Make timeout of temporary invisibility consistent with other
forms of toggling that state: you notice it even when you are able
to see invisible. (Invoking the archeologist's quest artifact is
still inconsistent in this regard.)
present in the quiver or alternate weapon inventory slots
most cases of the hero dropping things need to check for dropping on an altar
zapping undiggable trees with wand or spell of dig gave feedback about rock
+being able to see invisible shouldn't cause you to not notice when potion
+ or spell of invisibility wears off
Platform- and/or Interface-Specific Fixes
-/* SCCS Id: @(#)timeout.c 3.4 2002/10/12 */
+/* SCCS Id: @(#)timeout.c 3.4 2002/12/17 */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/* NetHack may be freely redistributed. See license for details. */
break;
case INVIS:
newsym(u.ux,u.uy);
- if (!Invis && !BInvis &&
- !See_invisible && !Blind) {
- You("are no longer invisible.");
- stop_occupation();
+ if (!Invis && !BInvis && !Blind) {
+ You(!See_invisible ?
+ "are no longer invisible." :
+ "can no longer see through yourself.");
+ stop_occupation();
}
break;
case SEE_INVIS: