* Update Mac port to new options system.
* Update Mac-specific documentation.
* Remove hardcoded version strings.
* Remove obsolete popup_dialog.
extern char topl_yn_function(const char *query, const char *resp, char def);
extern int get_line_from_key_queue(char *bufp);
-#define ENABLE_MAC_POPUP 0
-#if ENABLE_MAC_POPUP
-
-extern char popup_yn_function(const char *query, const char *resp, char def);
-extern void popup_getlin (const char *query, char *bufp);
-
-#endif /* ENABLE_MAC_POPUP */
#endif /* MACPOPUP_H */
{"color", &iflags.wc_color, FALSE, SET_IN_GAME}, /*WC*/
# endif
{"confirm",&flags.confirm, TRUE, SET_IN_GAME},
-#ifdef TERMLIB
+#if defined(TERMLIB) && !defined(MAC_GRAPHICS_ENV)
{"DECgraphics", &iflags.DECgraphics, FALSE, SET_IN_GAME},
#else
{"DECgraphics", (boolean *)0, FALSE, SET_IN_FILE},
#else
{"IBMgraphics", (boolean *)0, FALSE, SET_IN_FILE},
#endif
+#ifndef MAC
{"ignintr", &flags.ignintr, FALSE, SET_IN_GAME},
- {"large_font", &iflags.wc_large_font, FALSE, SET_IN_GAME}, /*WC*/
+#else
+ {"ignintr", (boolean *)0, FALSE, SET_IN_FILE},
+#endif
+ {"large_font", &iflags.wc_large_font, FALSE, SET_IN_FILE}, /*WC*/
{"legacy", &flags.legacy, TRUE, DISP_IN_GAME},
{"lit_corridor", &flags.lit_corridor, FALSE, SET_IN_GAME},
#ifdef MAC_GRAPHICS_ENV
{"color", WC_COLOR},
{"eight_bit_tty", WC_EIGHT_BIT_IN},
{"hilite_pet", WC_HILITE_PET},
- {"large_font", WC_LARGE_FONT},
+ {"large_font", WC_LARGE_FONT}, /* now obsolete */
{"popup_dialog", WC_POPUP_DIALOG},
{"preload_tiles", WC_PRELOAD_TILES},
{"tiled_map", WC_TILED_MAP},
+#include <MacTypes.r>
+#include "date.h"
+#include "patchlevel.h"
+
+resource 'vers' (1, purgeable) {
+ VERSION_MAJOR, (VERSION_MINOR<<4) | PATCHLEVEL, final, EDITLEVEL, verUS,
+ VERSION_STRING,
+ VERSION_STRING
+};
+
+resource 'vers' (2, purgeable) {
+ VERSION_MAJOR, (VERSION_MINOR<<4) | PATCHLEVEL, final, EDITLEVEL, verUS,
+ VERSION_STRING,
+ "devteam@nethack.org"
+};
+
read 'File' (1000,"cmdhelp") ":dat:cmdhelp";
read 'File' (1001,"help") ":dat:help";
read 'File' (1002,"hh") ":dat:hh";
read 'File' (1029,"minefill.lev") ":lib:minefill.lev";
read 'File' (1030,"minend-1.lev") ":lib:minend-1.lev";
read 'File' (1031,"minend-2.lev") ":lib:minend-2.lev";
-read 'File' (1032,"minetn-1.lev") ":lib:minetn-1.lev";
-read 'File' (1033,"minetn-2.lev") ":lib:minetn-2.lev";
-read 'File' (1034,"options") ":lib:options";
-read 'File' (1035,"oracle.lev") ":lib:oracle.lev";
-read 'File' (1036,"oracles") ":lib:oracles";
-read 'File' (1037,"orcus.lev") ":lib:orcus.lev";
-read 'File' (1038,"quest.dat") ":lib:quest.dat";
-read 'File' (1039,"rumors") ":lib:rumors";
-read 'File' (1040,"sanctum.lev") ":lib:sanctum.lev";
-read 'File' (1041,"soko1-1.lev") ":lib:soko1-1.lev";
-read 'File' (1042,"soko1-2.lev") ":lib:soko1-2.lev";
-read 'File' (1043,"soko2-1.lev") ":lib:soko2-1.lev";
-read 'File' (1044,"soko2-2.lev") ":lib:soko2-2.lev";
-read 'File' (1045,"soko3-1.lev") ":lib:soko3-1.lev";
-read 'File' (1046,"soko3-2.lev") ":lib:soko3-2.lev";
-read 'File' (1047,"soko4-1.lev") ":lib:soko4-1.lev";
-read 'File' (1048,"soko4-2.lev") ":lib:soko4-2.lev";
-read 'File' (1049,"tower1.lev") ":lib:tower1.lev";
-read 'File' (1050,"tower2.lev") ":lib:tower2.lev";
-read 'File' (1051,"tower3.lev") ":lib:tower3.lev";
-read 'File' (1052,"valley.lev") ":lib:valley.lev";
-read 'File' (1053,"water.lev") ":lib:water.lev";
