part of the original Logo programming language developed by Wally Feurzig and
Seymour Papert in 1966.
-Imagine a robotic turtle starting at (0, 0) in the x-y plane. Give it the
+Imagine a robotic turtle starting at (0, 0) in the x-y plane. After an ``import turtle``, give it the
command ``turtle.forward(15)``, and it moves (on-screen!) 15 pixels in the
direction it is facing, drawing a line as it moves. Give it the command
-``turtle.left(25)``, and it rotates in-place 25 degrees clockwise.
+``turtle.right(25)``, and it rotates in-place 25 degrees clockwise.
.. sidebar:: Turtle star
kids. It was part of the original Logo programming language developed
by Wally Feurzig and Seymour Papert in 1966.
-Imagine a robotic turtle starting at (0, 0) in the x-y plane. Give it
+Imagine a robotic turtle starting at (0, 0) in the x-y plane. After an ``import turtle``, give it
the command turtle.forward(15), and it moves (on-screen!) 15 pixels in
the direction it is facing, drawing a line as it moves. Give it the
-command turtle.left(25), and it rotates in-place 25 degrees clockwise.
+command turtle.right(25), and it rotates in-place 25 degrees clockwise.
By combining together these and similar commands, intricate shapes and
pictures can easily be drawn.
kids. It was part of the original Logo programming language developed
by Wally Feurzig and Seymour Papert in 1966.
-Imagine a robotic turtle starting at (0, 0) in the x-y plane. Give it
+Imagine a robotic turtle starting at (0, 0) in the x-y plane. After an ``import turtle``, give it
the command turtle.forward(15), and it moves (on-screen!) 15 pixels in
the direction it is facing, drawing a line as it moves. Give it the
-command turtle.left(25), and it rotates in-place 25 degrees clockwise.
+command turtle.right(25), and it rotates in-place 25 degrees clockwise.
By combining together these and similar commands, intricate shapes and
pictures can easily be drawn.