#include "llvm/Support/ConvertUTF.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/FileSystem.h"
+#include "llvm/Support/Host.h"
#include "llvm/Support/Path.h"
#include "llvm/Support/Process.h"
#include <cstdio>
-// Include the necessary headers to interface with the Windows registry and
-// environment.
#if defined(LLVM_ON_WIN32)
-#define USE_WIN32
+ #define USE_WIN32
+
+ // FIXME: Make this configurable with cmake when the final version of the API
+ // has been released.
+ #if 0
+ #define USE_VS_SETUP_CONFIG
+ #endif
#endif
+// Include the necessary headers to interface with the Windows registry and
+// environment.
#ifdef USE_WIN32
#define WIN32_LEAN_AND_MEAN
#define NOGDI
#include <windows.h>
#endif
+// Include the headers needed for the setup config COM stuff and define
+// smart pointers for the interfaces we need.
+#ifdef USE_VS_SETUP_CONFIG
+ #include "clang/Basic/VirtualFileSystem.h"
+ #include "llvm/Support/COM.h"
+ #include <comdef.h>
+ #include <Setup.Configuration.h>
+ _COM_SMARTPTR_TYPEDEF(ISetupConfiguration, __uuidof(ISetupConfiguration));
+ _COM_SMARTPTR_TYPEDEF(ISetupConfiguration2, __uuidof(ISetupConfiguration2));
+ _COM_SMARTPTR_TYPEDEF(ISetupHelper, __uuidof(ISetupHelper));
+ _COM_SMARTPTR_TYPEDEF(IEnumSetupInstances, __uuidof(IEnumSetupInstances));
+ _COM_SMARTPTR_TYPEDEF(ISetupInstance, __uuidof(ISetupInstance));
+ _COM_SMARTPTR_TYPEDEF(ISetupInstance2, __uuidof(ISetupInstance2));
+#endif
+
using namespace clang::driver;
using namespace clang::driver::toolchains;
using namespace clang;
using namespace llvm::opt;
-MSVCToolChain::MSVCToolChain(const Driver &D, const llvm::Triple &Triple,
+// Defined below.
+// Forward declare this so there aren't too many things above the constructor.
+static bool getSystemRegistryString(const char *keyPath, const char *valueName,
+ std::string &value, std::string *phValue);
+
+// Check various environment variables to try and find a toolchain.
+static bool findVCToolChainViaEnvironment(std::string &Path,
+ bool &IsVS2017OrNewer) {
+ // These variables are typically set by vcvarsall.bat
+ // when launching a developer command prompt.
+ if (llvm::Optional<std::string> VCToolsInstallDir =
+ llvm::sys::Process::GetEnv("VCToolsInstallDir")) {
+ // This is only set by newer Visual Studios, and it leads straight to
+ // the toolchain directory.
+ Path = std::move(*VCToolsInstallDir);
+ IsVS2017OrNewer = true;
+ return true;
+ }
+ if (llvm::Optional<std::string> VCInstallDir =
+ llvm::sys::Process::GetEnv("VCINSTALLDIR")) {
+ // If the previous variable isn't set but this one is, then we've found
+ // an older Visual Studio. This variable is set by newer Visual Studios too,
+ // so this check has to appear second.
+ // In older Visual Studios, the VC directory is the toolchain.
+ Path = std::move(*VCInstallDir);
+ IsVS2017OrNewer = false;
+ return true;
+ }
+
+ // We couldn't find any VC environment variables. Let's walk through PATH and
+ // see if it leads us to a VC toolchain bin directory. If it does, pick the
+ // first one that we find.
+ if (llvm::Optional<std::string> PathEnv =
+ llvm::sys::Process::GetEnv("PATH")) {
+ llvm::SmallVector<llvm::StringRef, 8> PathEntries;
+ llvm::StringRef(*PathEnv).split(PathEntries, llvm::sys::EnvPathSeparator);
+ for (llvm::StringRef PathEntry : PathEntries) {
+ if (PathEntry.empty())
+ continue;
+
+ llvm::SmallString<256> ExeTestPath;
+
+ // If cl.exe doesn't exist, then this definitely isn't a VC toolchain.