-read 'File' (1054,"wizard1.lev") ":lib:wizard1.lev";
-read 'File' (1055,"wizard2.lev") ":lib:wizard2.lev";
-read 'File' (1056,"wizard3.lev") ":lib:wizard3.lev";
+read 'File' (1032,"minend-3.lev") ":lib:minend-3.lev";
+read 'File' (1033,"minend-4.lev") ":lib:minend-4.lev";
+read 'File' (1034,"minetn-1.lev") ":lib:minetn-1.lev";
+read 'File' (1035,"minetn-2.lev") ":lib:minetn-2.lev";
+read 'File' (1036,"minetn-3.lev") ":lib:minetn-3.lev";
+read 'File' (1037,"minetn-4.lev") ":lib:minetn-4.lev";
+read 'File' (1038,"minetn-5.lev") ":lib:minetn-5.lev";
+read 'File' (1039,"minetn-6.lev") ":lib:minetn-6.lev";
+read 'File' (1040,"minetn-7.lev") ":lib:minetn-7.lev";
+read 'File' (1041,"options") ":lib:options";
+read 'File' (1042,"oracle.lev") ":lib:oracle.lev";
+read 'File' (1043,"oracles") ":lib:oracles";
+read 'File' (1044,"orcus.lev") ":lib:orcus.lev";
+read 'File' (1045,"quest.dat") ":lib:quest.dat";
+read 'File' (1046,"rumors") ":lib:rumors";
+read 'File' (1047,"sanctum.lev") ":lib:sanctum.lev";
+read 'File' (1048,"soko1-1.lev") ":lib:soko1-1.lev";
+read 'File' (1049,"soko1-2.lev") ":lib:soko1-2.lev";
+read 'File' (1050,"soko2-1.lev") ":lib:soko2-1.lev";
+read 'File' (1051,"soko2-2.lev") ":lib:soko2-2.lev";
+read 'File' (1052,"soko3-1.lev") ":lib:soko3-1.lev";
+read 'File' (1053,"soko3-2.lev") ":lib:soko3-2.lev";
+read 'File' (1054,"soko4-1.lev") ":lib:soko4-1.lev";
+read 'File' (1055,"soko4-2.lev") ":lib:soko4-2.lev";
+read 'File' (1056,"tower1.lev") ":lib:tower1.lev";
+read 'File' (1057,"tower2.lev") ":lib:tower2.lev";
+read 'File' (1058,"tower3.lev") ":lib:tower3.lev";
+read 'File' (1059,"valley.lev") ":lib:valley.lev";
+read 'File' (1060,"water.lev") ":lib:water.lev";
+read 'File' (1061,"wizard1.lev") ":lib:wizard1.lev";
+read 'File' (1062,"wizard2.lev") ":lib:wizard2.lev";
+read 'File' (1063,"wizard3.lev") ":lib:wizard3.lev";
read 'File' (1100,"Arc-fila.lev") ":lib:Arc-fila.lev";
read 'File' (1101,"Arc-filb.lev") ":lib:Arc-filb.lev";
read 'File' (1102,"Arc-goal.lev") ":lib:Arc-goal.lev";
- Macintosh-specific help file for NetHack 3.3
+ Macintosh-specific help file for NetHack 3.4
The following are options, features, or concerns specific to the
-Macintosh port of NetHack 3.3. Bug reports, suggestions, comments,
+MacOS Classic port of NetHack. Bug reports, suggestions, comments,
and so on, should be addressed to:
To: nethack-bugs@nethack.org
- Subject: Mac NetHack 3.3
+ Subject: Mac NetHack 3.4
or you can use our on-line bug reporting form at
=== Configuration of a playground
- NetHack 3.3 is packaged in a Dungeon Folder which includes:
+ NetHack is packaged in a Dungeon Folder which includes:
NetHack - the application file itself.
NetHack Defaults - text file for default option settings.
- license - licensing terms for nethack.
+ License - licensing terms for nethack.
Guidebook - description of the game in long format.
Recover - the application to restore save files from crashed games.
Previous versions had a large number of data files in the Dungeon
and answer the "Who are you?" dialog with the player name of
the saved game in the Dungeon Folder.
+
=== Windows
The Dungeon Map and Message windows are the essential windows used
during window-mode play. During tty-mode play there is only one
window positions are saved in a file labelled "NetHack Windows"
in the appropriate preferences folder.
