src_stride, dst, dst_stride);
#endif // CONFIG_VP9_HIGHBITDEPTH
+#if CONFIG_EXT_INTRA
+ vp10_xform_quant(x, plane, block, blk_row, blk_col, plane_bsize, tx_size,
+ VP10_XFORM_QUANT_B);
+#else
if (!x->skip_recode)
vp10_xform_quant(x, plane, block, blk_row, blk_col, plane_bsize, tx_size,
VP10_XFORM_QUANT_B);
else
vp10_xform_quant(x, plane, block, blk_row, blk_col, plane_bsize, tx_size,
VP10_XFORM_QUANT_SKIP_QUANT);
+#endif // CONFIG_EXT_INTRA
if (*eob) {
// inverse transform