+ ExeTestPath = PathEntry;
+ llvm::sys::path::append(ExeTestPath, "cl.exe");
+ if (!llvm::sys::fs::exists(ExeTestPath))
+ continue;
+
+ // cl.exe existing isn't a conclusive test for a VC toolchain; clang also
+ // has a cl.exe. So let's check for link.exe too.
+ ExeTestPath = PathEntry;
+ llvm::sys::path::append(ExeTestPath, "link.exe");
+ if (!llvm::sys::fs::exists(ExeTestPath))
+ continue;
+
+ // whatever/VC/bin --> old toolchain, VC dir is toolchain dir.
+ if (llvm::sys::path::filename(PathEntry) == "bin") {
+ llvm::StringRef ParentPath = llvm::sys::path::parent_path(PathEntry);
+ if (llvm::sys::path::filename(ParentPath) == "VC") {
+ Path = ParentPath;
+ IsVS2017OrNewer = false;
+ return true;
+ }
+ } else {
+ // This could be a new (>=VS2017) toolchain. If it is, we should find
+ // path components with these prefixes when walking backwards through
+ // the path.
+ // Note: empty strings match anything.
+ llvm::StringRef ExpectedPrefixes[] =
+ { "", "Host", "bin", "", "MSVC", "Tools", "VC" };
+
+ llvm::sys::path::reverse_iterator
+ It = llvm::sys::path::rbegin(PathEntry),
+ End = llvm::sys::path::rend(PathEntry);
+ for (llvm::StringRef Prefix : ExpectedPrefixes) {
+ if (It == End) goto NotAToolChain;
+ if (!It->startswith(Prefix)) goto NotAToolChain;
+ ++It;
+ }
+
+ // We've found a new toolchain!
+ // Back up 3 times (/bin/Host/arch) to get the root path.
+ llvm::StringRef ToolChainPath(PathEntry);
+ for (int i = 0; i < 3; ++i)
+ ToolChainPath = llvm::sys::path::parent_path(ToolChainPath);
+
+ Path = ToolChainPath;
+ IsVS2017OrNewer = true;
+ return true;
+ }
+
+ NotAToolChain:
+ continue;
+ }
+ }
+ return false;
+}
+
+// Query the Setup Config server for installs, then pick the newest version
+// and find its default VC toolchain.
+// This is the preferred way to discover new Visual Studios, as they're no
+// longer listed in the registry.
+static bool findVCToolChainViaSetupConfig(std::string &Path,
+ bool &IsVS2017OrNewer) {
+#ifndef USE_VS_SETUP_CONFIG
+ return false;
+#else
+ llvm::sys::InitializeCOMRAII COM(llvm::sys::COMThreadingMode::SingleThreaded);
+ HRESULT HR;
+
+ // _com_ptr_t will throw a _com_error if a COM calls fail.
+ // The LLVM coding standards forbid exception handling, so we'll have to
+ // stop them from being thrown in the first place.
+ // The destructor will put the regular error handler back when we leave
+ // this scope.