+
=== Default options
The following options are specific to the Macintosh port:
background: - black or white
MACgraphics - use enhanced dungeon map symbols [TRUE]
- large_font - use 12 point font instead of 9 point font [FALSE]
- popup_dialog - use real dialogs for question prompts [FALSE]
page_wait - display --MORE-- after messages [TRUE]
- use_stone:# - use a background pattern for the dungeon.
-
- large_font is currently a pre-game option and has no effect
- after the Dungeon Map window is created.
- use_stone is also a pre-game option. The number parameter
- specifies which pattern to use. If the number is 0 or
- greater than the number of available patterns, it has no
- effect.
-
Default options may be set by editing the NetHack Defaults text
file (using SimpleText or your favorite editor). The following
notation is used:
-# SCCS Id: @(#)NetHack Defaults 3.3 99/11/20
-# Copyright (c) 1999 by Dean Luick, Mark Modrall, and Kevin Hugo
+# SCCS Id: @(#)NetHack Defaults 3.4 2002/03/15
+# Copyright (c) 2002 by Dean Luick, Mark Modrall, and Kevin Hugo
# NetHack may be freely redistributed. See license for details.
#
# Default settings for the Macintosh port of NetHack.
-# Comment lines begin with a `#' character.
+# Lines beginning with a `#' character are "comments" and are
+# ignored all the way to the end of the line. Using this
+# method, some of the lines below have been disabled so you
+# can see an example without having those options actually
+# set. Remove the `#' character to "uncomment" the line and
+# allow those options to take effect.
### Display ###
# Uncomment for the traditional single-window tty interface
#OPTIONS=win:tty
-# Font size and style (use HackFont or NewHackFont)
-OPTIONS=!large,fontmap:NewHackFont
+# Boulder symbol
+#OPTIONS=boulder:0
-# Color and background
-OPTIONS=color,background:white,use_stone:1
+# Color
+OPTIONS=color
-# Obsolete way to obtain reverse video; use background:black instead
-#OPTIONS=palette:000/c22/2c2/ca0/22c/a2a/2aa/ccc/999/f00/0f0/dd0/00f/d0d/0dd/fff/999/444/622/62c/-222
+# Fonts
+#OPTIONS=font_map:NewHackFont,font_size_map:9
+#OPTIONS=font_menu:geneva,font_size_menu:9
+#OPTIONS=font_message:PSHackFont,font_size_message:9
+#OPTIONS=font_status:monaco,font_size_status:9
+#OPTIONS=font_text:geneva,font_size_text:9
+
+# Don't make dark corridors look like lit corridors
+OPTIONS=!lit_corridor
# Enable sound and beeps
OPTIONS=sound,!silent
# Save game state periodically in case of crashes (recommended)
OPTIONS=checkpoint
+# How to prompt for things after death
+#OPTIONS=disclose:+i na -v yg nc
+
# Show tombstone and top scores at death
OPTIONS=tombstone,scores:10t/3a/o
+# Show top ten list in its own window
+#OPTIONS=toptenwin
+
### User input and feedback ###
# Choose between menus or text prompts
# (traditional, combination, partial, or full)
OPTIONS=menustyle:full
-# Display a little more information with some commands
-OPTIONS=verbose
+# Extended (`#') commands by menu
+#OPTIONS=extmenu
+
+# Increase the number of message lines remembered
+#OPTIONS=msghistory:60
+
+# Enable the number pad keys
+OPTIONS=number_pad
# Pause for --more-- and make it boldface
OPTIONS=page_wait,standout
+# Ask for confirmation with the #pray command
+OPTIONS=prayconfirm
+
# Allow spacebar as rest command
#OPTIONS=rest_on_space
-# Enable the number pad keys
-OPTIONS=number_pad
-
# Display experience, score, and time on status line
OPTIONS=showexp,showscore,time
-# Use popup windows for yes/no questions
-# This is likely to go away in future releases
-#OPTIONS=popup_dialog
+# Turn off animations
+#OPTIONS=!sparkle
+
