Be punished, get swallowed, drop the ball inside the monster
via the 'D' drop, kill the swallower - this issued a sanity
check complaint about the ball bypass flag.
In this case, the ball was "floating", not on any object chain,
when dropped inside the monster, so clear_bypasses didn't
clear the flag.
/* no MCORPSENM(mtmp)==PM_LONG_WORM check here; long worms can't
be just created by polymorph and migrating at the same time */
}
+
+ /* ball can be "floating", not on any chain */
+ if (uball)
+ uball->bypass = 0;
+
/* g.billobjs and g.mydogs chains don't matter here */
g.context.bypasses = FALSE;
}