+ struct SuppressCOMErrorsRAII {
+ SuppressCOMErrorsRAII() {
+ _set_com_error_handler([](HRESULT, IErrorInfo *) { });
+ }
+ ~SuppressCOMErrorsRAII() {
+ _set_com_error_handler(_com_raise_error);
+ }
+ } COMErrorSuppressor;
+
+ ISetupConfigurationPtr Query;
+ HR = Query.CreateInstance(__uuidof(SetupConfiguration));
+ if (FAILED(HR)) return false;
+
+ IEnumSetupInstancesPtr EnumInstances;
+ HR = ISetupConfiguration2Ptr(Query)->EnumAllInstances(&EnumInstances);
+ if (FAILED(HR)) return false;
+
+ ISetupInstancePtr Instance;
+ HR = EnumInstances->Next(1, &Instance, nullptr);
+ if (HR != S_OK) return false;
+
+ ISetupInstancePtr NewestInstance(Instance);
+ uint64_t NewestVersionNum;
+ {
+ bstr_t VersionString;
+ HR = NewestInstance->GetInstallationVersion(VersionString.GetAddress());
+ if (FAILED(HR)) return false;
+ HR = ISetupHelperPtr(Query)->ParseVersion(VersionString,
+ &NewestVersionNum);
+ if (FAILED(HR)) return false;
+ }
+
+ while ((HR = EnumInstances->Next(1, &Instance, nullptr)) == S_OK) {
+ bstr_t VersionString;
+ uint64_t VersionNum;
+ HR = Instance->GetInstallationVersion(VersionString.GetAddress());
+ if (FAILED(HR)) continue;
+ HR = ISetupHelperPtr(Query)->ParseVersion(VersionString,
+ &VersionNum);
+ if (FAILED(HR)) continue;
+ if (VersionNum > NewestVersionNum) {
+ NewestInstance = Instance;
+ NewestVersionNum = VersionNum;
+ }
+ }
+
+ bstr_t VCPathWide;
+ HR = NewestInstance->ResolvePath(L"VC",
+ VCPathWide.GetAddress());
+ if (FAILED(HR)) return false;
+
+ std::string VCRootPath;
+ llvm::convertWideToUTF8(std::wstring(VCPathWide), VCRootPath);
+
+ llvm::SmallString<256> ToolsVersionFilePath(VCRootPath);
+ llvm::sys::path::append(ToolsVersionFilePath,
+ "Auxiliary",
+ "Build",
+ "Microsoft.VCToolsVersion.default.txt");
+
+ auto ToolsVersionFile =
+ clang::vfs::getRealFileSystem()->getBufferForFile(ToolsVersionFilePath);
+ if (!ToolsVersionFile)
+ return false;
+
+ llvm::SmallString<256> ToolchainPath(VCRootPath);
+ llvm::sys::path::append(ToolchainPath,
+ "Tools",
+ "MSVC",
+ ToolsVersionFile->get()->getBuffer().rtrim());
+ if (!llvm::sys::fs::is_directory(ToolchainPath))
+ return false;
+
+ Path = ToolchainPath.str();
+ IsVS2017OrNewer = true;
+ return true;
+#endif /*USE_VS_SETUP_CONFIG*/
+}
+
+// Look in the registry for Visual Studio installs, and use that to get
+// a toolchain path. VS2017 and newer don't get added to the registry.
+// So if we find something here, we know that it's an older version.
+static bool findVCToolChainViaRegistry(std::string &Path,
+ bool &IsVS2017OrNewer) {
+ std::string VSInstallPath;
+ if (getSystemRegistryString(R"(SOFTWARE\Microsoft\VisualStudio\$VERSION)",
+ "InstallDir", VSInstallPath, nullptr) ||
+ getSystemRegistryString(R"(SOFTWARE\Microsoft\VCExpress\$VERSION)",
+ "InstallDir", VSInstallPath, nullptr)) {
+ if (!VSInstallPath.empty()) {
+ llvm::SmallString<256>
+ VCPath(llvm::StringRef(VSInstallPath.c_str(),
+ VSInstallPath.find(R"(\Common7\IDE)")));
+ llvm::sys::path::append(VCPath, "VC");
+
+ Path = VCPath.str();
+ IsVS2017OrNewer = false;
+ return true;
+ }
+ }
+ return false;
+}
+
+MSVCToolChain::MSVCToolChain(const Driver &D, const llvm::Triple& Triple,
const ArgList &Args)
: ToolChain(D, Triple, Args), CudaInstallation(D, Triple, Args) {
getProgramPaths().push_back(getDriver().getInstalledDir());
if (getDriver().getInstalledDir() != getDriver().Dir)
getProgramPaths().push_back(getDriver().Dir);
+
+ // Check the environment first, since that's probably the user telling us
+ // what they want to use.
+ // Failing that, just try to find the newest Visual Studio version we can
+ // and use its default VC toolchain.