+# Display a little more information with some commands
+#OPTIONS=suppress_alert:3.3.0
+OPTIONS=verbose
### Character ###
### Inventory ###
+# Automatically dig if wielding a pick
+#OPTIONS=autodig
+
# Disable autopickup (toggle it with the `@' command)
-#OPTIONS=!autopickup
+#OPTIONS=!autopickup,pickup_types:$*
+
+# Automatically fill the quiver
+#OPTIONS=autoquiver
# Don't use fixed inventory letters
OPTIONS=!fixinv,perm_invent,sortpack
+# What you want to call slime molds
+#OPTIONS=fruit:grape
+
+# Desired inventory display order
+#OPTIONS=packorder:)[(
+
+# How much you're willing to carry without confirmation
+#OPTIONS=pickup_burden:B
+
+# Put weapon in secondary slot when wielding another
+#OPTIONS=pushweapon
+
### Pets ###
# What to call your starting pet, and its type
-OPTIONS=dogname:Quinn,catname:Vladimir,horsename:Silver,pettype:dog
+#OPTIONS=dogname:Quinn,catname:Vladimir,horsename:Silver,pettype:dog
# Don't intentionally attack your pets
OPTIONS=confirm,!hilite_pet,safe_pet
+
+### Unused options ###
+
+# Now obsolete
+#
+# background, large_font, popup_dialog, use_stone
+
+# Obsolete way to obtain reverse video; use at your own risk
+#OPTIONS=palette:000/c22/2c2/ca0/22c/a2a/2aa/ccc/999/f00/0f0/dd0/00f/d0d/0dd/fff/999/444/622/62c/-222
+
+# Options used in tty window mode, but not mac window mode
+#
+# menu_..., msg_window, timed_delay, use_inverse, vary_msgcount
+
+# Options used by other ports but not Macintosh:
+#
+# align_message, align_status, ascii_map, BIOS, checkspace,
+# decgraphics, eight_bit_tty, ibmgraphics, ignintr, mail,
+# map_mode, null, player_selection, preload_tiles, rawio,
+# splash_screen, tiled_map, tile_..., videocolors, videoshades,
+# windowcolors
+
+
# End-of-file
-Welcome to NetHack 3.3 for the Macintosh
+Welcome to NetHack 3.4 for MacOS 7.0 - 9.x
+
+Unfortunately, the 68k version is no longer supported.
This game is brought to you by Dean Luick, Kevin Hugo, and Mark Modrall.
The MPW compilers are now supported again.
-Note that the graphical MacOSX variant uses the Qt windowport and the UNIX
+Support for 68k has been discontinued due to a lack of a debugging
+system for 68k binaries.
+
+Note that the graphical MacOS X variant uses the Qt windowport and the UNIX
build system.
* If resp is NULL, any single character is accepted and returned.
*/
{
-#if ENABLE_MAC_POPUP
- if (iflags.popup_dialog)
- return popup_yn_function(query, resp, def);
- else
-#endif
return topl_yn_function(query, resp, def);
}
-/*topl.c*/
+/* mactopl.c */
if (kind == NHW_MESSAGE) {
aWin->font_number = win_fonts [NHW_MESSAGE];
- aWin->font_size = iflags.large_font ? 12 : 9;
+ aWin->font_size = iflags.wc_fontsiz_message? iflags.wc_fontsiz_message :
+ iflags.large_font ? 12 : 9;
if (!top_line) {
const Rect out_of_scr = {10000, 10000, 10100, 10100};
+ TextFont(aWin->font_number);
+ TextSize(aWin->font_size);
TextFace(bold);
top_line = TENew(&out_of_scr, &out_of_scr);
TEActivate(top_line);
}
} else {
aWin->font_number = win_fonts [NHW_TEXT];
- aWin->font_size = 9;
+ aWin->font_size = iflags.wc_fontsiz_text ? iflags.wc_fontsiz_text : 9;
}
TextFont (aWin->font_number);
/* Interface definition, for windows.c */
struct window_procs mac_procs = {
"mac",
- WC_ASCII_MAP|WC_COLOR|WC_LARGE_FONT,
+ WC_COLOR | WC_HILITE_PET |
+ WC_LARGE_FONT | /* obsolete */
+ WC_FONT_MAP | WC_FONT_MENU | WC_FONT_MESSAGE | WC_FONT_STATUS | WC_FONT_TEXT |
+ WC_FONTSIZ_MAP | WC_FONTSIZ_MENU | WC_FONTSIZ_MESSAGE | WC_FONTSIZ_STATUS | WC_FONTSIZ_TEXT,
mac_init_nhwindows,
mac_unimplemented, /* see macmenu.c:mac_askname() for player selection */
mac_askname,
#include "macpopup.h"
#include "func_tab.h"
