cstack->cs_flags[idx] |= CSF_ACTIVE | CSF_CAUGHT;
did_emsg = got_int = did_throw = FALSE;
catch_exception((except_T *)cstack->cs_exception[idx]);
+
+ if (cstack->cs_idx >= 0
+ && (cstack->cs_flags[cstack->cs_idx] & CSF_TRY))
+ {
+ // Variables declared in the previous block can no longer be
+ // used.
+ leave_block(cstack);
+ enter_block(cstack);
+ }
+
// It's mandatory that the current exception is stored in the cstack
// so that it can be discarded at the next ":catch", ":finally", or
// ":endtry" or when the catch clause is left by a ":continue",
*/
cleanup_conditionals(cstack, CSF_TRY, FALSE);
+ if (cstack->cs_idx >= 0
+ && (cstack->cs_flags[cstack->cs_idx] & CSF_TRY))
+ {
+ // Variables declared in the previous block can no longer be
+ // used.
+ leave_block(cstack);
+ enter_block(cstack);
+ }
+
/*
* Make did_emsg, got_int, did_throw pending. If set, they overrule
* a pending ":continue", ":break", ":return", or ":finish". Then
v9.CheckDefAndScriptSuccess(lines)
enddef
+def Test_try_var_decl()
+ var lines =<< trim END
+ vim9script
+ try
+ var in_try = 1
+ assert_equal(1, get(s:, 'in_try', -1))
+ throw "getout"
+ catch
+ var in_catch = 2
+ assert_equal(-1, get(s:, 'in_try', -1))
+ assert_equal(2, get(s:, 'in_catch', -1))
+ finally
+ var in_finally = 3
+ assert_equal(-1, get(s:, 'in_try', -1))
+ assert_equal(-1, get(s:, 'in_catch', -1))
+ assert_equal(3, get(s:, 'in_finally', -1))
+ endtry
+ assert_equal(-1, get(s:, 'in_try', -1))
+ assert_equal(-1, get(s:, 'in_catch', -1))
+ assert_equal(-1, get(s:, 'in_finally', -1))
+ END
+ v9.CheckScriptSuccess(lines)
+enddef
+
def Test_try_ends_in_return()
var lines =<< trim END
vim9script
static int included_patches[] =
{ /* Add new patch number below this line */
+/**/
+ 4499,
/**/
4498,
/**/