+ findVCToolChainViaEnvironment(VCToolChainPath, IsVS2017OrNewer)
+ || findVCToolChainViaSetupConfig(VCToolChainPath, IsVS2017OrNewer)
+ || findVCToolChainViaRegistry(VCToolChainPath, IsVS2017OrNewer);
}
Tool *MSVCToolChain::buildLinker() const {
+ if (VCToolChainPath.empty()) {
+ getDriver().Diag(clang::diag::err_drv_msvc_not_found);
+ return nullptr;
+ }
return new tools::visualstudio::Linker(*this);
}
CudaInstallation.print(OS);
}
+// Windows SDKs and VC Toolchains group their contents into subdirectories based
+// on the target architecture. This function converts an llvm::Triple::ArchType
+// to the corresponding subdirectory name.
+static const char *llvmArchToWindowsSDKArch(llvm::Triple::ArchType Arch) {
+ using ArchType = llvm::Triple::ArchType;
+ switch (Arch) {
+ case ArchType::x86:
+ return "x86";
+ case ArchType::x86_64:
+ return "x64";
+ case ArchType::arm:
+ return "arm";
+ default:
+ return "";
+ }
+}
+
+// Similar to the above function, but for Visual Studios before VS2017.
+static const char *llvmArchToLegacyVCArch(llvm::Triple::ArchType Arch) {
+ using ArchType = llvm::Triple::ArchType;
+ switch (Arch) {
+ case ArchType::x86:
+ // x86 is default in legacy VC toolchains.
+ // e.g. x86 libs are directly in /lib as opposed to /lib/x86.
+ return "";
+ case ArchType::x86_64:
+ return "amd64";
+ case ArchType::arm:
+ return "arm";
+ default:
+ return "";
+ }
+}
+
+// Get the path to a specific subdirectory in the current toolchain for
+// a given target architecture.
+// VS2017 changed the VC toolchain layout, so this should be used instead
+// of hardcoding paths.
+std::string
+ MSVCToolChain::getSubDirectoryPath(SubDirectoryType Type,
+ llvm::Triple::ArchType TargetArch) const {
+ llvm::SmallString<256> Path(VCToolChainPath);
+ switch (Type) {
+ case SubDirectoryType::Bin:
+ if (IsVS2017OrNewer) {
+ bool HostIsX64 = llvm::Triple(llvm::sys::getProcessTriple()).isArch64Bit();
+ llvm::sys::path::append(Path,
+ "bin",
+ (HostIsX64 ? "HostX64" : "HostX86"),
+ llvmArchToWindowsSDKArch(TargetArch));
+ }
+ else {
+ llvm::sys::path::append(Path,
+ "bin",
+ llvmArchToLegacyVCArch(TargetArch));
+ }
+ break;
+ case SubDirectoryType::Include:
+ llvm::sys::path::append(Path, "include");
+ break;
+ case SubDirectoryType::Lib:
+ llvm::sys::path::append(Path,
+ "lib",
+ IsVS2017OrNewer
+ ? llvmArchToWindowsSDKArch(TargetArch)
+ : llvmArchToLegacyVCArch(TargetArch));
+ break;
+ }
+ return Path.str();
+}
+
#ifdef USE_WIN32
static bool readFullStringValue(HKEY hkey, const char *valueName,
std::string &value) {
#endif // USE_WIN32
}
-// Convert LLVM's ArchType
-// to the corresponding name of Windows SDK libraries subfolder
-static StringRef getWindowsSDKArch(llvm::Triple::ArchType Arch) {
- switch (Arch) {
- case llvm::Triple::x86:
- return "x86";
- case llvm::Triple::x86_64:
- return "x64";
- case llvm::Triple::arm:
- return "arm";
- default:
- return "";
- }
-}
-
// Find the most recent version of Universal CRT or Windows 10 SDK.
// vcvarsqueryregistry.bat from Visual Studio 2015 sorts entries in the include
// directory by name and uses the last one of the list.
// So we compare entry names lexicographically to find the greatest one.
-static bool getWindows10SDKVersion(const std::string &SDKPath,
- std::string &SDKVersion) {
+static bool getWindows10SDKVersionFromPath(const std::string &SDKPath,
+ std::string &SDKVersion) {
SDKVersion.clear();
std::error_code EC;
}
/// \brief Get Windows SDK installation directory.