+extern int NDECL(extcmd_via_menu); /* cmd.c */
+
typedef Boolean FDECL ((* key_func), (unsigned char));
int
*/
void
mac_getlin(const char *query, char *bufp) {
-
-#if ENABLE_MAC_POPUP
- if (iflags.popup_dialog)
- popup_getlin (query, bufp);
- else
-#endif
- topl_getlin (query, bufp, false);
+ topl_getlin (query, bufp, false);
}
char bufp[BUFSZ];
int i;
+ if (iflags.extmenu) return extcmd_via_menu();
topl_getlin("# ", bufp, true);
for (i = 0; extcmdlist[i].ef_txt != (char *)0; i++)
if (!strcmp(bufp, extcmdlist[i].ef_txt)) break;
/* NetHack may be freely redistributed. See license for details. */
#include <Dialogs.h>
-#if ENABLE_MAC_POPUP
-#include "hack.h"
-#include "mactty.h"
-#endif
#include "macpopup.h"
#include <ControlDefinitions.h>
}
-#if ENABLE_MAC_POPUP
-static void mv_handle_click (EventRecord *theEvent);
-
-#define MAX_MV_DIALOGS 20
-static int old_dialog_count = 0;
-static struct {
- short id;
- Boolean init_visible;
- DialogPtr dialog;
-} old_dialog[MAX_MV_DIALOGS];
-
-
-static short frame_corner;
-static pascal void FrameItem(DialogPtr dlog, short item);
-static UserItemUPP FrameItemUPP = NULL;
-
-static pascal void
-FrameItem (DialogPtr dlog, short item) {
- short k;
- Handle h;
- Rect r;
-
- GetDialogItem (dlog, item, &k, &h, &r);
- PenSize (3, 3);
- FrameRoundRect (&r, frame_corner, frame_corner);
- PenNormal ();
-}
-
-
-static void
-SetFrameItem (DialogPtr dlog, short frame, short item) {
- Rect r, r2;
- short kind;
- Handle h;
-
- if (!FrameItemUPP) /* initialize handler routine */
- FrameItemUPP = NewUserItemProc(FrameItem);
-
- GetDialogItem (dlog, item, &kind, &h, &r);
- InsetRect (&r, -4, -4);
- r2 = r;
- GetDialogItem (dlog, frame, &kind, &h, &r);
- SetDialogItem (dlog, frame, kind, (Handle) FrameItemUPP, &r2);
- frame_corner = 16;
-}
-
-
-/* Instead of calling GetNewDialog everytime, just call
- SelectWindow/ShowWindow for the old dialog to remember its location.
-*/
-/*
- * Unfortunately, this does not work, as it doesn't handle old text
- * in edit text boxes, and not ParamText parameters either.
- *
- */
-static DialogPtr
-mv_get_new_dialog(short dialogID) {
- DialogPtr dialog;
- int d_idx = old_dialog_count;
- Rect oldRect;
- Boolean hadOld = 0;
-
- old_dialog[0].id = dialogID;
- while (old_dialog[d_idx].id != dialogID)
- --d_idx;
-
-/*
- * This routine modified so that the old dialog is
- * disposed, and the new one read in after we remember
- * the old dialog's position.
- *
- * This takes care of strange default strings and ParamTexts
- *
- */
-
- if (d_idx) {
- dialog = old_dialog [d_idx] . dialog;
- oldRect = dialog->portBits . bounds;
- DisposeDialog (dialog);
- old_dialog [d_idx] . dialog = (DialogPtr) 0;
- hadOld = 1;
-
- } else {
- d_idx = ++ old_dialog_count;
- }
-
- dialog = GetNewDialog(dialogID, nil, (WindowPtr)-1);
- if (dialog) {
- if (hadOld) {
- MoveWindow (dialog, - oldRect . left, - oldRect . top, FALSE);
- }
- old_dialog[d_idx].id = dialogID;
- old_dialog[d_idx].init_visible
- = ((WindowPeek)dialog)->visible;
- old_dialog[d_idx].dialog = dialog;
- }
- return dialog;
-}
-
-/* Instead of actually closing the dialog, just hide it so its location
- is remembered. */
-static void mv_close_dialog(DialogPtr dialog) {
- HideWindow(dialog);
-}
-
-/* This routine is stolen/borrowed from HandleClick (macwin.c). See the
- comments in mv_modal_dialog for more information. */
-static void
-mv_handle_click (EventRecord *theEvent) {
- int code;
- WindowPtr theWindow;
- Rect r = (*GetGrayRgn ())->rgnBBox;
-
- InsetRect (&r, 4, 4);
- InitCursor ();
-
- code = FindWindow (theEvent->where, &theWindow);
-
- switch (code) {
- case inContent :
