}
}
-static const Tool &SelectToolForJob(Compilation &C, const ToolChain *TC,
+static const Tool *SelectToolForJob(Compilation &C, const ToolChain *TC,
const JobAction *JA,
const ActionList *&Inputs) {
const Tool *ToolForJob = 0;
!C.getArgs().hasArg(options::OPT_save_temps) &&
isa<AssembleJobAction>(JA) &&
Inputs->size() == 1 && isa<CompileJobAction>(*Inputs->begin())) {
- const Tool &Compiler =
+ const Tool *Compiler =
TC->SelectTool(cast<JobAction>(**Inputs->begin()));
- if (Compiler.hasIntegratedAssembler()) {
+ if (!Compiler)
+ return NULL;
+ if (Compiler->hasIntegratedAssembler()) {
Inputs = &(*Inputs)[0]->getInputs();
- ToolForJob = &Compiler;
+ ToolForJob = Compiler;
}
}
// Otherwise use the tool for the current job.
if (!ToolForJob)
- ToolForJob = &TC->SelectTool(*JA);
+ ToolForJob = TC->SelectTool(*JA);
// See if we should use an integrated preprocessor. We do so when we have
// exactly one input, since this is the only use case we care about
ToolForJob->hasIntegratedCPP())
Inputs = &(*Inputs)[0]->getInputs();
- return *ToolForJob;
+ return ToolForJob;
}
void Driver::BuildJobsForAction(Compilation &C,
const ActionList *Inputs = &A->getInputs();
const JobAction *JA = cast<JobAction>(A);
- const Tool &T = SelectToolForJob(C, TC, JA, Inputs);
+ const Tool *T = SelectToolForJob(C, TC, JA, Inputs);
+ if (!T)
+ return;
// Only use pipes when there is exactly one input.
InputInfoList InputInfos;
A->getType(), BaseInput);
if (CCCPrintBindings && !CCGenDiagnostics) {
- llvm::errs() << "# \"" << T.getToolChain().getTripleString() << '"'
- << " - \"" << T.getName() << "\", inputs: [";
+ llvm::errs() << "# \"" << T->getToolChain().getTripleString() << '"'
+ << " - \"" << T->getName() << "\", inputs: [";
for (unsigned i = 0, e = InputInfos.size(); i != e; ++i) {
llvm::errs() << InputInfos[i].getAsString();
if (i + 1 != e)
}
llvm::errs() << "], output: " << Result.getAsString() << "\n";
} else {
- T.ConstructJob(C, *JA, Result, InputInfos,
- C.getArgsForToolChain(TC, BoundArch), LinkingOutput);
+ T->ConstructJob(C, *JA, Result, InputInfos,
+ C.getArgsForToolChain(TC, BoundArch), LinkingOutput);
}
}
#include "clang/Driver/ArgList.h"
#include "clang/Driver/Compilation.h"
#include "clang/Driver/Driver.h"
+#include "clang/Driver/DriverDiagnostic.h"
#include "clang/Driver/Options.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/Path.h"
Tool *Windows::buildAssembler() const {
if (getTriple().getEnvironment() == llvm::Triple::MachO)
return new tools::darwin::Assemble(*this);
- else
- // There no assembler we can use on windows other than the integrated
- // assembler, so we ignore -no-integrated-as.
- return ToolChain::buildAssembler();
+ getDriver().Diag(clang::diag::err_no_external_windows_assembler);
+ return NULL;
}
bool Windows::IsIntegratedAssemblerDefault() const {