-bool MSVCToolChain::getWindowsSDKDir(std::string &Path, int &Major,
- std::string &WindowsSDKIncludeVersion,
- std::string &WindowsSDKLibVersion) const {
+static bool getWindowsSDKDir(std::string &Path, int &Major,
+ std::string &WindowsSDKIncludeVersion,
+ std::string &WindowsSDKLibVersion) {
std::string RegistrySDKVersion;
// Try the Windows registry.
if (!getSystemRegistryString(
return !WindowsSDKLibVersion.empty();
}
if (Major == 10) {
- if (!getWindows10SDKVersion(Path, WindowsSDKIncludeVersion))
+ if (!getWindows10SDKVersionFromPath(Path, WindowsSDKIncludeVersion))
return false;
WindowsSDKLibVersion = WindowsSDKIncludeVersion;
return true;
llvm::SmallString<128> libPath(sdkPath);
llvm::sys::path::append(libPath, "Lib");
- if (sdkMajor <= 7) {
+ if (sdkMajor >= 8) {
+ llvm::sys::path::append(libPath,
+ windowsSDKLibVersion,
+ "um",
+ llvmArchToWindowsSDKArch(getArch()));
+ } else {
switch (getArch()) {
- // In Windows SDK 7.x, x86 libraries are directly in the Lib folder.
+ // In Windows SDK 7.x, x86 libraries are directly in the Lib folder.
case llvm::Triple::x86:
break;
case llvm::Triple::x86_64:
default:
return false;
}
- } else {
- const StringRef archName = getWindowsSDKArch(getArch());
- if (archName.empty())
- return false;
- llvm::sys::path::append(libPath, windowsSDKLibVersion, "um", archName);
}
path = libPath.str();
// Check if the Include path of a specified version of Visual Studio contains
// specific header files. If not, they are probably shipped with Universal CRT.
-bool clang::driver::toolchains::MSVCToolChain::useUniversalCRT(
- std::string &VisualStudioDir) const {
- llvm::SmallString<128> TestPath(VisualStudioDir);
- llvm::sys::path::append(TestPath, "VC\\include\\stdlib.h");
-
+bool MSVCToolChain::useUniversalCRT() const {
+ llvm::SmallString<128> TestPath(getSubDirectoryPath(SubDirectoryType::Include));
+ llvm::sys::path::append(TestPath, "stdlib.h");
return !llvm::sys::fs::exists(TestPath);
}
-bool MSVCToolChain::getUniversalCRTSdkDir(std::string &Path,
- std::string &UCRTVersion) const {
+static bool getUniversalCRTSdkDir(std::string &Path,
+ std::string &UCRTVersion) {
// vcvarsqueryregistry.bat for Visual Studio 2015 queries the registry
// for the specific key "KitsRoot10". So do we.
if (!getSystemRegistryString(
- "SOFTWARE\\Microsoft\\Windows Kits\\Installed Roots", "KitsRoot10",
- Path, nullptr))
+ "SOFTWARE\\Microsoft\\Windows Kits\\Installed Roots",
+ "KitsRoot10", Path, nullptr))
return false;
- return getWindows10SDKVersion(Path, UCRTVersion);
+ return getWindows10SDKVersionFromPath(Path, UCRTVersion);
}
bool MSVCToolChain::getUniversalCRTLibraryPath(std::string &Path) const {
if (!getUniversalCRTSdkDir(UniversalCRTSdkPath, UCRTVersion))
return false;
- StringRef ArchName = getWindowsSDKArch(getArch());
+ StringRef ArchName = llvmArchToWindowsSDKArch(getArch());
if (ArchName.empty())
return false;
return true;
}
-// Get the location to use for Visual Studio binaries. The location priority
-// is: %VCINSTALLDIR% > %PATH% > newest copy of Visual Studio installed on
-// system (as reported by the registry).
-bool MSVCToolChain::getVisualStudioBinariesFolder(const char *clangProgramPath,
- std::string &path) const {
- path.clear();
-
- SmallString<128> BinDir;
-
- // First check the environment variables that vsvars32.bat sets.