- if (theWindow != FrontWindow ()) {
- nhbell ();
- }
- break;
- case inDrag :
- SetCursor(&qd.arrow);
- DragWindow (theWindow, theEvent->where, &r);
- SaveWindowPos (theWindow);
- break;
- default :
- HandleEvent (theEvent);
- }
-}
-
-static void
-mv_modal_dialog(ModalFilterProcPtr filterProc, short *itemHit) {
- GrafPtr org_port;
- GetPort(&org_port);
-
- for (;;) {
- DialogPtr dialog = FrontWindow();
- EventRecord evt;
-
- WaitNextEvent(everyEvent, &evt, GetCaretTime(), (RgnHandle) nil);
-
- if (evt.what == keyDown)
- if (evt.modifiers &cmdKey) {
- if ((evt.message & charCodeMask) == '.') {
- /* 0x351b is the key code and character code of the esc key. */
- evt.message = 0x351b;
- evt.modifiers &= ~cmdKey;
- }
- } else
- trans_num_keys(&evt);
-
- if (filterProc) {
- if ((*filterProc)(dialog, &evt, itemHit))
- break;
- } else if (evt.what == keyDown) {
- char ch = evt.message & charCodeMask;
- if (ch == CHAR_CR || ch == CHAR_ENTER) {
- *itemHit = ok;
- FlashButton(dialog, ok);
- break;
- }
- }
-
- if (IsDialogEvent(&evt)) {
- DialogPtr dont_care;
- if (DialogSelect(&evt, &dont_care, itemHit))
- break;
-
- /* The following part is problemmatic: (1) Calling HandleEvent
- here may cause some re-entrance problem (seems ok, but I am
- not sure). (2) It is ugly to treat mouseDown events as a
- special case. If we can just say "else HandleEvent(&evt);"
- here it will be better. */
- } else if (evt.what == mouseDown)
- mv_handle_click(&evt);
- else
- HandleEvent(&evt);
-
- SetPort(org_port);
- }
-}
-
-/*********************************************************************************
- * mactopl routines using dialogs
- *********************************************************************************/
-
-#define YN_DLOG 133
-#define YNQ_DLOG 134
-#define YNAQ_DLOG 135
-#define YNNAQ_DLOG 136
-
-static int yn_user_item [] = {5, 6, 7, 8};
-static short gEnterItem, gEscItem;
-static const char *gRespStr = (const char *)0;
-static char gDef = 0;
-static short dlogID;
-
-
-static void
-SetEnterItem (DialogPtr dp, const short newEnterItem) {
- short kind;
- Handle item;
- Rect r, r2;
-
- if (gEnterItem != newEnterItem) {
- GetDialogItem (dp, gEnterItem, &kind, &item, &r2);
- InsetRect (&r2, - 4, - 4);
- EraseRect (&r2);
- InvalRect (&r2);
-
- gEnterItem = newEnterItem;
-
- GetDialogItem (dp, newEnterItem, &kind, &item, &r2);
- frame_corner = kind == ctrlItem + btnCtrl ? 16 : 0;
- InsetRect (&r2, - 4, - 4);
- InvalRect (&r2);
- r = r2;
- GetDialogItem (dp, yn_user_item [dlogID - YN_DLOG], &kind, &item, &r2);
- SetDialogItem (dp, yn_user_item [dlogID - YN_DLOG], kind, item, &r);
- }
-}
-
-
-static void
-do_tabbing (DialogPtr dp) {
- SetEnterItem(dp, gEnterItem == 1 ? strlen(gRespStr) : gEnterItem - 1);
-}
-
-
-static void
-set_yn_number(DialogPtr dp) {
- if (gRespStr && gRespStr[gEnterItem-1] == '#') {
- short k;
- Handle h;
- Rect r;
- Str255 s;
- GetDialogItem(dp, gEnterItem, &k, &h, &r);
- GetDialogItemText(h, s);
- if (s[0])
- StringToNum(s, &yn_number);
- }
-}
-
-
-static pascal Boolean
-YNAQFilter (DialogPtr dp, EventRecord *ev, short *itemHit) {
- unsigned char code;
- char ch;
- char *re = (char *) gRespStr;
-
- if (ev->what != keyDown) {
-
- return 0;
- }
- code = (ev->message & 0xff00) >> 8;
- ch = ev->message & 0xff;
-
- switch (code) {
- case 0x24 :
- case 0x4c :
- set_yn_number (dp);
- *itemHit = gEnterItem;
- FlashButton (dp, *itemHit);
- return 1;
- case 0x35 :
- case 0x47 :
- *itemHit = gEscItem;
- FlashButton (dp, *itemHit);
- return 1;
- case 0x30 :
- do_tabbing (dp);
- return 0;
- }
- switch (ch) {
- case '\r' :
- case '\n' :
- case ' ' :
- case 3 :
