E-mail report from <Someone>. Don't display the "intones:" prefix when
!soundok since the message suffix won't be displayed in this case due to
a check within verbalize().
pool from flying steed
when summoning nasty monsters, use new monster's type to decide if they can
be placed on boulders, et al, not the summoning monster's type
+don't display the "intones:" prefix when !soundok since the message suffix
+ won't be displayed in this case
Platform- and/or Interface-Specific Fixes
shrined = has_shrine(priest);
sanctum = (priest->data == &mons[PM_HIGH_PRIEST] &&
(Is_sanctum(&u.uz) || In_endgame(&u.uz)));
- can_speak = (priest->mcanmove && !priest->msleeping);
+ can_speak = (priest->mcanmove && !priest->msleeping &&
+ flags.soundok);
if (can_speak)
pline("%s intones:",
(!Blind ? Monnam(priest) : "A nearby voice"));