- llvm::Optional<std::string> VcInstallDir =
- llvm::sys::Process::GetEnv("VCINSTALLDIR");
- if (VcInstallDir.hasValue()) {
- BinDir = VcInstallDir.getValue();
- llvm::sys::path::append(BinDir, "bin");
- } else {
- // Next walk the PATH, trying to find a cl.exe in the path. If we find one,
- // use that. However, make sure it's not clang's cl.exe.
- llvm::Optional<std::string> OptPath = llvm::sys::Process::GetEnv("PATH");
- if (OptPath.hasValue()) {
- const char EnvPathSeparatorStr[] = {llvm::sys::EnvPathSeparator, '\0'};
- SmallVector<StringRef, 8> PathSegments;
- llvm::SplitString(OptPath.getValue(), PathSegments, EnvPathSeparatorStr);
-
- for (StringRef PathSegment : PathSegments) {
- if (PathSegment.empty())
- continue;
-
- SmallString<128> FilePath(PathSegment);
- llvm::sys::path::append(FilePath, "cl.exe");
- // Checking if cl.exe exists is a small optimization over calling
- // can_execute, which really only checks for existence but will also do
- // extra checks for cl.exe.exe. These add up when walking a long path.
- if (llvm::sys::fs::exists(FilePath.c_str()) &&
- !llvm::sys::fs::equivalent(FilePath.c_str(), clangProgramPath)) {
- // If we found it on the PATH, use it exactly as is with no
- // modifications.
- path = PathSegment;
- return true;
- }
- }
- }
-
- std::string installDir;
- // With no VCINSTALLDIR and nothing on the PATH, if we can't find it in the
- // registry then we have no choice but to fail.
- if (!getVisualStudioInstallDir(installDir))
- return false;
-
- // Regardless of what binary we're ultimately trying to find, we make sure
- // that this is a Visual Studio directory by checking for cl.exe. We use
- // cl.exe instead of other binaries like link.exe because programs such as
- // GnuWin32 also have a utility called link.exe, so cl.exe is the least
- // ambiguous.
- BinDir = installDir;
- llvm::sys::path::append(BinDir, "VC", "bin");
- SmallString<128> ClPath(BinDir);
- llvm::sys::path::append(ClPath, "cl.exe");
-
- if (!llvm::sys::fs::can_execute(ClPath.c_str()))
- return false;
- }
-
- if (BinDir.empty())
- return false;
-
- switch (getArch()) {
- case llvm::Triple::x86:
- break;
- case llvm::Triple::x86_64:
- llvm::sys::path::append(BinDir, "amd64");
- break;
- case llvm::Triple::arm:
- llvm::sys::path::append(BinDir, "arm");
- break;
- default:
- // Whatever this is, Visual Studio doesn't have a toolchain for it.
- return false;
- }
- path = BinDir.str();
- return true;
-}
-
-VersionTuple MSVCToolChain::getMSVCVersionFromTriple() const {
+static VersionTuple getMSVCVersionFromTriple(const llvm::Triple &Triple) {
unsigned Major, Minor, Micro;
- getTriple().getEnvironmentVersion(Major, Minor, Micro);
+ Triple.getEnvironmentVersion(Major, Minor, Micro);
if (Major || Minor || Micro)
return VersionTuple(Major, Minor, Micro);
return VersionTuple();
}
-VersionTuple MSVCToolChain::getMSVCVersionFromExe() const {
+static VersionTuple getMSVCVersionFromExe(const std::string &BinDir) {
VersionTuple Version;
#ifdef USE_WIN32
- std::string BinPath;
- if (!getVisualStudioBinariesFolder("", BinPath))
- return Version;
- SmallString<128> ClExe(BinPath);
+ SmallString<128> ClExe(BinDir);
llvm::sys::path::append(ClExe, "cl.exe");
std::wstring ClExeWide;
return Version;
}
-// Get Visual Studio installation directory.
-bool MSVCToolChain::getVisualStudioInstallDir(std::string &path) const {
- // First check the environment variables that vsvars32.bat sets.
- if (llvm::Optional<std::string> VcInstallDir =
- llvm::sys::Process::GetEnv("VCINSTALLDIR")) {
- path = std::move(*VcInstallDir);
- path = path.substr(0, path.find("\\VC"));
- return true;
- }
-
- std::string vsIDEInstallDir;
- std::string vsExpressIDEInstallDir;
- // Then try the windows registry.