- set_yn_number (dp);
- *itemHit = gEnterItem;
- FlashButton (dp, *itemHit);
- return 1;
-
- case 9 :
- do_tabbing (dp);
- return 0;
-
- case 27 :
- *itemHit = gEscItem;
- FlashButton (dp, *itemHit);
- return 1;
-
- case CHAR_BS :
- case 28 : case 29 : case 30 : case 31 : /* the four arrow keys */
- case '0' : case '1' : case '2' : case '3' : case '4' :
- case '5' : case '6' : case '7' : case '8' : case '9' : {
- char *loc = strchr (gRespStr, '#');
- if (loc) {
- SetEnterItem(dp, loc - gRespStr + 1);
- return 0; /* Dialog Manager will then put this key into the text field. */
- }
- }
- }
-
- while (*re) {
- if (*re == ch) {
- *itemHit = (re - gRespStr) + 1;
- FlashButton (dp, *itemHit);
- return 1;
- }
- re ++;
- }
-
- nhbell ();
- ev->what = nullEvent;
- return 0;
-}
-
-
-static char
-do_question_dialog (char *query, int dlog, int defbut, char *resp) {
- Str255 p;
- DialogPtr dp;
- short item;
-
- char c = queued_resp ((char *) resp);
- if (c)
- return c;
-
- dlogID = dlog;
- C2P (query, p);
- ParamText ((char *)p, (uchar *) 0, (uchar *) 0, (uchar *) 0);
- dp = mv_get_new_dialog (dlog);
- if (! dp) {
- return 0;
- }
- SetPort (dp);
- ShowWindow (dp);
-
- gEscItem = strlen (resp);
- gEnterItem = defbut;
- gRespStr = resp;
-
- SetFrameItem (dp, yn_user_item [dlogID - YN_DLOG], gEnterItem);
-
- InitCursor ();
- mv_modal_dialog (YNAQFilter, &item);
- mv_close_dialog (dp);
- return resp [item - 1];
-}
-
-
-static pascal Boolean
-OneCharDLOGFilter (DialogPtr dp, EventRecord *ev, short *item) {
- char ch;
- short k;
- Handle h;
- Rect r;
- unsigned char com [2];
-
- if (ev->what != keyDown) {
- return 0;
- }
- ch = ev->message & 0xff;
-
- com [0] = 1;
- com [1] = ch;
-
- if (ch == 27) {
- GetDialogItem (dp, 4, &k, &h, &r);
- SetDialogItemText (h, com);
- *item = 2;
- FlashButton (dp, 2);
- return 1;
- }
- if (! gRespStr || strchr (gRespStr, ch)) {
- GetDialogItem (dp, 4, &k, &h, &r);
- SetDialogItemText (h, com);
- *item = 1;
- FlashButton (dp, 1);
- return 1;
- }
- if (ch == 10 || ch == 13 || ch == 3 || ch == 32) {
- com [1] = gDef;
- GetDialogItem (dp, 4, &k, &h, &r);
- SetDialogItemText (h, com);
- *item = 1;
- FlashButton (dp, 1);
- return 1;
- }
- if (ch > 32 && ch < 127) {
- GetDialogItem (dp, 4, &k, &h, &r);
- SetDialogItemText (h, com);
- *item = 1;
- FlashButton (dp, 1);
- return 1;
- }
- nhbell ();
- ev->what = nullEvent;
- return 1;
-}
-
-
-static char
-generic_yn_function (query, resp, def)
-const char *query, *resp;
-char def;
-{
- DialogPtr dp;
- short k, item;
- Handle h;
- Rect r;
- unsigned char com [32] = {1, 27}; // margin for GetDialogItemText
- Str255 pQuery;
-
- char c = queued_resp ((char *) resp);
- if (c)
- return c;
-
- dp = mv_get_new_dialog (137);
- if (! dp) {
- return 0;
- }
- SetPort (dp);
- ShowWindow (dp);
- InitCursor ();
- SetFrameItem (dp, 6, 1);
- if (def) {
- com [1] = def;
- }
- strcpy ((char *) &pQuery[1], query);
- if (resp && *resp) {
- strcat ((char *) &pQuery[1], " (");
- strcat ((char *) &pQuery[1], resp);
- strcat ((char *) &pQuery[1], ")");
- }
- pQuery[0] = strlen (&pQuery[1]);
- ParamText ((char *) pQuery, (uchar *) 0, (uchar *) 0, (uchar *) 0);
- GetDialogItem (dp, 4, &k, &h, &r);
- SetDialogItemText (h, com);
- SelectDialogItemText (dp, 4, 0, 0x7fff);
- InitCursor ();
- SetFrameItem (dp, 6, 1);
- gRespStr = resp;
- gDef = def;
- do {
- mv_modal_dialog (OneCharDLOGFilter, &item);
-
- } while (item != 1 && item != 2);
- GetDialogItemText (h, com);
-
- mv_close_dialog (dp);
- if (item == 2 || ! com [0]) {
- return 27; // escape
- }
- return com [1];
-}
-
-
-static char
-ynaq_dialog (query, resp, def)
-const char *query, *resp;
