self._tracing = 1
self._arrow = 0
self._delay = 10 # default delay for drawing
+ self._angle = 0.0
self.degrees()
self.reset()
Example:
>>> turtle.degrees()
"""
+ # Don't try to change _angle if it is 0, because
+ # _fullcircle might not be set, yet
+ if self._angle:
+ self._angle = (self._angle / self._fullcircle) * fullcircle
self._fullcircle = fullcircle
self._invradian = pi / (fullcircle * 0.5)
steps = 1+int(min(11+abs(radius)/6.0, 59.0)*frac)
w = 1.0 * extent / steps
w2 = 0.5 * w
- l = 2.0 * radius * sin(w2*self._invradian)
+ l = 2.0 * radius * sin(w2*self._invradian)
if radius < 0:
l, w, w2 = -l, -w, -w2
self.left(w2)
Library
-------
+- Bug #1514693: Update turtle's heading when switching between
+ degrees and radians.
+
- Reimplement turtle.circle using a polyline, to allow correct
- filling of arcs. Also fixes #1514693.
+ filling of arcs.
- Bug #1514703: Only setup canvas window in turtle when the canvas
is created.