- bool hasVCDir =
- getSystemRegistryString("SOFTWARE\\Microsoft\\VisualStudio\\$VERSION",
- "InstallDir", vsIDEInstallDir, nullptr);
- if (hasVCDir && !vsIDEInstallDir.empty()) {
- path = vsIDEInstallDir.substr(0, vsIDEInstallDir.find("\\Common7\\IDE"));
- return true;
- }
-
- bool hasVCExpressDir =
- getSystemRegistryString("SOFTWARE\\Microsoft\\VCExpress\\$VERSION",
- "InstallDir", vsExpressIDEInstallDir, nullptr);
- if (hasVCExpressDir && !vsExpressIDEInstallDir.empty()) {
- path = vsExpressIDEInstallDir.substr(
- 0, vsIDEInstallDir.find("\\Common7\\IDE"));
- return true;
- }
-
- // Try the environment.
- std::string vcomntools;
- if (llvm::Optional<std::string> vs120comntools =
- llvm::sys::Process::GetEnv("VS120COMNTOOLS"))
- vcomntools = std::move(*vs120comntools);
- else if (llvm::Optional<std::string> vs100comntools =
- llvm::sys::Process::GetEnv("VS100COMNTOOLS"))
- vcomntools = std::move(*vs100comntools);
- else if (llvm::Optional<std::string> vs90comntools =
- llvm::sys::Process::GetEnv("VS90COMNTOOLS"))
- vcomntools = std::move(*vs90comntools);
- else if (llvm::Optional<std::string> vs80comntools =
- llvm::sys::Process::GetEnv("VS80COMNTOOLS"))
- vcomntools = std::move(*vs80comntools);
-
- // Find any version we can.
- if (!vcomntools.empty()) {
- size_t p = vcomntools.find("\\Common7\\Tools");
- if (p != std::string::npos)
- vcomntools.resize(p);
- path = std::move(vcomntools);
- return true;
- }
- return false;
-}
-
void MSVCToolChain::AddSystemIncludeWithSubfolder(
const ArgList &DriverArgs, ArgStringList &CC1Args,
const std::string &folder, const Twine &subfolder1, const Twine &subfolder2,
return;
}
- std::string VSDir;
-
// When built with access to the proper Windows APIs, try to actually find
// the correct include paths first.
- if (getVisualStudioInstallDir(VSDir)) {
- AddSystemIncludeWithSubfolder(DriverArgs, CC1Args, VSDir, "VC\\include");
+ if (!VCToolChainPath.empty()) {
+ addSystemInclude(DriverArgs,
+ CC1Args,
+ getSubDirectoryPath(SubDirectoryType::Include));
- if (useUniversalCRT(VSDir)) {
+ if (useUniversalCRT()) {
std::string UniversalCRTSdkPath;
std::string UCRTVersion;
if (getUniversalCRTSdkDir(UniversalCRTSdkPath, UCRTVersion)) {
AddSystemIncludeWithSubfolder(DriverArgs, CC1Args, WindowsSDKDir,
"include");
}
- } else {
- addSystemInclude(DriverArgs, CC1Args, VSDir);
}
+
return;
}
const ArgList &Args) const {
bool IsWindowsMSVC = getTriple().isWindowsMSVCEnvironment();
VersionTuple MSVT = ToolChain::computeMSVCVersion(D, Args);
- if (MSVT.empty()) MSVT = getMSVCVersionFromTriple();
- if (MSVT.empty() && IsWindowsMSVC) MSVT = getMSVCVersionFromExe();
+ if (MSVT.empty())
+ MSVT = getMSVCVersionFromTriple(getTriple());
+ if (MSVT.empty() && IsWindowsMSVC)
+ MSVT = getMSVCVersionFromExe(getSubDirectoryPath(SubDirectoryType::Bin));
if (MSVT.empty() &&
Args.hasFlag(options::OPT_fms_extensions, options::OPT_fno_ms_extensions,
IsWindowsMSVC)) {