-char def;
-{
- int dia = 0;
-
- if (resp) {
- if (! strcmp (resp, ynchars)) {
- dia = YN_DLOG;
- }
- if (! strcmp (resp, ynqchars)) {
- dia = YNQ_DLOG;
- }
- if (! strcmp (resp, ynaqchars)) {
- dia = YNAQ_DLOG;
- }
- if (! strcmp (resp, ynNaqchars)) {
- dia = YNNAQ_DLOG;
- }
- }
- if (! dia) {
- return generic_yn_function (query, resp, def);
- }
-
- return do_question_dialog ((char *) query, dia ,
- (strchr (resp, def) - resp) + 1, (char *) resp);
-}
-
-
-char
-popup_yn_function(const char *query, const char *resp, char def) {
- char ch;
-
- if (ch = ynaq_dialog (query, resp, def))
- return ch;
-
- return topl_yn_function(query, resp, def);
-}
-
-
-/*********************************************************************************
- * mgetline routines using dialogs
- *********************************************************************************/
-
-static pascal Boolean
-getlinFilter (DialogPtr dp, EventRecord *ev, short *itemHit) {
- if (ev->what == keyDown) {
- int key = ev->message & keyCodeMask,
- ch = ev->message & charCodeMask;
-
- if (ch == 0x1b || key == 0x3500 || key == 0x4700) {
- *itemHit = 2;
- FlashButton(dp, 2);
- return true;
- } else if (ch == CHAR_CR || ch == CHAR_ENTER) {
- *itemHit = 1;
- FlashButton(dp, 1);
- return true;
- }
- }
- return false;
-}
-
-
-
-static Boolean
-ExtendedCommandDialogFilter (DialogPtr dp, EventRecord *ev, short *item) {
- int ix;
- Handle h;
- Rect r;
- short k;
- Str255 s;
- unsigned char com [2];
-
- if (ev->what != keyDown) {
- return 0;
- }
- com [0] = 1;
- com [1] = ev->message & 0xff;
-
- if (com [1] == 10 || com [1] == 13 || com [1] == 32 ||
- com [1] == 3) { // various "OK"
- *item = 1;
- FlashButton (dp, 1);
- return 1;
- }
- if (com [1] == 27 || (ev->message & 0xff00 == 0x3500)) { // escape
- *item = 2;
- FlashButton (dp, 2);
- return 1;
- }
- for (ix = 3; ix; ix ++) {
- h = (Handle) 0;
- k = 0;
- GetDialogItem (dp, ix, &k, &h, &r);
- if (! k || ! h) {
- return 0;
- }
- if (k == 6) { // Radio Button Item
- GetCTitle ((ControlHandle) h, s);
- s [0] = 1;
- if (! IUEqualString (com, s)) {
- *item = ix;
- return 1;
- }
- }
- }
-/*NOTREACHED*/
- return 0;
-}
-
-
-void
-popup_getlin (const char *query, char *bufp) {
- ControlHandle ctrl;
- DialogPtr promptDialog;
- short itemHit, type;
- Rect box;
- Str255 pasStr;
-
- if (get_line_from_key_queue (bufp))
- return;
-
- /*
- ** Make a copy of the prompt string and convert the copy to a Pascal string.
- */
-
- C2P(query, pasStr);
-
- /*
- ** Set the query line as parameter text.
- */
-
- ParamText(pasStr, "\p", "\p", "\p");
-
- promptDialog = mv_get_new_dialog(130);
- ShowWindow(promptDialog);
-
- InitCursor ();
- SetFrameItem (promptDialog, 6, 1);
- do {
- mv_modal_dialog(&getlinFilter, &itemHit);
- } while ((itemHit != 1) && (itemHit != 2));
-
- if (itemHit != 2) {
- /*
- ** Get the text from the text edit item.
- */
-
- GetDialogItem(promptDialog, 4, &type, (Handle *) &ctrl, &box);
- GetDialogItemText((Handle) ctrl, pasStr);
-
- /*
- ** Convert it to a 'C' string and copy it into the return value.
- */
-
- P2C (pasStr, bufp);
- } else {
- /*
- ** Return a null-terminated string consisting of a single <ESC>.
- */
-
- bufp[0] = '\033';
- bufp[1] = '\0';
- }
-
- mv_close_dialog(promptDialog);
-}
-
-#endif /* ENABLE_MAC_POPUP */
SetPort (_mt_window);
SetOrigin (-1, -1);
- font_size = (iflags.large_font && !small_screen) ? 12 : 9;
+ font_size = iflags.wc_fontsiz_map ? iflags.wc_fontsiz_map :
+ (iflags.large_font && !small_screen) ? 12 : 9;
if (init_tty_number (_mt_window, win_fonts [NHW_MAP], font_size, CO, LI) != noErr)
error("_mt_init_stuff: Couldn't init tty.");