// We store the virtual base class names and their offsets in a map to get
// a stable order.
- std::map<std::string, int64_t> ClassNamesAndOffsets;
+ std::map<std::string, CharUnits> ClassNamesAndOffsets;
for (VBaseOffsetOffsetsMapTy::const_iterator I = VBaseOffsetOffsets.begin(),
E = VBaseOffsetOffsets.end(); I != E; ++I) {
std::string ClassName = I->first->getQualifiedNameAsString();
CharUnits OffsetOffset = I->second;
ClassNamesAndOffsets.insert(
- std::make_pair(ClassName, OffsetOffset.getQuantity()));
+ std::make_pair(ClassName, OffsetOffset));
}
Out << "Virtual base offset offsets for '";
Out << ClassNamesAndOffsets.size();
Out << (ClassNamesAndOffsets.size() == 1 ? " entry" : " entries") << ").\n";
- for (std::map<std::string, int64_t>::const_iterator I =
+ for (std::map<std::string, CharUnits>::const_iterator I =
ClassNamesAndOffsets.begin(), E = ClassNamesAndOffsets.end();
I != E; ++I)
- Out << " " << I->first << " | " << I->second << '\n';
+ Out << " " << I->first << " | " << I->second.getQuantity() << '\n';
Out << "\n";
}