already.
const char *Filename = Content->OrigEntry->getName();
llvm::SmallString<128> FilePath(Filename);
+
+ // Ask the file manager to fixup the relative path for us. This will
+ // honor the working directory.
+ SourceMgr.getFileManager().FixupRelativePath(FilePath);
+
+ // FIXME: This call to make_absolute shouldn't be necessary, the
+ // call to FixupRelativePath should always return an absolute path.
llvm::sys::fs::make_absolute(FilePath);
Filename = FilePath.c_str();
--- /dev/null
+// Test this without pch.
+// RUN: %clang_cc1 -working-directory %S -I. -include working-directory.h %s -Wunused
+
+// Test with pch.
+// RUN: %clang_cc1 -working-directory %S -x c++-header -emit-pch -o %t.pch -I. working-directory.h
+// RUN: %clang_cc1 -include-pch %t.pch -fsyntax-only %s -Wunused
+
+void f() {
+ // Instantiating A<char> will trigger a warning, which will end up trying to get the path to
+ // the header that contains A.
+ A<char> b;
+}